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Eric Dorenz
Full Character
Stat Block
--- Eric Dorenz --- Runes: Man Fertility Fire/Sky Type: Player Character Homeland: Sartar Occupation: Heavy Infantry Initiate of Cult: Yelmalio Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 16 (80%) Constitution: 14 (70%) Size: 13 (65%) Dexterity: 18 (90%) Intelligence: 19 (95%) Power: 12 (60%) Charisma: 12 (60%) Derived Stats: Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Loyalty 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Honor 80% **Cults: Yelmalio - Initiate - Rune Points: 3 Elemental Runes: Air 30% Earth 40% Fire/Sky 60% Power Runes: Stasis 50% Disorder 50% Movement 50% Truth 50% Fertility 75% Beast 25% Harmony 50% Illusion 50% Death 25% Man 75% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 46% Drive (Chariot) 15% Jump 74% Ride (Horse) 15% Ride (Horse) 15% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 60% Speak (Flamespeech) 45% Speak (Tradetalk) 25% **Knowledge (+10%)** Animal Lore 15% Battle 50% Celestial Lore 30% Cult Lore (Yelmalio) 25% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 60% Game 25% Herd 35% Homeland Lore (Local) 40% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Spirit Combat 45% Worship (Yelmalio) 20% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+10%)** Insight (Species) 30% Listen 55% Scan 45% Search 35% Track 15% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 35% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 40% Broadsword 70% Dagger 45% Fist 70% Grapple 45% Greatsword 25% Kick 50% Kopis 30% Lance 50% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 60% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 40% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 45% Medium Shield 75% Small Shield 35% Spirit Magic: Heal (1pts) Rune Spells: Catseye (1pts) Sunbright (2pts) Melee Attacks: Fist 70% 1D3+1D4 SR 7 0/0 HP Lance 50% 1D10+1+1D4 SR 3 10/10 HP Broadsword 70% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 75% 1D4+1D4 SR 6 12/12 HP 1H Short Spear 35% 1D6+1+1D4 SR 5 10/10 HP Ranged Attacks: Thrown Axe 30% 1D6+1D2 SR 1 6/6 HP Rng 20 Composite Bow 60% 1D8+1 SR 1 7/7 HP Rng 100 Thrown Dagger 30% 1D4+1D2 SR 1 6/6 HP Rng 20 Thrown Javelin 40% 1D10+1D2 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Eric Dorenz ** Runes: Man Fertility Fire/Sky Homeland: Sartar, Occupation: Heavy Infantry, Initiate of Cult: Yelmalio STR: 16, CON: 14, SIZ: 13, DEX: 18, INT: 19, POW: 12, CHA: 12, Derived Stats: Magic Points: 12, Damage Bonus: +1D4, Hit Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Loyalty (Tribe) 60%, Honor 80%, Loyalty 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Cults: Yelmalio - Initiate - Rune Points: 3 Runes: Fire/Sky 60%, Air 30%, Earth 40%, Man 75%, Stasis 50%, Disorder 50%, Movement 50%, Beast 25%, Truth 50%, Fertility 75%, Death 25%, Harmony 50%, Illusion 50%, Skills: Medium Shield 75%, Jump 74%, Fist 70%, Broadsword 70%, First Aid 60%, Composite Bow 60%, Sing 60%, Listen 55%, Battle 50%, Lance 50%, Climb 50%, Kick 50%, Dodge 46%, Spirit Combat 45% Spirit Magic: Heal (1pts) Rune Spells: Catseye (1pts), Sunbright (2pts) Attacks: Fist 70% 1D3+1D4 SR 7 0/0 HP Lance 50% 1D10+1+1D4 SR 3 10/10 HP Broadsword 70% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 75% 1D4+1D4 SR 6 12/12 HP 1H Short Spear 35% 1D6+1+1D4 SR 5 10/10 HP Thrown Dagger 30% 1D4+1D2 SR 1 6/6 HP Rng 20 Thrown Javelin 40% 1D10+1D2 SR 1 8/8 HP Rng 20 Thrown Axe 30% 1D6+1D2 SR 1 6/6 HP Rng 20 Composite Bow 60% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,