Ender

Movement Truth Earth

Entertainer of Sartar, Initiate of Orlanth Adventurous

Haraborn Clan | Sartorial Tribe Thumbnail

Created at 2020/05/20 by Andrew McKinnon


Description

Ender Son of Minor of smell (teacher) Keledon Blue Eurmoli, the trickster god


Add to my Roster Text Notes (3)
Characteristics
Strength 15 75%
Constitution 17 85%
Size 15 75%
Dexterity 12 60%
Intelligence 18 90%
Power 12 60%
Charisma 16 80%
Attributes
Rune Points (Orlanth Adventurous) 3
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 18
Healing Rate 3
Magic Points 12
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 70%
Earth Earth 70%
Fire/Sky Fire/Sky 40%
Movement Movement 75%
Truth Truth 75%
Rune Spells
Flight (3 Points) Air Movement 1
Lightning Air 1
Wind Words Air Movement 1
Movement
Ground 8
Passions & Reputation
Devotion (Orlanth) 60%
Fear (Dragons) 60%
Hate (Other Clan) 60%
Love 60%
Love (Family) 60%
Love (Person) 70%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 24%
Star Heart (Combat Chaos) 60%
Spirit Magic
Demoralize 0
Heal 0
Protection 0
Details
Standard of Living Free
Income 100 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+0%)
Communication (+10%)
Dance (10) 55%
Orate (10) 65%
Sing (10) 70%
Speak (Stormspeech) (0) 30%
Speak (Tradetalk) (0) 20%
Manipulation (+10%)
Play Instrument (5) 45%

Knowledge (+10%)
Farm (10) 40%
Herd (5) 25%
Homeland Lore (Local) (30) 55%
Lore (Cult) (0) 20%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 35%
Perception (+10%)
Insight (Species) (20) 40%
Insight (Human) (20) 40%
Ranged (+10%)
Composite Bow (5) 25%
Javelin (10) 30%

Melee (+10%)
1H Spear (5) 35%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 35%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 40%
Stealth (+5%)

Agility (+0%)
Boat (5) 5%
Climb (40) 40%
Dodge (24) 24%
Drive (Chariot) (5) 5%
Jump (36) 36%
Ride (Horse) (5) 5%
Ride (Horse) (5) 5%
Swim (15) 15%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 55%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (5) 15%
Orate (10) 65%
Sing (10) 70%
Speak (Stormspeech) (0) 30%
Speak (Tradetalk) (0) 20%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 45%
Sleight (10) 20%

Knowledge (+10%)
Animal Lore (5) 15%
Battle (10) 20%
Celestial Lore (5) 15%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 40%
First Aid (10) 20%
Game (15) 25%
Herd (5) 25%
Homeland Lore (Local) (30) 55%
Lore (Cult) (0) 20%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Spirit Combat (20) 35%
Perception (+10%)
Insight (Species) (20) 40%
Insight (Human) (20) 40%
Listen (25) 35%
Scan (25) 35%
Search (25) 35%
Track (5) 15%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 25%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 35%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 40%
Small Shield (15) 25%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 35% 1D4+2+1D4 8
/6
Medium Shield 40% 1D4+1D4 7
/12
Quarterstaff 35% 1D8+1D4 4
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 35% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 6 /6
16-18 L Arm 0 5 /5
13-15 R Arm 0 5 /5
12 Chest 0 7 /7
9-11 Abdomen 0 6 /6
5-8 L Leg 0 6 /6
1-4 R Leg 0 6 /6
Equipment
Equipment
Musical instrument
50 L in coin
70 L in goods
Cultural weapons
Costume if appropriate