Taqmah

Air Movement Disorder

Noble of Sartar, Initiate of Orlanth

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Created at 2019/08/12 by mkelley5


Description


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Characteristics
Strength 18 90%
Constitution 11 55%
Size 13 65%
Dexterity 12 60%
Intelligence 12 60%
Power 15 75%
Charisma 13 65%
Attributes
Rune Points (Orlanth) 3
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 12
Healing Rate 2
Magic Points 15
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 90%
Earth Earth 50%
Water Water 30%
Disorder Disorder 75%
Movement Movement 85%
Rune Spells
Dismiss Air Elemental Air 1
Increase/Decrease Wind Air 1
Summon Air Elemental Air 1
Movement
Ground 8
Passions & Reputation
Devotion (Orlanth) 60%
Honor 80%
Love (Family) 70%
Loyalty (Clan) 60%
Loyalty (Family) 60%
Loyalty (Sartar) 60%
Loyalty (Tribe) 80%
0%
Spirit Magic
Bladesharp 1
Detect Enemies 0
Mobility 0
Strength 0
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+5%)
Drive (Chariot) (5) 30%
Ride (Horse) (5) 15%
Communication (+5%)
Dance (10) 20%
Intrigue (5) 20%
Orate (10) 60%
Sing (10) 35%
Speak (Heortling) (50) 65%
Speak (Stormspeech) (0) 45%
Speak (Tradetalk) (0) 25%
Manipulation (+5%)

Knowledge (+0%)
Cult Lore (Orlanth) (0) 30%
Customs (Heortling) (25) 35%
Farm (10) 55%
Herd (5) 25%
Manage Household (10) 65%
Read/Write (Heortling) (0) 10%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 40%
Worship (Orlanth) (0) 25%
Perception (+0%)
Insight (Human) (20) 30%
Ranged (+5%)
Composite Bow (5) 20%
Javelin (10) 25%

Melee (+5%)
1H Spear (5) 20%
Battle Axe (10) 80%
Broadsword (10) 65%
Dagger (15) 30%
Shield (+5%)
Large Shield (15) 40%
Medium Shield (15) 35%
Small Shield (15) 50%
Stealth (-5%)

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (24) 29%
Drive (Chariot) (5) 10%
Drive (Chariot) (5) 30%
Jump (36) 41%
Ride (Horse) (5) 10%
Ride (Horse) (5) 15%
Swim (15) 20%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 20%
Orate (10) 60%
Sing (10) 35%
Speak (Heortling) (0) 0%
Speak (Heortling) (50) 65%
Speak (Stormspeech) (0) 45%
Speak (Tradetalk) (0) 25%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 5%
Battle (10) 10%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Orlanth) (0) 30%
Customs (Heortling) (0) 0%
Customs (Heortling) (25) 35%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 55%
First Aid (10) 10%
Game (15) 15%
Herd (5) 25%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 65%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 0%
Read/Write (Heortling) (0) 10%
Shiphandling (0) 0%
Survival (15) 15%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Orlanth) (0) 25%
Perception (+0%)
Insight (Species) (20) 20%
Insight (Human) (20) 30%
Listen (25) 25%
Scan (25) 25%
Search (25) 25%
Track (5) 5%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 20%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 25%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 20%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 80%
Broadsword (10) 65%
Dagger (15) 30%
Fist (25) 30%
Grapple (25) 30%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Shield (+5%)
Large Shield (15) 40%
Medium Shield (15) 35%
Small Shield (15) 50%
Stealth (-5%)
Hide (10) 5%
Move Quietly (10) 5%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 80% 1D8+2+1D4 8
/8
Broadsword 65% 1D8+1+1D4 7
/12
Dagger 30% 1D4+2+1D4 9
/6
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 20% 1D8+1 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 4 /4
16-18 L Arm 6 3 /3
13-15 R Arm 6 3 /3
12 Chest 6 5 /5
9-11 Abdomen 6 4 /4
5-8 L Leg 6 4 /4
1-4 R Leg 6 4 /4
Equipment
Equipment
Bronze cuirass (6pts)
Bronze greaves (6pts)
Closed helmet (5pts)
cultural weapons
two riding animals
noble clothing (60L)
200 L in coing
450 L in jewelry, vessels and luxury goods