luk

Illusion Movement Fire/Sky

Light Infantry of Old Tarsh, Initiate of Foundchild

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Created at 2020/01/03 by owlman


Description


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Characteristics
Strength 13 65%
Constitution 10 50%
Size 17 85%
Dexterity 13 65%
Intelligence 21 105%
Power 10 50%
Charisma 11 55%
Attributes
Rune Points (Foundchild) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 12
Healing Rate 2
Magic Points 10
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Darkness Darkness 40%
Earth Earth 10%
Fire/Sky Fire/Sky 60%
Water Water 20%
Illusion Illusion 75%
Movement Movement 75%
Rune Spells
Beastmaster Beast 2
Sureshot Fire/Sky Death Harmony 1
Movement
Ground 8
Passions & Reputation
Love (Family) 70%
Loyalty (Clan) 60%
Loyalty (Shaker Temple) 60%
Loyalty (Unit) 60%
Reputation 10%
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+0%)
Ride (Hoe) (5) 10%
Communication (+10%)
Dance (10) 25%
Sing (10) 40%
Speak (Tradetalk) (0) 20%
Manipulation (+20%)

Knowledge (+15%)
Battle (10) 55%
Cult Lore (Foundchild) (0) 30%
Farm (10) 40%
First Aid (10) 40%
Peaceful Cut (10) 45%
Survival (15) 45%

Magic (+0%)
Meditate (0) 20%
Spirit Combat (20) 35%
Worship (Foundchild) (0) 40%
Perception (+15%)
Listen (25) 50%
Scan (25) 50%
Track (5) 35%
Ranged (+20%)
Crossbows (25) 70%
Javelin (10) 40%

Melee (+20%)
1H Axe (10) 55%
1H Mace (15) 60%
1H Spear (5) 35%
Battle Axe (10) 45%
Broadsword (10) 40%
Dagger (15) 45%
Shield (+20%)
Large Shield (15) 70%
Medium Shield (15) 50%
Stealth (+10%)
Hide (10) 30%
Move Quietly (10) 30%

Agility (+0%)
Boat (5) 5%
Climb (40) 40%
Dodge (26) 26%
Drive (Chariot) (5) 5%
Jump (39) 39%
Ride (Horse) (5) 5%
Ride (Hoe) (5) 10%
Swim (15) 15%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 25%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 40%
Speak (Heortling) (0) 0%
Speak (Tarshite) (50) 60%
Speak (Tradetalk) (0) 20%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+15%)
Alchemy (0) 0%
Animal Lore (5) 20%
Battle (10) 55%
Bureacracy (0) 0%
Celestial Lore (5) 20%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Foundchild) (0) 30%
Customs (Heortling) (0) 0%
Customs (Tarshite) (25) 40%
Elder Race Lore (Elves) (5) 20%
Evaluate (10) 25%
Farm (10) 40%
First Aid (10) 40%
Game (15) 30%
Herd (5) 20%
Homeland Lore (Local) (30) 45%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 25%
Mineral Lore (5) 20%
Peaceful Cut (10) 45%
Plant Lore (5) 20%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 45%
Treat Disease (5) 20%
Treat Poison (5) 20%

Magic (+0%)
Meditate (0) 20%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Foundchild) (0) 40%
Perception (+15%)
Insight (Species) (20) 35%
Listen (25) 50%
Scan (25) 50%
Search (25) 40%
Track (5) 35%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 25%
Crossbows (25) 70%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 40%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 55%
1H Hammer (10) 30%
1H Mace (15) 60%
1H Spear (5) 35%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 45%
Broadsword (10) 40%
Dagger (15) 45%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 70%
Medium Shield (15) 50%
Small Shield (15) 35%
Stealth (+10%)
Hide (10) 30%
Move Quietly (10) 30%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Heavy Mace 60% 1D8+2+1D4 6
/10
Large Shield 70% 1D6+1D4 6
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 70% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 4 /4
16-18 L Arm 3 3 /3
13-15 R Arm 3 3 /3
12 Chest 3 5 /5
9-11 Abdomen 3 4 /4
5-8 L Leg 3 4 /4
1-4 R Leg 3 4 /4
Equipment
Equipment
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Composite helm (3 pts)
Weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2xD100 L