Bard

Movement Man Earth

Light Infantry of Old Tarsh, Initiate of Issaries

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Created at 2020/01/03 by owlman


Description

Bard is Happy and High. He is a Common adventurer. (He/Him)


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Characteristics
Strength 4 20%
Constitution 12 60%
Size 12 60%
Dexterity 8 40%
Intelligence 10 50%
Power 10 50%
Charisma 14 70%
Attributes
Rune Points (Issaries) 1
Damage Bonus 0
DEX Strike Rank 4
Hit Points 12
Healing Rate 2
Magic Points 10
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Earth Earth 70%
Fire/Sky Fire/Sky 20%
Man Man 75%
Movement Movement 75%
Rune Spells
Lock Harmony Movement 1
Movement
Ground 8
Passions & Reputation
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Shaker Temple) 60%
Loyalty (Temple) 60%
Loyalty (Unit) 60%
Reputation 10%
Spirit Magic
Countermagic 1
Glamour 2
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (-10%)
Communication (+5%)
Dance (10) 20%
Sing (10) 60%
Speak (Tradetalk) (0) 15%
Manipulation (-10%)

Knowledge (+0%)
Battle (10) 50%
Cult Lore (Issaries) (0) 15%
Farm (10) 25%
First Aid (10) 25%
Lore (Local) (0) 45%
Read/Write (Old Tarsh) (0) 20%
Survival (15) 30%

Magic (+0%)
Meditate (0) 5%
Sense Chaos (0) 10%
Spirit Combat (20) 35%
Worship (Issaries) (0) 20%
Perception (+0%)
Listen (25) 35%
Scan (25) 35%
Ranged (-10%)
Composite Bow (5) 5%
Javelin (10) 35%

Melee (-10%)
1H Spear (5) 5%
Battle Axe (10) 15%
Broadsword (10) 35%
Dagger (15) 50%
Shield (-10%)
Large Shield (15) 50%
Medium Shield (15) 20%
Stealth (-5%)
Hide (10) 15%
Move Quietly (10) 15%

Agility (-10%)
Boat (5) -5%
Climb (40) 30%
Dodge (16) 6%
Drive (Chariot) (5) -5%
Jump (24) 14%
Ride (Horse) (5) 0%
Swim (15) 5%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 60%
Speak (Heortling) (0) 0%
Speak (Tarshite) (50) 55%
Speak (Tradetalk) (0) 15%
Manipulation (-10%)
Conceal (5) -5%
Craft (Arms) (10) 0%
Devise (5) -5%
Play Instrument (5) -5%
Sleight (10) 0%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 5%
Battle (10) 50%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Issaries) (0) 15%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Customs (Tarshite) (25) 25%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 25%
First Aid (10) 25%
Game (15) 15%
Herd (5) 5%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 45%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 20%
Shiphandling (0) 0%
Survival (15) 30%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 10%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Issaries) (0) 20%
Worship (Orlanth) (0) 0%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 35%
Scan (25) 35%
Search (25) 25%
Track (5) 5%
Ranged (-10%)
Arbalest (10) 0%
Axe, Throwing (10) 0%
Composite Bow (5) 5%
Crossbows (25) 15%
Dagger, Throwing (5) -5%
Elf Bow (5) -5%
Javelin (10) 35%
Pole Lasso (5) -5%
Rock (15) 5%
Self Bow (5) -5%
Sling (5) -5%
Staff Sling (10) 0%
Throwing Dagger (10) 0%
Thrown Axe (10) 0%

Melee (-10%)
1H Axe (10) 0%
1H Hammer (10) 0%
1H Mace (15) 5%
1H Spear (5) 5%
2H Axe (5) -5%
2H Hammer (5) -5%
2H Mace (10) 0%
2H Spear (15) 5%
Battle Axe (10) 15%
Broadsword (10) 35%
Dagger (15) 50%
Fist (25) 15%
Grapple (25) 15%
Greatsword (5) -5%
Kick (15) 5%
Kopis (10) 0%
Lance (5) -5%
Pike (15) 5%
Quarterstaff (15) 5%
Rapier (5) -5%
Shortsword (10) 0%
Whip (5) -5%
Shield (-10%)
Large Shield (15) 50%
Medium Shield (15) 20%
Small Shield (15) 5%
Stealth (-5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 50% 1D4+2 10
/6
Large Shield 50% 1D6 9
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 35% 1D10 4 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 4 /4
16-18 L Arm 3 3 /3
13-15 R Arm 3 3 /3
12 Chest 3 5 /5
9-11 Abdomen 3 4 /4
5-8 L Leg 3 4 /4
1-4 R Leg 3 4 /4
Equipment
Equipment
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Composite helm (3 pts)
Weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2xD100 L