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Bard
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--- Bard --- Runes: Movement Man Earth Type: Player Character Homeland: Old Tarsh Occupation: Light Infantry Initiate of Cult: Issaries Standard of Living: Free Income: 60 L Ransom: 500 L Description: Bard is Happy and High. He is a Common adventurer. (He/Him) Stats: Strength: 4 (20%) Constitution: 12 (60%) Size: 12 (60%) Dexterity: 8 (40%) Intelligence: 10 (50%) Power: 10 (50%) Charisma: 14 (70%) Derived Stats: Damage Bonus: 0 Hit Points: 12 Healing Rate: 2 Magic Points: 10 Spirit Damage: 1D6 DEX Strike Rank: 4 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Temple) 60% Loyalty (Shaker Temple) 60% Reputation 10% **Cults: Issaries - Initiate - Rune Points: 1 Elemental Runes: Earth 70% Fire/Sky 20% Power Runes: Man 75% Movement 75% Condition Runes: Skills: **Agility (-10%)** Boat -5% Climb 30% Dodge 6% Drive (Chariot) -5% Jump 14% Ride (Horse) 0% Swim 5% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 60% Speak (Heortling) 0% Speak (Tarshite) 55% Speak (Tradetalk) 15% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 50% Bureacracy 0% Celestial Lore 5% Cult Lore (Issaries) 15% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Tarshite) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 25% First Aid 25% Game 15% Herd 5% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 45% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 20% Shiphandling 0% Survival 30% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 10% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Issaries) 20% Worship (Orlanth) 0% **Manipulation (-10%)** Conceal -5% Craft (Arms) 0% Devise -5% Play Instrument -5% Sleight 0% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 35% Search 25% Track 5% **Stealth (-5%)** Hide 15% Move Quietly 15% **Melee (-10%)** 1H Axe 0% 1H Hammer 0% 1H Mace 5% 1H Spear 5% 2H Axe -5% 2H Hammer -5% 2H Mace 0% 2H Spear 5% Battle Axe 15% Broadsword 35% Dagger 50% Fist 15% Grapple 15% Greatsword -5% Kick 5% Kopis 0% Lance -5% Pike 5% Quarterstaff 5% Rapier -5% Shortsword 0% Whip -5% **Ranged (-10%)** Arbalest 0% Axe, Throwing 0% Composite Bow 5% Crossbows 15% Dagger, Throwing -5% Elf Bow -5% Javelin 35% Pole Lasso -5% Rock 5% Self Bow -5% Sling -5% Staff Sling 0% Throwing Dagger 0% Thrown Axe 0% **Shield (-10%)** Large Shield 50% Medium Shield 20% Small Shield 5% Spirit Magic: Glamour (2pts) Countermagic (1pts) Rune Spells: Lock (1pts) Melee Attacks: Dagger 50% 1D4+2 SR 10 6/6 HP Large Shield 50% 1D6 SR 9 16/16 HP Ranged Attacks: Thrown Javelin 35% 1D10 SR 4 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Bard ** Runes: Movement Man Earth Homeland: Old Tarsh, Occupation: Light Infantry, Initiate of Cult: Issaries STR: 4, CON: 12, SIZ: 12, DEX: 8, INT: 10, POW: 10, CHA: 14, Derived Stats: Magic Points: 10, Damage Bonus: 0, Hit Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Loyalty (Unit) 60%, Loyalty (Temple) 60%, Loyalty (Shaker Temple) 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Cults: Issaries - Initiate - Rune Points: 1 Runes: Fire/Sky 20%, Earth 70%, Movement 75%, Man 75%, Skills: Sing 60%, Speak (Tarshite) 55%, Large Shield 50%, Battle 50%, Dagger 50%, Lore (Local) 45%, Scan 35%, Broadsword 35%, Spirit Combat 35%, Javelin 35%, Listen 35%, Climb 30%, Homeland Lore (Local) 30%, Survival 30% Spirit Magic: Countermagic (1pts), Glamour (2pts) Rune Spells: Lock (1pts) Attacks: Dagger 50% 1D4+2 SR 10 6/6 HP Large Shield 50% 1D6 SR 9 16/16 HP Thrown Javelin 35% 1D10 SR 4 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,