Carar Howlindurev Siltandstanstar Stone-Moon-Dangian Blinge

Truth Movement Fire/Sky

Chariot Driver of Old Tarsh, Initiate of Issaries

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Created at 2020/01/03 by owlman


Description

Carar Howlindurev Siltandstanstar Stone-Moon-Dangian Blinge is Sentimental and Changeable. They is a Common adventurer. (They/Them)


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Characteristics
Strength 7 35%
Constitution 5 25%
Size 14 70%
Dexterity 7 35%
Intelligence 15 75%
Power 12 60%
Charisma 7 35%
Attributes
Rune Points (Issaries) 1
Damage Bonus 0
DEX Strike Rank 4
Hit Points 6
Healing Rate 1
Magic Points 12
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Darkness Darkness 20%
Earth Earth 50%
Fire/Sky Fire/Sky 60%
Movement Movement 75%
Truth Truth 75%
Rune Spells
Passage Movement 1
Movement
Ground 8
Passions & Reputation
Honor 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Shaker Temple) 60%
Loyalty (Temple) 60%
Reputation 10%
Spirit Magic
Countermagic 1
Farsee 2
Glue 1
Mobility 1
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (-5%)
Communication (-5%)
Dance (10) 25%
Sing (10) 25%
Speak (Tradetalk) (0) 5%
Manipulation (+0%)

Knowledge (+5%)
Battle (10) 45%
Cult Lore (Issaries) (0) 20%
Farm (10) 30%
First Aid (10) 25%
Survival (15) 25%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 45%
Worship (Issaries) (0) 45%
Perception (+5%)
Scan (25) 55%
Ranged (+0%)
Javelin (10) 20%
Sling (5) 15%
Thrown Axe (10) 30%

Melee (+0%)
1H Spear (5) 15%
Battle Axe (10) 25%
Broadsword (10) 20%
Dagger (15) 55%
Kopis (10) 20%
Whip (5) 30%
Shield (+0%)
Large Shield (15) 25%
Medium Shield (15) 30%
Stealth (-5%)

Agility (-5%)
Boat (5) 0%
Climb (40) 35%
Dodge (14) 9%
Drive (Chariot) (5) 0%
Jump (21) 16%
Ride (Horse) (5) 0%
Swim (15) 10%
Communication (-5%)
Act (5) 0%
Art (5) 0%
Bargain (5) 0%
Charm (15) 10%
Dance (10) 25%
Disguise (5) 0%
Fast Talk (5) 0%
Intimidate (15) 10%
Intrigue (5) 0%
Orate (10) 5%
Sing (10) 25%
Speak (Heortling) (0) 0%
Speak (Tarshite) (50) 45%
Speak (Tradetalk) (0) 5%
Manipulation (+0%)
Conceal (5) 5%
Craft (Arms) (10) 10%
Devise (5) 5%
Play Instrument (5) 5%
Sleight (10) 10%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 45%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Issaries) (0) 20%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Customs (Tarshite) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 30%
First Aid (10) 25%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 45%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Issaries) (0) 45%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 55%
Search (25) 30%
Track (5) 10%
Ranged (+0%)
Arbalest (10) 10%
Axe, Throwing (10) 10%
Composite Bow (5) 5%
Crossbows (25) 25%
Dagger, Throwing (5) 5%
Elf Bow (5) 5%
Javelin (10) 20%
Pole Lasso (5) 5%
Rock (15) 15%
Self Bow (5) 5%
Sling (5) 15%
Staff Sling (10) 10%
Throwing Dagger (10) 10%
Thrown Axe (10) 30%

Melee (+0%)
1H Axe (10) 10%
1H Hammer (10) 10%
1H Mace (15) 15%
1H Spear (5) 15%
2H Axe (5) 5%
2H Hammer (5) 5%
2H Mace (10) 10%
2H Spear (15) 15%
Battle Axe (10) 25%
Broadsword (10) 20%
Dagger (15) 55%
Fist (25) 25%
Grapple (25) 25%
Greatsword (5) 5%
Kick (15) 15%
Kopis (10) 20%
Lance (5) 5%
Pike (15) 15%
Quarterstaff (15) 15%
Rapier (5) 5%
Shortsword (10) 10%
Whip (5) 30%
Shield (+0%)
Large Shield (15) 25%
Medium Shield (15) 30%
Small Shield (15) 15%
Stealth (-5%)
Hide (10) 5%
Move Quietly (10) 5%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 55% 1D4+2 10
/6
Medium Shield 30% 1D4 9
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Axe 30% 1D6 4 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 2 /2
16-18 L Arm 0 1 /1
13-15 R Arm 0 1 /1
12 Chest 0 3 /3
9-11 Abdomen 0 2 /2
5-8 L Leg 0 2 /2
1-4 R Leg 0 2 /2
Equipment
Equipment
Cultural Weapons
Whip
Linothorax (3pts)
Leather greaves & vambraces (1pt)
Composite helm (2pts)
1D6 Distinctive Scars
Wineskin
Largesse from leader worth 150 l
Chariot belongs to leader or temple