Barbadar

Earth Disorder Man

Bandit of Old Tarsh, Initiate of Maran Gor

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Created at 2019/10/23 by Osentalka


Description

Grandfather survived Battle of Grizzly Peak but died at the Battle of Boldhome. Parents starved to death during the Great Winter. Fought in Esrolia and was driven to near madness by Lunar magic at the Siege of Nochet. Witnessed Shaker Priest acclaim the new King of Wintertop.


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Characteristics
Strength 15 75%
Constitution 13 65%
Size 16 80%
Dexterity 13 65%
Intelligence 14 70%
Power 17 85%
Charisma 14 70%
Attributes
Rune Points (Maran Gor) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 15
Healing Rate 3
Magic Points 17
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 20%
Earth Earth 100%
Fire/Sky Fire/Sky 50%
Disorder Disorder 85%
Man Man 75%
Rune Spells
Blast Earth Earth Death 1
Shake Earth Earth Disorder 1
Summon Earth Elemental Earth 1
Movement
Ground 8
Passions & Reputation
Devotion (Maran Gor) 70%
Hate (Lunar Empire) 60%
Love (Family) 80%
Loyalty (Band) 60%
Loyalty (Clan) 60%
Loyalty (Shaker Temple) 70%
Reputation 5%
Details
Standard of Living Destitute
Income 0 L
Ransom 0 L

Skills [Gameplay] [Main]

Agility (+10%)
Communication (+10%)
Dance (10) 45%
Intimidate (15) 75%
Sing (10) 30%
Speak (Earthtongue) (0) 20%
Speak (Tradetalk) (0) 20%
Manipulation (+15%)

Knowledge (+10%)
Cult Lore (Maran Gor) (0) 25%
Farm (10) 35%
First Aid (10) 30%
Lore (Plant) (0) 20%
Survival (15) 60%

Magic (+10%)
Meditate (0) 15%
Spirit Combat (20) 45%
Worship (Maran Gor) (0) 45%
Perception (+10%)
Track (5) 25%
Ranged (+15%)
Composite Bow (5) 65%
Javelin (10) 35%

Melee (+15%)
1H Axe (10) 90%
1H Spear (5) 65%
Battle Axe (10) 40%
Broadsword (10) 35%
Dagger (15) 40%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 90%
Stealth (+0%)
Hide (10) 40%

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (26) 36%
Drive (Chariot) (5) 15%
Jump (39) 49%
Ride (Horse) (5) 15%
Ride (Horse) (5) 15%
Swim (15) 25%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 45%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 75%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 30%
Speak (Earthtongue) (0) 20%
Speak (Tarshite) (50) 60%
Speak (Tradetalk) (0) 20%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+10%)
Animal Lore (5) 15%
Battle (10) 20%
Celestial Lore (5) 15%
Cult Lore (Maran Gor) (0) 25%
Customs (Tarshite) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 35%
First Aid (10) 30%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 40%
Lore (Plant) (0) 20%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Survival (15) 60%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+10%)
Meditate (0) 15%
Prepare Corpse (10) 20%
Spirit Combat (20) 45%
Worship (Maran Gor) (0) 45%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 35%
Scan (25) 35%
Search (25) 35%
Track (5) 25%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 65%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 90%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 65%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 40%
Broadsword (10) 35%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 90%
Small Shield (15) 30%
Stealth (+0%)
Hide (10) 40%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 90% 1D8+2+1D4 6
/8
1H Short Spear 65% 1D6+1+1D4 5
/10
Medium Shield 90% 1D4+1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 65% 1D8+1 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 5 /5
16-18 L Arm 3 4 /4
13-15 R Arm 3 4 /4
12 Chest 3 6 /6
9-11 Abdomen 3 5 /5
5-8 L Leg 3 5 /5
1-4 R Leg 3 5 /5
Equipment
Equipment
Cultural Weapons
Hide or Quilted Skirt (2pts)
Cuirboilli Cuirass (3pts)
Sleeping Roll
Booty worth 1D100 L