Keorlakt

Movement Man Air

Hunter of Sartar, Initiate of Orlanth Adventurous

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Created at 2019/10/22 by christopherallison


Description

Keorlakt is Giving and Thankful. He is a Common adventurer. (He/Him)


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Characteristics
Strength 13 65%
Constitution 14 70%
Size 9 45%
Dexterity 12 60%
Intelligence 13 65%
Power 14 70%
Charisma 10 50%
Attributes
Rune Points (Orlanth Adventurous) 1
Damage Bonus 0
DEX Strike Rank 3
Hit Points 14
Healing Rate 3
Magic Points 14
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 70%
Fire/Sky Fire/Sky 20%
Moon Moon 40%
Man Man 75%
Movement Movement 75%
Rune Spells
Dismiss Elemental 1
Movement
Ground 8
Passions & Reputation
Honor 60%
Love (Family) 60%
Loyalty (Clan) 70%
Loyalty (Tribe) 60%
Reputation 5%
Spirit Magic
Bladesharp 4
Detect Enemies 1
Details
Standard of Living Poor
Income 40 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+0%)
Ride (Horse) (5) 10%
Communication (+0%)
Dance (10) 15%
Orate (10) 55%
Sing (10) 30%
Speak (Stormspeech) (0) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+5%)
Conceal (5) 20%

Knowledge (+5%)
Animal Lore (5) 40%
Cult Lore (Orlanth) (0) 20%
Farm (10) 35%
Herd (5) 20%
Lore (Local) (0) 15%

Magic (+5%)
Meditate (0) 25%
Prepare Corpse (10) 25%
Spirit Combat (20) 50%
Perception (+5%)
Listen (25) 50%
Scan (25) 40%
Track (5) 50%
Ranged (+5%)
Javelin (10) 25%
Self Bow (5) 65%
Sling (5) 20%

Melee (+5%)
1H Spear (5) 20%
Battle Axe (10) 25%
Broadsword (10) 55%
Dagger (15) 30%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 35%
Stealth (+5%)
Hide (10) 45%
Move Quietly (10) 35%

Agility (+0%)
Boat (5) 5%
Climb (40) 40%
Dodge (24) 24%
Drive (Chariot) (5) 5%
Jump (36) 36%
Ride (Horse) (5) 10%
Swim (15) 15%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 15%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 55%
Sing (10) 30%
Speak (Heortling) (50) 50%
Speak (Stormspeech) (0) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+5%)
Conceal (5) 20%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+5%)
Animal Lore (5) 40%
Battle (10) 15%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 20%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 15%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Lore (Local) (0) 15%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 25%
Prepare Corpse (10) 25%
Spirit Combat (20) 50%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 50%
Scan (25) 40%
Search (25) 30%
Track (5) 50%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 10%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 25%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 65%
Sling (5) 20%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 20%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 25%
Broadsword (10) 55%
Dagger (15) 30%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 35%
Small Shield (15) 20%
Stealth (+5%)
Hide (10) 45%
Move Quietly (10) 35%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 55% 1D8+1 7
/12
Fist 30% 1D3 9
/0
Medium Shield 35% 1D4 8
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Self Bow 65% 1D6+1 3 80m
Sling 20% 1D8 3 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 5 /5
16-18 L Arm 2 4 /4
13-15 R Arm 2 4 /4
12 Chest 2 6 /6
9-11 Abdomen 2 5 /5
5-8 L Leg 2 5 /5
1-4 R Leg 2 5 /5
Equipment
Equipment
Cultural Weapons
Hunting animal
Snares
Furs worth 120 L