NPC_5

Air Movement Death

Farmer (Fixed) of Durulz (Ducks), Initiate of Orlanth

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Created at 2026/10/11 by Tim Brittain


Description

NPC is Painstaking and Disrespectful. She is a Heroic adventurer. (She/Her)


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Characteristics
Strength 9 45%
Constitution 17 85%
Size 5 25%
Dexterity 17 85%
Intelligence 17 85%
Power 11 55%
Charisma 15 75%
Attributes
Rune Points (Orlanth) 3
Damage Bonus 0
DEX Strike Rank 1
Hit Points 16
Healing Rate 3
Magic Points 11
Spirit Damage 1D6+1
SIZ Strike Rank 3
Runes
Air Air 90%
Earth Earth 40%
Death Death 85%
Movement Movement 85%
Rune Spells
Dismiss Air Elemental Air 1
Increase/Decrease Wind Air 1
Summon Air Elemental Air 1
Movement
Ground 5
Water 8
Passions & Reputation
Devotion (Orlanth) 60%
Love (Family) 60%
Loyalty (Clan) 70%
Loyalty (Tribe) 60%
Reputation 19%
Spirit Magic
Bladesharp 1
Disruption 1
Mobility 1
Protection 3
Details
Standard of Living Free
Income 80 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Boat (25) 40%
Climb (40) 60%
Jump (51) 96%
Swim (80) 115%
Communication (+10%)
Dance (10) 25%
Orate (10) 35%
Sing (10) 70%
Speak (Stormspeech) (0) 30%
Manipulation (+20%)
Craft (Arms) (10) 45%

Knowledge (+10%)
Cult Lore (Orlanth) (0) 25%
Farm (10) 95%
First Aid (10) 30%
Herd (5) 40%
Manage Household (10) 50%

Magic (+0%)
Meditate (0) 20%
Spirit Combat (20) 35%
Perception (+10%)
Scan (25) 45%
Ranged (+20%)
Composite Bow (5) 35%
Javelin (10) 40%
Staff Sling (10) 55%

Melee (+20%)
1H Spear (5) 35%
Battle Axe (10) 40%
Broadsword (10) 60%
Dagger (15) 45%
Shortsword (10) 40%
Shield (+20%)
Large Shield (15) 70%
Medium Shield (15) 60%
Stealth (+25%)

Agility (+10%)
Boat (25) 40%
Climb (40) 60%
Dodge (34) 44%
Drive (Chariot) (5) 15%
Jump (51) 96%
Ride (Horse) (0) 0%
Swim (80) 115%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 25%
Disguise (5) 15%
Fast Talk (25) 35%
Intimidate (15) 25%
Intrigue (5) 15%
Orate (10) 35%
Sing (10) 70%
Speak (Heortling) (0) 0%
Speak (Stormspeech) (0) 30%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 45%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 25%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 95%
First Aid (10) 30%
Game (15) 25%
Herd (5) 40%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 50%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+0%)
Meditate (0) 20%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 35%
Scan (25) 45%
Search (25) 35%
Track (5) 15%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 35%
Crossbows (25) 45%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 40%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (5) 25%
Staff Sling (10) 55%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 30%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (5) 35%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 40%
Broadsword (10) 60%
Dagger (15) 45%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 40%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 70%
Medium Shield (15) 60%
Small Shield (15) 35%
Stealth (+25%)
Hide (10) 35%
Move Quietly (10) 35%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 60% 1D8+1 6
/12
Large Shield 70% 1D6 7
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 45% 2D4+2 1 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 6 /6
16-18 L Arm 2 5 /5
13-15 R Arm 2 5 /5
12 Chest 2 7 /7
9-11 Abdomen 2 6 /6
5-8 L Leg 2 6 /6
1-4 R Leg 2 6 /6
Equipment
Equipment
Foodstuffs and livestock worth 120 L
cultural weapons
sickle
hammer
two draft oxen
composite helm (3 pts. protection)