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NPC_5
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--- NPC_5 --- Runes: Air Movement Death Type: Player Character Homeland: Durulz (Ducks) Occupation: Farmer (Fixed) Initiate of Cult: Orlanth Standard of Living: Free Income: 80 L Ransom: 500 L Description: NPC is Painstaking and Disrespectful. She is a Heroic adventurer. (She/Her) Stats: Strength: 9 (45%) Constitution: 17 (85%) Size: 5 (25%) Dexterity: 17 (85%) Intelligence: 17 (85%) Power: 11 (55%) Charisma: 15 (75%) Derived Stats: SIZ Strike Rank: 3 Damage Bonus: 0 Hit Points: 16 Healing Rate: 3 Magic Points: 11 Spirit Damage: 1D6+1 DEX Strike Rank: 1 Movement: Ground: 5 Water: 8 Passions & Reputations: Reputation 19% Love (Family) 60% Loyalty (Clan) 70% Loyalty (Tribe) 60% Devotion (Orlanth) 60% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Air 90% Earth 40% Power Runes: Death 85% Movement 85% Condition Runes: Skills: **Agility (+10%)** Boat 40% Climb 60% Dodge 44% Drive (Chariot) 15% Jump 96% Ride (Horse) 0% Swim 115% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 35% Intimidate 25% Intrigue 15% Orate 35% Sing 70% Speak (Heortling) 0% Speak (Stormspeech) 30% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 25% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 95% First Aid 30% Game 25% Herd 40% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 50% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 20% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% **Manipulation (+20%)** Conceal 25% Craft (Arms) 45% Devise 25% Play Instrument 25% Sleight 30% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 45% Search 35% Track 15% **Stealth (+25%)** Hide 35% Move Quietly 35% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 35% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 40% Broadsword 60% Dagger 45% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 40% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 35% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 40% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 55% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 70% Medium Shield 60% Small Shield 35% Spirit Magic: Mobility (1pts) Bladesharp (1pts) Disruption (1pts) Protection (3pts) Rune Spells: Summon Air Elemental (1pts) Dismiss Air Elemental (1pts) Increase/Decrease Wind (1pts) Melee Attacks: Broadsword 60% 1D8+1 SR 6 12/12 HP Large Shield 70% 1D6 SR 7 16/16 HP Ranged Attacks: Light Crossbow 45% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 2 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Foodstuffs and livestock worth 120 L cultural weapons sickle hammer two draft oxen composite helm (3 pts. protection)
** NPC_5 ** Runes: Air Movement Death Homeland: Durulz (Ducks), Occupation: Farmer (Fixed), Initiate of Cult: Orlanth STR: 9, CON: 17, SIZ: 5, DEX: 17, INT: 17, POW: 11, CHA: 15, Derived Stats: Magic Points: 11, Damage Bonus: 0, Hit Points: 16, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Reputation 19%, Love (Family) 60%, Loyalty (Clan) 70%, Loyalty (Tribe) 60%, Devotion (Orlanth) 60%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Earth 40%, Air 90%, Death 85%, Movement 85%, Skills: Swim 115%, Jump 96%, Farm 95%, Large Shield 70%, Sing 70%, Medium Shield 60%, Climb 60%, Broadsword 60%, Staff Sling 55%, Manage Household 50%, Scan 45%, Crossbows 45%, Craft (Arms) 45%, Grapple 45% Spirit Magic: Disruption (1pts), Protection (3pts), Mobility (1pts), Bladesharp (1pts) Rune Spells: Summon Air Elemental (1pts), Dismiss Air Elemental (1pts), Increase/Decrease Wind (1pts) Attacks: Broadsword 60% 1D8+1 SR 6 12/12 HP Large Shield 70% 1D6 SR 7 16/16 HP Light Crossbow 45% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 2 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Foodstuffs and livestock worth 120 L, cultural weapons, sickle, hammer, two draft oxen, composite helm (3 pts. protection),