Author: madoverkill
Farming is the mainstay of most Gloranthan societies. Farmers till or work specific local plots of land to raise crops and animals. They plow using a simple scratch plow pulled by two oxen. They raise a mixture of animals, grains, and roots, and are mostly self-supporting. Homelands: All (except Prax) Favoured Cults: Ernalda, Orlanth, Seven Mothers (Lunar Tarsh), Yelmalio.
Added Farm +30 to the list of skills. It is missing.
Skill | Bonus |
---|---|
Lore (Local) | +15% |
Farm | +30% |
Craft | +15% |
First Aid | +10% |
Scan | +10% |
Herd | +15% |
Manage Household | +30% |
Jump +10% --- OR ---- Climb +10%
Weapon | Bonus |
---|---|
Cultural Weapon | +15% |
Shield | +15% |
Passion | Bonus |
---|---|
Love (Family) | +10% |
Loyalty (Clan) | +10% |
Loyalty (Tribe) | +10% |
Standard of Living | Free |
Income | 80 L |
Ransom | 500 L |
Equipment |
---|
Foodstuffs and livestock worth 120 L |
cultural weapons |
sickle |
hammer |
two draft oxen |
composite helm (3 pts. protection) |
Average Armor: 0pts |