bort

Movement Beast Air

Entertainer of Baboon, Initiate of Ernalda

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Created at 2026/03/18 by Schrödinger's cat


Description


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Characteristics
Strength 23 115%
Constitution 15 75%
Size 10 50%
Dexterity 19 95%
Intelligence 14 70%
Power 12 60%
Charisma 12 60%
Attributes
Rune Points (Ernalda) 3
Damage Bonus +1D6
DEX Strike Rank 0
Hit Points 15
Healing Rate 3
Magic Points 12
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 70%
Earth Earth 40%
Fire/Sky Fire/Sky 20%
Beast Beast 85%
Illusion Illusion 65%
Movement Movement 100%
Rune Spells
Heal Body Earth Fertility Harmony 3
Movement
Ground 10
Passions & Reputation
Devotion 60%
Devotion (Ernalda) 60%
Love 60%
Love (Family) 60%
Love (Person) 60%
Loyalty 60%
Loyalty (Troop) 60%
Reputation 10%
Spirit Magic
Befuddle 2
Heal 2
Mobility 0
Details
Standard of Living Free
Income 100 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+20%)
Climb (40) 100%
Dodge (35) 95%
Communication (+0%)
Dance (10) 75%
Orate (10) 30%
Sing (10) 80%
Speak (Beastspeech) (45) 50%
Speak (Praxian) (0) 15%
Speak (Trade) (0) 30%
Manipulation (+25%)
Play Instrument (5) 60%

Knowledge (+5%)
Animal Lore (5) 30%
Cult Lore (Ernalda) (0) 20%
Customs (Sing) (0) 15%
Lore (Celestial) (0) 15%
Survival (15) 30%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 45%
Worship (Ernalda) (0) 20%
Worship (Grandfather Baboon) (5) 30%
Perception (+5%)
Insight (Human) (20) 35%
Listen (25) 45%
Scan (25) 40%
Track (5) 30%
Ranged (+25%)
Sling (5) 70%

Melee (+25%)
1H Spear (5) 55%
Bite (30) 60%
Claw (30) 60%
Shield (+25%)
Stealth (+15%)
Hide (10) 60%
Move Quietly (10) 75%

Agility (+20%)
Boat (5) 25%
Climb (40) 100%
Dodge (35) 95%
Drive (Chariot) (5) 25%
Jump (57) 77%
Ride (Horse) (5) 25%
Swim (15) 35%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 75%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 30%
Sing (10) 80%
Speak (Heortling) (0) 0%
Speak (Beastspeech) (45) 50%
Speak (Praxian) (0) 15%
Speak (Trade) (0) 30%
Manipulation (+25%)
Conceal (5) 30%
Craft (Arms) (10) 35%
Devise (5) 30%
Play Instrument (5) 60%
Sleight (10) 35%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 30%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Ernalda) (0) 20%
Customs (Heortling) (0) 0%
Customs (Sing) (0) 15%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 15%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Celestial) (0) 15%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 30%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 45%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Ernalda) (0) 20%
Worship (Grandfather Baboon) (5) 30%
Perception (+5%)
Insight (Species) (20) 25%
Insight (Human) (20) 35%
Listen (25) 45%
Scan (25) 40%
Search (25) 30%
Track (5) 30%
Ranged (+25%)
Arbalest (10) 35%
Axe, Throwing (10) 35%
Composite Bow (5) 30%
Crossbows (25) 50%
Dagger, Throwing (5) 30%
Elf Bow (5) 30%
Javelin (10) 35%
Pole Lasso (5) 30%
Rock (15) 40%
Self Bow (5) 30%
Sling (5) 70%
Staff Sling (10) 35%
Throwing Dagger (10) 35%
Thrown Axe (10) 35%

Melee (+25%)
1H Axe (10) 35%
1H Hammer (10) 35%
1H Mace (15) 40%
1H Spear (5) 55%
2H Axe (5) 30%
2H Hammer (5) 30%
2H Mace (10) 35%
2H Spear (15) 40%
Battle Axe (10) 35%
Bite (30) 60%
Broadsword (10) 35%
Claw (30) 60%
Dagger (15) 40%
Fist (25) 50%
Grapple (25) 50%
Greatsword (5) 30%
Kick (15) 40%
Kopis (10) 35%
Lance (5) 30%
Pike (15) 40%
Quarterstaff (15) 40%
Rapier (5) 30%
Shortsword (10) 35%
Whip (5) 30%
Shield (+25%)
Large Shield (15) 40%
Medium Shield (15) 40%
Small Shield (15) 40%
Stealth (+15%)
Hide (10) 60%
Move Quietly (10) 75%
Gameplay [Skills] [Main]
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 70% 1D8 0 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 5 /5
16-18 L Arm 3 4 /4
13-15 R Arm 3 4 /4
12 Chest 3 6 /6
9-11 Abdomen 3 5 /5
5-8 L Leg 3 5 /5
1-4 R Leg 3 5 /5
Equipment
Equipment
Musical instrument
50 L in coin
70 L in goods
Cultural weapons
Costume if appropriate