Hendrik Stormborn

Air Movement Harmony

Entertainer of Sartar, Initiate of Orlanth Adventurous

Vanstali Clan | Kheldon Tribe Thumbnail

Created at 2025/09/10 by Gareth Leniston-Lee


Description

As a young Skald, Hendrik began to make a name for himself in the Killard Vale, singing praises of Orlanth and stoking rebellious sentiment against the Lunar imperial occupation. The authorities sought to arrest and execute Hendrik, but with the help of his kin and some Orlanthi rune magic, he faked his own death and fled east to Prax. Hendrik’s grandfather was a Bison Rider warrior who died at the Battle of Grizzly Peak. In Prax, he is hoping to find refuge among distant cousins, who he has never met.


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Characteristics
Strength 13 65%
Constitution 14 70%
Size 12 60%
Dexterity 17 85%
Intelligence 18 90%
Power 13 65%
Charisma 17 85%
Attributes
Rune Points (Orlanth Adventurous) 4
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 14
Healing Rate 3
Magic Points 13
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 95%
Fire/Sky Fire/Sky 20%
Water Water 45%
Harmony Harmony 75%
Movement Movement 95%
Rune Spells
Dark Walk Darkness Movement 1
Flight Air Movement 1
Mist Cloud Air 1
Shield Magic 1
Movement
Ground 8
Passions & Reputation
Devotion (Orlanth) 80%
Hate (Lunar) 80%
Love (Family) 60%
Love (Grandmother) 60%
Loyalty (Bison Riders) 60%
Loyalty (Kheldon) 60%
Loyalty (Vanstali) 60%
Reputation 10%
Spirit Magic
Bladesharp 2
Demoralize 2
Detect Enemies 1
Disruption 1
Mobility 1
Details
Standard of Living Free
Income 100 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Dodge (36) 69%
Communication (+15%)
Dance (10) 60%
Orate (10) 50%
Sing (10) 125%
Speak (Praxian) (0) 30%
Speak (Stormspeech) (0) 50%
Speak (Tradetalk) (0) 25%
Manipulation (+20%)
Play Instrument (5) 55%

Knowledge (+10%)
Customs (Heortling) (0) 45%
Farm (10) 40%
Herd (5) 25%
Homeland Lore (Prax) (30) 20%
Lore (Orlanth) (0) 45%

Magic (+10%)
Meditate (0) 15%
Spirit Combat (20) 45%
Worship (Orlanth) (0) 65%
Perception (+10%)
Insight (Human) (20) 40%
Listen (25) 55%
Scan (25) 50%
Ranged (+20%)
Composite Bow (5) 75%
Javelin (10) 40%

Melee (+20%)
1H Spear (5) 35%
Battle Axe (10) 40%
Broadsword (10) 80%
Dagger (15) 45%
OH Broadsword (0) 25%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 50%
Stealth (+20%)
Hide (10) 50%
Move Quietly (10) 50%

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (36) 69%
Drive (Chariot) (5) 15%
Jump (54) 64%
Ride (Horse) (5) 15%
Ride (Horse) (5) 15%
Swim (15) 25%
Communication (+15%)
Act (5) 20%
Art (5) 20%
Bargain (5) 20%
Charm (15) 30%
Dance (10) 60%
Disguise (5) 20%
Fast Talk (5) 20%
Intimidate (15) 30%
Intrigue (5) 20%
Orate (10) 50%
Sing (10) 125%
Speak (Praxian) (0) 30%
Speak (Stormspeech) (0) 50%
Speak (Tradetalk) (0) 25%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (5) 55%
Sleight (10) 30%

Knowledge (+10%)
Animal Lore (5) 15%
Battle (10) 20%
Celestial Lore (5) 15%
Customs (Heortling) (0) 45%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 40%
First Aid (10) 20%
Game (15) 25%
Herd (5) 25%
Homeland Lore (Sartar) (30) 40%
Homeland Lore (Prax) (30) 20%
Lore (Orlanth) (0) 45%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+10%)
Meditate (0) 15%
Prepare Corpse (10) 20%
Spirit Combat (20) 45%
Worship (Orlanth) (0) 65%
Perception (+10%)
Insight (Species) (20) 30%
Insight (Human) (20) 40%
Listen (25) 55%
Scan (25) 50%
Search (25) 35%
Track (5) 15%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 75%
Crossbows (25) 45%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 40%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 30%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (5) 35%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 40%
Broadsword (10) 80%
Dagger (15) 45%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 30%
Lance (5) 25%
OH Broadsword (0) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 50%
Small Shield (15) 35%
Stealth (+20%)
Hide (10) 50%
Move Quietly (10) 50%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Fine Broadsword 80% 1d8+1+1D4 5
/13
Special: Bladesharp (2)
Medium Shield 50% 1D4+1D4 6
/12
OH BroadSword 25% 1d8+1+1D4 10
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 75% 1D8+1 1 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 5 /5
16-18 L Arm 0 4 /4
13-15 R Arm 0 4 /4
12 Chest 0 6 /6
9-11 Abdomen 0 5 /5
5-8 L Leg 0 5 /5
1-4 R Leg 0 5 /5
Equipment
Equipment
Lyre
50 L in coin
70 L in goods
Fine Broadsword
Composite bow and med quiver
Medium Shield
Second Broadsword