Hantraharl

Harmony Movement Air

Heavy Infantry of Sartar, Initiate of Humakt

Ernaldori Clan | Colymar Tribe Thumbnail

Created at 2019/09/22 by Katharina


Description


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Characteristics
Strength 15 75%
Constitution 10 50%
Size 12 60%
Dexterity 10 50%
Intelligence 15 75%
Power 13 65%
Charisma 12 60%
Attributes
Rune Points (Humakt) 3
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 10
Healing Rate 2
Magic Points 13
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 90%
Earth Earth 40%
Water Water 20%
Harmony Harmony 99%
Movement Movement 99%
Rune Spells
Oath Death Truth 2
Shield Magic 1
Sword Trance Death 1
Movement
Ground 8
Passions & Reputation
Fear (Dragon) 60%
Hate (Grey Dog Clan) 60%
Hate (Lunar Empire) 60%
Honor 70%
Love (Family) 70%
Loyalty (Clan) 70%
Loyalty (Queen Samastina) 60%
Loyalty (Sartar) 60%
Loyalty (Tribe) 70%
Reputation 14%
Spirit Magic
Bladesharp 1
Protection 1
Repair 1
Strength 1
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+0%)
Ride (Any) (5) 10%
Communication (+0%)
Dance (10) 25%
Intimidate (15) 40%
Sing (10) 55%
Speak (Tradetalk) (0) 10%
Manipulation (+5%)

Knowledge (+5%)
Battle (10) 55%
Cult Lore (Humakt) (0) 40%
Farm (10) 35%
First Aid (10) 30%
Herd (5) 20%
Read/Write (Old Tarsh) (0) 15%

Magic (+5%)
Meditate (0) 50%
Spirit Combat (20) 40%
Worship (Humakt) (0) 60%
Perception (+5%)
Listen (25) 40%
Scan (25) 40%
Ranged (+5%)
Composite Bow (5) 20%
Javelin (10) 60%

Melee (+5%)
1H Spear (5) 20%
Battle Axe (10) 25%
Broadsword (10) 30%
Dagger (15) 30%
Greatsword (5) 80%
Lance (5) 35%
Shield (+5%)
Large Shield (15) 55%
Medium Shield (15) 35%
Stealth (+5%)

Agility (+0%)
Boat (5) 5%
Climb (40) 40%
Dodge (20) 20%
Drive (Chariot) (5) 5%
Jump (30) 30%
Ride (Horse) (5) 5%
Ride (Any) (5) 10%
Swim (15) 15%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 25%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 40%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 55%
Speak (Tradetalk) (0) 10%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+5%)
Animal Lore (5) 10%
Battle (10) 55%
Celestial Lore (5) 10%
Cult Lore (Humakt) (0) 40%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 30%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 15%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 50%
Prepare Corpse (10) 15%
Spirit Combat (20) 40%
Worship (Humakt) (0) 60%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 40%
Scan (25) 40%
Search (25) 30%
Track (5) 10%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 20%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 60%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 20%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 25%
Broadsword (10) 30%
Dagger (15) 30%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 80%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 35%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 55%
Medium Shield (15) 35%
Small Shield (15) 20%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 30% 1D8+1+1D4 7
/12
Greatsword 80% 2D8+1D4 6
/12
Lance 35% 1D10+1+1D4 5
/10
Large Shield 55% 1D6+1D4 8
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 20% 1D8+1 3 100m
Heavy Crossbow 30% 2D6+2 3 120m
Thrown Dagger 15% 1D4+1D2 3 20m
Thrown Javelin 60% 1D10+1D2 3 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 4 /4
16-18 L Arm 5 3 /3
13-15 R Arm 5 3 /3
12 Chest 5 5 /5
9-11 Abdomen 5 4 /4
5-8 L Leg 5 4 /4
1-4 R Leg 5 4 /4
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coins
War booty worth 2xD100 L