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Hantraharl
Full Character
Stat Block
--- Hantraharl --- Runes: Harmony Movement Air Type: Player Character Homeland: Sartar Occupation: Heavy Infantry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 15 (75%) Constitution: 10 (50%) Size: 12 (60%) Dexterity: 10 (50%) Intelligence: 15 (75%) Power: 13 (65%) Charisma: 12 (60%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 10 Healing Rate: 2 Magic Points: 13 Movement: Ground: 8 Passions & Reputations: Hate (Lunar Empire) 60% Hate (Grey Dog Clan) 60% Loyalty (Queen Samastina) 60% Honor 70% Fear (Dragon) 60% Love (Family) 70% Loyalty (Sartar) 60% Reputation 14% Loyalty (Clan) 70% Loyalty (Tribe) 70% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Air 90% Earth 40% Water 20% Power Runes: Truth 25% Movement 99% Death 25% Fertility 25% Harmony 99% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 20% Drive (Chariot) 5% Jump 30% Ride (Horse) 5% Ride (Any) 10% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 25% Disguise 5% Fast Talk 5% Intimidate 40% Intrigue 5% Orate 10% Sing 55% Speak (Tradetalk) 10% **Knowledge (+5%)** Animal Lore 10% Battle 55% Celestial Lore 10% Cult Lore (Humakt) 40% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 15% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 50% Prepare Corpse 15% Spirit Combat 40% Worship (Humakt) 60% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 80% Kick 20% Kopis 15% Lance 35% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 60% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 55% Medium Shield 35% Small Shield 20% Spirit Magic: Bladesharp (1pts) Protection (1pts) Repair (1pts) Strength (1pts) Rune Spells: Oath (2pts) Shield (1pts) Sword Trance (1pts) Melee Attacks: Lance 35% 1D10+1+1D4 SR 5 10/10 HP Broadsword 30% 1D8+1+1D4 SR 7 12/12 HP Greatsword 80% 2D8+1D4 SR 6 12/12 HP Large Shield 55% 1D6+1D4 SR 8 16/16 HP Ranged Attacks: Composite Bow 20% 1D8+1 SR 3 7/7 HP Rng 100 Thrown Dagger 15% 1D4+1D2 SR 3 6/6 HP Rng 20 Heavy Crossbow 30% 2D6+2 SR 3 10/10 HP Rng 120 Thrown Javelin 60% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Hantraharl ** Runes: Harmony Movement Air Homeland: Sartar, Occupation: Heavy Infantry, Initiate of Cult: Humakt STR: 15, CON: 10, SIZ: 12, DEX: 10, INT: 15, POW: 13, CHA: 12, Derived Stats: Magic Points: 13, Damage Bonus: +1D4, Hit Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Reputation 14%, Loyalty (Clan) 70%, Loyalty (Tribe) 70%, Honor 70%, Fear (Dragon) 60%, Love (Family) 70%, Loyalty (Sartar) 60%, Hate (Lunar Empire) 60%, Hate (Grey Dog Clan) 60%, Loyalty (Queen Samastina) 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Earth 40%, Water 20%, Air 90%, Death 25%, Fertility 25%, Harmony 99%, Truth 25%, Movement 99%, Skills: Greatsword 80%, Worship (Humakt) 60%, Javelin 60%, Large Shield 55%, Battle 55%, Sing 55%, Meditate 50%, Listen 40%, Climb 40%, Spirit Combat 40%, Cult Lore (Humakt) 40%, Intimidate 40%, Scan 40%, Medium Shield 35% Spirit Magic: Repair (1pts), Strength (1pts), Bladesharp (1pts), Protection (1pts) Rune Spells: Oath (2pts), Shield (1pts), Sword Trance (1pts) Attacks: Large Shield 55% 1D6+1D4 SR 8 16/16 HP Lance 35% 1D10+1+1D4 SR 5 10/10 HP Broadsword 30% 1D8+1+1D4 SR 7 12/12 HP Greatsword 80% 2D8+1D4 SR 6 12/12 HP Composite Bow 20% 1D8+1 SR 3 7/7 HP Rng 100 Thrown Dagger 15% 1D4+1D2 SR 3 6/6 HP Rng 20 Heavy Crossbow 30% 2D6+2 SR 3 10/10 HP Rng 120 Thrown Javelin 60% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,