Angeria P.V. Michaels

Air Illusion Disorder

Thief of Sartar, Initiate of Humakt

of Eurmal
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Created at 2025/06/05 by Zadamt


Description

Clan - Hiording (the swan cloaks) Most important family member - Mums Mum. Philosopher. Present at Grizzly Peak. Killed by Lunar spirits. ———— Mum’s Dad - Bandit Not present at Grizzly Peak or Bold Home or Holy Country. Killed by Ogres. ———— Dad’s Mum- Healer Not present at Grizzly Peak. Fought in Holy Country and survived unscathed. Fought at Boldhome - Died with great glory. ———— Dad’s Dad - Priest Not present at Grizzly Peak. Fought in Holy Country and survived unscathed. Fought at Boldhome. Died. ————– Mum - Farmer Survived numerous ambushes by Prax. Acclaimed Pharandros as King. Survived Battle of Moonbush. Fought in Starbrow’s Rebellion - Outlawed by Lunars for 4 years. Fought in Grazeland campaign - Survived. Joined White But Society. Killed in Lion King’s Feast. Dad - Noble Survived numerous ambushes by Prax. Acclaimed Pharandros as King. Killed at battle of Moonbush Sister: Azara Three-Husband. Now marrying her fourth. Family heirloom - small stone dragon newt figurine. 1 point spell matrix for a find substance spell - need to decide type of substance.


Add to my Roster Text Notes (1)
Characteristics
Strength 21 105%
Constitution 18 90%
Size 21 105%
Dexterity 11 55%
Intelligence 15 75%
Power 12 60%
Charisma 12 60%
Attributes
Rune Points (Humakt) 3
Rune Points (Eurmal) 3
Damage Bonus +2D6
DEX Strike Rank 3
Hit Points 21
Healing Rate 3
Magic Points 12
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 100%
Darkness Darkness 45%
Earth Earth 40%
Fire/Sky Fire/Sky 44%
Chaos Chaos 16%
Disorder Disorder 60%
Illusion Illusion 76%
Spirit Spirit 34%
Rune Spells
Detect Truth Truth 1
Illusory Motion Illusion 1
Illusory Odor Illusion 1
Illusory Sound Illusion 1
Sword Trance Death 1
True Weapon (Kopis) Death 1
Movement
Ground 8
Passions & Reputation
Devotion (Eurmal) 62%
Devotion (Humakt) 65%
Hate (Authority) 60%
Hate (Lunar) 81%
Hate (Lunar) 81%
Honor 60%
Honor (Humakt) 81%
Love (Family) 100%
Loyalty (Clan) 60%
Loyalty (Tribe) 84%
Reputation 92%
Spirit Magic
Demoralize 1
Detect Enemies 1
Detect Undead 1
Disruption 0
Glamour 0
Heal 1
Ignite 0
Vigor 2
Details
Standard of Living Poor
Income 30 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+0%)
Climb (40) 55%
Dodge (22) 56%
Communication (+0%)
Charm (15) 25%
Dance (10) 43%
Disguise (5) 35%
Fast Talk (5) 89%
Intimidate (15) 45%
Intrigue (5) 10%
Sing (10) 28%
Speak (Old Wormish) (0) 13%
Speak (Old Wormish) (50) 13%
Speak (Tradetalk) (0) 20%
Manipulation (+15%)
Devise (5) 56%
Play Instrument (5) 16%
Sleight (10) 50%

Knowledge (+5%)
Cult Lore (Humakt) (0) 40%
Customs (Eurmal) (0) 54%
Customs (Eurmal) (25) 54%
Farm (10) 35%
Herd (5) 20%
Homeland Lore (Local) (30) 39%

Magic (+0%)
Meditate (0) 9%
Sense Chaos (0) 50%
Spirit Combat (20) 37%
Spirit Dance (0) 50%
Spirit Lore (0) 20%
Worship (Humakt) (0) 45%
Perception (+5%)
Insight (Species) (20) 56%
Listen (25) 31%
Ranged (+15%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 36%
Crossbows (25) 39%
Javelin (10) 36%
Rock (15) 25%
Staff Sling (10) 20%

Melee (+15%)
1H Spear (5) 30%
Battle Axe (10) 30%
Broadsword (10) 37%
Dagger (15) 74%
Fist (25) 49%
Kopis (10) 60%
Shield (+15%)
Large Shield (15) 35%
Medium Shield (15) 40%
Small Shield (15) 25%
Stealth (-10%)
Hide (10) 35%
Move Quietly (10) 42%

Agility (+0%)
Boat (5) 5%
Climb (40) 55%
Dodge (22) 56%
Drive (Chariot) (5) 5%
Jump (33) 33%
Ride (Horse) (5) 5%
Ride (Horse) (5) 5%
Swim (15) 15%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 25%
Dance (10) 43%
Disguise (5) 35%
Fast Talk (5) 89%
Intimidate (15) 45%
Intrigue (5) 10%
Orate (10) 10%
Sing (10) 28%
Speak (Old Wormish) (0) 13%
Speak (Old Wormish) (50) 13%
Speak (Tradetalk) (0) 20%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 56%
Play Instrument (5) 16%
Sleight (10) 50%

Knowledge (+5%)
Animal Lore (5) 10%
Battle (10) 15%
Celestial Lore (5) 10%
Cult Lore (Humakt) (0) 40%
Customs (Eurmal) (0) 54%
Customs (Eurmal) (25) 54%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 15%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 39%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 9%
Prepare Corpse (10) 10%
Sense Chaos (0) 50%
Spirit Combat (20) 37%
Spirit Dance (0) 50%
Spirit Lore (0) 20%
Worship (Humakt) (0) 45%
Perception (+5%)
Insight (Species) (20) 56%
Listen (25) 31%
Scan (25) 30%
Search (25) 30%
Track (5) 10%
Ranged (+15%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 36%
Crossbows (25) 39%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 36%
Rock (15) 25%
Staff Sling (10) 20%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 30%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 30%
Broadsword (10) 37%
Dagger (15) 74%
Fist (25) 49%
Grapple (25) 40%
Kick (15) 30%
Kopis (10) 60%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 35%
Medium Shield (15) 40%
Small Shield (15) 25%
Stealth (-10%)
Hide (10) 35%
Move Quietly (10) 42%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 74% 1D4+2+2D6 8
/6
Heavy Cestus (custom) 49% 1d3+2+1d6+2D6 12
/8
Kopis 60% 1D8+1+2D6 6
/12
Light Mace 30% 1D6+2+2D6 7
/6
Medium Shield 40% 1D4+2D6 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 36% 1D8+1 3 100m
Light Crossbow 39% 2D4+2 3 100m
Thrown Javelin 36% 1D10+2D3 3 20m

Powers
  • Detect Undead: Ability to detect undead at no magic cost
  • Humakt Gift: Bless Weapon: Bless Kopis to do double damage once armour is penetrated.
  • Recover Magic Points: Recover magic points ar double normal speed.

Hit Locations
Hit Location Armor HP Max
19-20 Head 1 7 /7
16-18 L Arm 1 6 /6
13-15 R Arm 8 6 /6
12 Chest 6 8 /8
9-11 Abdomen 3 7 /7
5-8 L Leg 1 7 /7
1-4 R Leg 1 7 /7
Equipment
Equipment
History: 240 Lunars
Lock picks
Jimmy
Other appropriate tools
Light one-handed weapon
Mask
20m rope w/ grapple
Sack
Hooded Lantern
30 L in coin
Secret thieves mark
Leather hood
Vambraces
Magic javelin
Magic Kopis - Blade sharp 2
Combination leather / metal armour