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Angeria P.V. Michaels
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--- Angeria P.V. Michaels --- Runes: Air Illusion Disorder Type: Player Character Homeland: Sartar Occupation: Thief Initiate of Cult: Humakt Standard of Living: Poor Income: 30 L Ransom: 250 L Description: Clan - Hiording (the swan cloaks) Most important family member - Mums Mum. Philosopher. Present at Grizzly Peak. Killed by Lunar spirits. ------------ Mum's Dad - Bandit Not present at Grizzly Peak or Bold Home or Holy Country. Killed by Ogres. ------------ Dad's Mum- Healer Not present at Grizzly Peak. Fought in Holy Country and survived unscathed. Fought at Boldhome - Died with great glory. ------------ Dad's Dad - Priest Not present at Grizzly Peak. Fought in Holy Country and survived unscathed. Fought at Boldhome. Died. -------------- Mum - Farmer Survived numerous ambushes by Prax. Acclaimed Pharandros as King. Survived Battle of Moonbush. Fought in Starbrow's Rebellion - Outlawed by Lunars for 4 years. Fought in Grazeland campaign - Survived. Joined White But Society. Killed in Lion King's Feast. Dad - Noble Survived numerous ambushes by Prax. Acclaimed Pharandros as King. Killed at battle of Moonbush Sister: Azara Three-Husband. Now marrying her fourth. Family heirloom - small stone dragon newt figurine. 1 point spell matrix for a find substance spell - need to decide type of substance. Stats: Strength: 21 (105%) Constitution: 18 (90%) Size: 21 (105%) Dexterity: 11 (55%) Intelligence: 15 (75%) Power: 12 (60%) Charisma: 12 (60%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +2D6 Hit Points: 21 Healing Rate: 3 Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 3 Movement: Ground: 8 Passions & Reputations: Honor (Humakt) 81% Loyalty (Tribe) 84% Honor 60% Hate (Lunar) 81% Hate (Lunar) 81% Hate (Authority) 60% Devotion (Eurmal) 62% Devotion (Humakt) 65% Reputation 92% Love (Family) 100% Loyalty (Clan) 60% **Cults: Humakt - Initiate - Rune Points: 3 Eurmal - Rune Points: 3 Elemental Runes: Darkness 45% Fire/Sky 44% Air 100% Earth 40% Power Runes: Disorder 60% Fertility 25% Man 25% Spirit 34% Chaos 16% Illusion 76% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 55% Dodge 56% Drive (Chariot) 5% Jump 33% Ride (Horse) 5% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 25% Dance 43% Disguise 35% Fast Talk 89% Intimidate 45% Intrigue 10% Orate 10% Sing 28% Speak (Old Wormish) 13% Speak (Old Wormish) 13% Speak (Tradetalk) 20% **Knowledge (+5%)** Animal Lore 10% Battle 15% Celestial Lore 10% Cult Lore (Humakt) 40% Customs (Eurmal) 54% Customs (Eurmal) 54% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 39% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 9% Prepare Corpse 10% Sense Chaos 50% Spirit Combat 37% Spirit Dance 50% Spirit Lore 20% Worship (Humakt) 45% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 56% Play Instrument 16% Sleight 50% **Perception (+5%)** Insight (Species) 56% Listen 31% Scan 30% Search 30% Track 10% **Stealth (-10%)** Hide 35% Move Quietly 42% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 30% Broadsword 37% Dagger 74% Fist 49% Grapple 40% Kick 30% Kopis 60% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 20% Axe, Throwing 20% Composite Bow 36% Crossbows 39% Dagger, Throwing 20% Elf Bow 20% Javelin 36% Rock 25% Staff Sling 20% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 35% Medium Shield 40% Small Shield 25% Spirit Magic: Glamour (0pts) Demoralize (1pts) Disruption (0pts) Detect Undead (1pts) Detect Enemies (1pts) Heal (1pts) Vigor (2pts) Ignite (0pts) Rune Spells: Illusory Odor (1pts) Illusory Sound (1pts) Illusory Motion (1pts) True Weapon (Kopis) (1pts) Detect Truth (1pts) Sword Trance (1pts) Powers: Recover Magic Points: Recover magic points ar double normal speed. Humakt Gift: Bless Weapon: Bless Kopis to do double damage once armour is penetrated. Detect Undead: Ability to detect undead at no magic cost Melee Attacks: Kopis 60% 1D8+1+2D6 SR 6 12/12 HP Dagger 74% 1D4+2+2D6 SR 8 6/6 HP Light Mace 30% 1D6+2+2D6 SR 7 6/6 HP Medium Shield 40% 1D4+2D6 SR 7 12/12 HP Heavy Cestus (custom) 49% 1d3+2+1d6+2D6 SR 12 8/8 HP Ranged Attacks: Composite Bow 36% 1D8+1 SR 3 7/7 HP Rng 100 Light Crossbow 39% 2D4+2 SR 3 6/6 HP Rng 100 Thrown Javelin 36% 1D10+2D3 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 1 7/7 HP (16-18) - L Arm Armor: 1 6/6 HP (13-15) - R Arm Armor: 8 6/6 HP (12) - Chest Armor: 6 8/8 HP (9-11) - Abdomen Armor: 3 7/7 HP (5-8) - L Leg Armor: 1 7/7 HP (1-4) - R Leg Armor: 1 7/7 HP Equipment: History: 240 Lunars Lock picks Jimmy Other appropriate tools Light one-handed weapon Mask 20m rope w/ grapple Sack Hooded Lantern 30 L in coin Secret thieves mark Leather hood Vambraces Magic javelin Magic Kopis - Blade sharp 2 Combination leather / metal armour
** Angeria P.V. Michaels ** Runes: Air Illusion Disorder Homeland: Sartar, Occupation: Thief, Initiate of Cult: Humakt STR: 21, CON: 18, SIZ: 21, DEX: 11, INT: 15, POW: 12, CHA: 12, Derived Stats: Damage Bonus: +2D6, Hit Points: 21, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 Passions: Devotion (Humakt) 65%, Reputation 92%, Love (Family) 100%, Loyalty (Clan) 60%, Hate (Authority) 60%, Devotion (Eurmal) 62%, Honor 60%, Hate (Lunar) 81%, Hate (Lunar) 81%, Honor (Humakt) 81%, Loyalty (Tribe) 84%, Cults: Humakt - Initiate - Rune Points: 3 Eurmal - Rune Points: 3 Runes: Earth 40%, Darkness 45%, Fire/Sky 44%, Air 100%, Chaos 16%, Illusion 76%, Disorder 60%, Fertility 25%, Man 25%, Spirit 34%, Skills: Fast Talk 89%, Dagger 74%, Kopis 60%, Dodge 56%, Insight (Species) 56%, Devise 56%, Climb 55%, Customs (Eurmal) 54%, Customs (Eurmal) 54%, Sense Chaos 50%, Spirit Dance 50%, Sleight 50%, Fist 49%, Intimidate 45% Spirit Magic: Disruption (0pts), Detect Undead (1pts), Detect Enemies (1pts), Heal (1pts), Vigor (2pts), Ignite (0pts), Glamour (0pts), Demoralize (1pts) Rune Spells: Illusory Motion (1pts), True Weapon (Kopis) (1pts), Detect Truth (1pts), Sword Trance (1pts), Illusory Odor (1pts), Illusory Sound (1pts) Powers: Detect Undead: Ability to detect undead at no magic cost Recover Magic Points: Recover magic points ar double normal speed. Humakt Gift: Bless Weapon: Bless Kopis to do double damage once armour is penetrated. Attacks: Dagger 74% 1D4+2+2D6 SR 8 6/6 HP Light Mace 30% 1D6+2+2D6 SR 7 6/6 HP Medium Shield 40% 1D4+2D6 SR 7 12/12 HP Heavy Cestus (custom) 49% 1d3+2+1d6+2D6 SR 12 8/8 HP Kopis 60% 1D8+1+2D6 SR 6 12/12 HP Light Crossbow 39% 2D4+2 SR 3 6/6 HP Rng 100 Thrown Javelin 36% 1D10+2D3 SR 3 8/8 HP Rng 20 Composite Bow 36% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 1 7/7 HP (16-18) - L Arm Armor: 1 6/6 HP (13-15) - R Arm Armor: 8 6/6 HP (12) - Chest Armor: 6 8/8 HP (9-11) - Abdomen Armor: 3 7/7 HP (5-8) - L Leg Armor: 1 7/7 HP (1-4) - R Leg Armor: 1 7/7 HP Equipment: History: 240 Lunars, Lock picks, Jimmy, Other appropriate tools, Light one-handed weapon, Mask, 20m rope w/ grapple, Sack, Hooded Lantern, 30 L in coin, Secret thieves mark, Leather hood, Vambraces, Magic javelin, Magic Kopis - Blade sharp 2, Combination leather / metal armour,