Ostar

Truth Death Air

Priest of Sartar, Initiate of Yelm

Thumbnail

Created at 2019/09/16 by residentweavil


Description


Add to my Roster Text Notes (0)
Characteristics
Strength 18 90%
Constitution 13 65%
Size 13 65%
Dexterity 13 65%
Intelligence 20 100%
Power 14 70%
Charisma 12 60%
Attributes
Rune Points (Yelm) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 14
Healing Rate 3
Magic Points 14
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 70%
Fire/Sky Fire/Sky 66%
Moon Moon 38%
Water Water 11%
Death Death 75%
Truth Truth 75%
Rune Spells
Dismiss Fire Elemental (any) Fire/Sky 1
Regrow Limb Fertility Movement Moon 2
Shield Magic 1
Summon Fire Elemental (any) Fire/Sky 1
Sunspear Fire/Sky 3
Sureshot Fire/Sky Death Harmony 1
Movement
Ground 8
Passions & Reputation
Hate (Beastmen) 40%
Hate (Chaos) 20%
Honor 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Temple) 60%
Loyalty (Tribe) 60%
0%
Spirit Magic
Countermagic 1
Demoralize 1
Detect Trap 0
Multimissile 1
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+10%)
Ride (Any) (5) 20%
Ride (Horse) (5) 35%
Communication (+5%)
Dance (10) 30%
Orate (10) 25%
Sing (10) 65%
Speak (Firespeech) (0) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+20%)

Knowledge (+10%)
Cult Lore (Any) (0) 40%
Cult Lore (Yelm) (0) 25%
Farm (10) 50%
Herd (5) 35%
Manage Household (10) 30%
Read/Write (Any) (0) 20%

Magic (+5%)
Meditate (0) 50%
Spirit Combat (20) 40%
Worship (Sun) (0) 35%
Worship (Yelm) (0) 65%
Perception (+10%)
Ranged (+20%)
Composite Bow (5) 60%
Crossbows (25) 55%
Javelin (10) 65%

Melee (+20%)
1H Spear (5) 35%
Battle Axe (10) 40%
Broadsword (10) 45%
Dagger (15) 55%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 75%
Stealth (+10%)

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (26) 36%
Drive (Chariot) (5) 15%
Jump (39) 49%
Ride (Horse) (5) 15%
Ride (Any) (5) 20%
Ride (Horse) (5) 35%
Swim (15) 25%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 30%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 25%
Sing (10) 65%
Speak (Heortling) (0) 0%
Speak (Firespeech) (0) 25%
Speak (Heortling) (50) 55%
Speak (Tradetalk) (0) 15%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Any) (0) 40%
Cult Lore (Yelm) (0) 25%
Customs (Heortling) (0) 0%
Customs (Heortling) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 50%
First Aid (10) 20%
Game (15) 25%
Herd (5) 35%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 30%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Read/Write (Any) (0) 20%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 50%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Sun) (0) 35%
Worship (Yelm) (0) 65%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 35%
Scan (25) 35%
Search (25) 35%
Track (5) 15%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 60%
Crossbows (25) 55%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 65%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 30%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (5) 35%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 40%
Broadsword (10) 45%
Dagger (15) 55%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 75%
Small Shield (15) 35%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Short Spear 35% 1D6+1+1D4 6
/10
Dagger 55% 1D4+2+1D4 8
/6
Light Mace 35% 1D6+2+1D4 7
/6
Medium Shield 75% 1D4+1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 60% 1D8+1 2 100m
Heavy Crossbow 55% 2D6+2 2 120m
Thrown Axe 30% 1D6+1D2 2 20m
Thrown Javelin 65% 1D10+1D2 2 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 5 /5
16-18 L Arm 4 4 /4
13-15 R Arm 4 4 /4
12 Chest 4 6 /6
9-11 Abdomen 4 5 /5
5-8 L Leg 4 5 /5
1-4 R Leg 4 5 /5
Equipment
Equipment
Open helmet (4pts)
Heavy scale hauberk (5pts)
Cuirboilli greaves & vambraces (3pts)
Artifacts & regalia of diety
Noble clothing worth 60 L
Cultural weapons
One riding animal
160 L in coin
450 L in jewelry, vessels and luxury goods