Harharl the Frantik

Air Movement

Hunter of Sartar, Initiate of Eurmal

Ernaldori Clan | Colymar Tribe Thumbnail

Created at 2025/02/27 by M


Description


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Characteristics
Strength 10 50%
Constitution 12 60%
Size 14 70%
Dexterity 19 95%
Intelligence 12 60%
Power 10 50%
Charisma 14 70%
Attributes
Rune Points (Eurmal) 3
Damage Bonus 0
DEX Strike Rank 0
Hit Points 13
Healing Rate 2
Magic Points 10
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 100%
Earth Earth 40%
Water Water 30%
Movement Movement 75%
Rune Spells
Illusory Motion Illusion 1
Illusory Odor Illusion 1
Illusory Sound Illusion 1
Illusory Substance Illusion 1
Reflection Illusion Moon 1
Movement
Ground 8
Passions & Reputation
Hate (Authority) 60%
Hate (Lunar Empire) 70%
Hate (Other Tribe) 70%
Love (Family) 80%
Loyalty (Clan) 60%
Loyalty (Queen Samastina) 60%
Loyalty (Satar) 60%
Loyalty (Tribe) 60%
Reputation 9%
Spirit Magic
Befuddle 1
Coordination 1
Darkwall 1
Disruption 1
Heal 1
Mobility 1
Shimmer 1
Silence 1
Details
Standard of Living Poor
Income 40 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+10%)
Dodge (38) 113%
Ride (General) (5) 20%
Communication (+5%)
Charm (15) 40%
Dance (10) 20%
Fast Talk (5) 65%
Sing (10) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+10%)
Conceal (5) 50%

Knowledge (+0%)
Animal Lore (5) 35%
Battle (10) 15%
Cult Lore (Eurmal) (0) 15%
Farm (10) 30%
Herd (5) 15%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 35%
Worship (Eurmal) (0) 20%
Perception (+0%)
Listen (25) 35%
Scan (25) 45%
Track (5) 45%
Ranged (+10%)
Composite Bow (5) 80%
Javelin (10) 30%

Melee (+10%)
1H Spear (5) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 35%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 50%
Stealth (+5%)
Hide (10) 35%

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (38) 113%
Drive (Chariot) (5) 15%
Jump (57) 67%
Ride (Horse) (5) 15%
Ride (General) (5) 20%
Swim (15) 25%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 40%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (5) 65%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+10%)
Conceal (5) 50%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+0%)
Animal Lore (5) 35%
Battle (10) 15%
Celestial Lore (5) 5%
Cult Lore (Eurmal) (0) 15%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 30%
First Aid (10) 10%
Game (15) 15%
Herd (5) 15%
Homeland Lore (Local) (30) 30%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 5%
Survival (15) 15%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Spirit Combat (20) 35%
Worship (Eurmal) (0) 20%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 35%
Scan (25) 45%
Search (25) 25%
Track (5) 45%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 80%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 25%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 50%
Small Shield (15) 25%
Stealth (+5%)
Hide (10) 35%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 35% 1D8+1 4
/12
Dagger 35% 1D4+2 6
/6
Fist 35% 1D3 6
/0
Medium Shield 50% 1D4 5
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 80% 1D8+1 0 100m
Light Crossbow 35% 2D4+2 0 100m
Thrown Dagger 20% 1D4 0 20m
Thrown Javelin 30% 1D10 0 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 5 /5
16-18 L Arm 4 4 /4
13-15 R Arm 4 4 /4
12 Chest 6 6 /6
9-11 Abdomen 5 5 /5
5-8 L Leg 5 5 /5
1-4 R Leg 5 5 /5
Equipment
Equipment
Cultural Weapons
Hunting animal
Snares
Furs worth 120 L