Caral Kulstagian

Man Fertility Darkness

Entertainer of Old Tarsh, Rune Lord of Kyger Litor

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Created at 2019/09/10 by Adrasalieth


Description

Caral Kulstagian is Risk-Taking and Imperial. He is a Epic adventurer. (He/Him)


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Characteristics
Strength 16 80%
Constitution 12 60%
Size 17 85%
Dexterity 12 60%
Intelligence 13 65%
Power 16 80%
Charisma 13 65%
Attributes
Rune Points (Kyger Litor) 8
Damage Bonus +1D6
DEX Strike Rank 3
Hit Points 14
Healing Rate 2
Magic Points 16
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 60%
Darkness Darkness 90%
Earth Earth 10%
Moon Moon 70%
Fertility Fertility 95%
Man Man 95%
Rune Spells
Absorption Earth Darkness 1
Command 2
Dismiss Darkness Elemental Darkness 1
Healing Trance Harmony Fertility 1
Summon Cult Spirit 1
Summon Darkness Elemental Darkness 1
Summon Specific Ancestor Man 1
Movement
Ground 8
Passions & Reputation
Devotion (Kyger Litor) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Shaker Temple) 60%
Loyalty (Tribe) 60%
Reputation 24%
Spirit Magic
Bludgeon 6
Extinguish 7
Details
Standard of Living Free
Income 100 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (-5%)
Climb (40) 75%
Jump (36) 56%
Ride (Horse) (5) 5%
Communication (+5%)
Dance (10) 90%
Orate (10) 25%
Sing (10) 65%
Speak (Darktongue) (0) 20%
Speak (Heortling) (0) 35%
Speak (Tradetalk) (0) 55%
Manipulation (+5%)
Play Instrument (5) 40%
Sleight (10) 25%

Knowledge (+5%)
Cult Lore (Kyger Litor) (0) 35%
Customs (Heortling) (0) 15%
Farm (10) 55%
Lore (Local) (0) 15%
Survival (15) 25%

Magic (+5%)
Meditate (0) 55%
Spirit Combat (20) 60%
Worship (Kyger Litor) (0) 25%
Perception (+5%)
Insight (Human) (20) 60%
Listen (25) 40%
Scan (25) 40%
Search (25) 40%
Ranged (+5%)
Composite Bow (5) 60%
Crossbows (25) 40%
Javelin (10) 25%
Thrown Axe (10) 40%

Melee (+5%)
1H Spear (5) 20%
2H Axe (5) 35%
Battle Axe (10) 40%
Broadsword (10) 25%
Dagger (15) 70%
Fist (25) 55%
Kopis (10) 95%
Shield (+5%)
Large Shield (15) 40%
Medium Shield (15) 75%
Stealth (-5%)

Agility (-5%)
Boat (5) 0%
Climb (40) 75%
Dodge (24) 19%
Drive (Chariot) (5) 0%
Jump (36) 56%
Ride (Horse) (5) 5%
Swim (15) 10%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 90%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 25%
Sing (10) 65%
Speak (Darktongue) (0) 20%
Speak (Heortling) (0) 35%
Speak (Tarshite) (50) 55%
Speak (Tradetalk) (0) 55%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 40%
Sleight (10) 25%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Kyger Litor) (0) 35%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 15%
Customs (Tarshite) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 55%
First Aid (10) 15%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 15%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 55%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 60%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Kyger Litor) (0) 25%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Human) (20) 60%
Insight (Species) (20) 25%
Listen (25) 40%
Scan (25) 40%
Search (25) 40%
Track (5) 10%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 60%
Crossbows (25) 40%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 25%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 40%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 20%
2H Axe (5) 35%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 40%
Broadsword (10) 25%
Dagger (15) 70%
Fist (25) 55%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 95%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 40%
Medium Shield (15) 75%
Small Shield (15) 20%
Stealth (-5%)
Hide (10) 5%
Move Quietly (10) 5%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Fist 55% 1D3+1D6 8
/0
Medium Shield 75% 1D4+1D6 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 40% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 5 /5
16-18 L Arm 4 4 /4
13-15 R Arm 4 4 /4
12 Chest 4 6 /6
9-11 Abdomen 4 5 /5
5-8 L Leg 4 5 /5
1-4 R Leg 4 5 /5
Equipment
Equipment
Musical instrument
50 L in coin
70 L in goods
Cultural weapons
Costume if appropriate