Hedkorm-Wise

Death Disorder Moon

Heavy Infantry of Old Tarsh, Initiate of Humakt

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Created at 2019/09/09 by christopherallison


Description

Hedkorm-Wise is Thankful and Realistic. He is a Common adventurer. (He/Him)


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Characteristics
Strength 12 60%
Constitution 11 55%
Size 12 60%
Dexterity 4 20%
Intelligence 13 65%
Power 10 50%
Charisma 12 60%
Attributes
Rune Points (Humakt) 1
Damage Bonus 0
DEX Strike Rank 5
Hit Points 11
Healing Rate 2
Magic Points 10
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Darkness Darkness 20%
Earth Earth 50%
Moon Moon 60%
Death Death 75%
Disorder Disorder 75%
Rune Spells
Bind Ghost Death 1
Movement
Ground 8
Passions & Reputation
Honor 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Shaker Temple) 60%
Loyalty (Unit) 60%
0%
Spirit Magic
Demoralize 2
Detect Undead 1
Repair 1
Vigor 2
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (-10%)
Ride (Horse) (5) 10%
Communication (+0%)
Dance (10) 15%
Intimidate (15) 30%
Sing (10) 30%
Speak (Tradetalk) (0) 10%
Manipulation (-5%)

Knowledge (+5%)
Battle (10) 55%
Cult Lore (Humakt) (0) 40%
Farm (10) 30%
First Aid (10) 30%
Survival (15) 25%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 35%
Worship (Humakt) (0) 35%
Perception (+5%)
Listen (25) 40%
Scan (25) 50%
Ranged (-5%)
Javelin (10) 15%
Sling (5) 10%

Melee (-5%)
1H Spear (5) 10%
2H Spear (15) 25%
Battle Axe (10) 55%
Broadsword (10) 50%
Dagger (15) 20%
Shield (-5%)
Large Shield (15) 20%
Medium Shield (15) 60%
Stealth (-5%)

Agility (-10%)
Boat (5) -5%
Climb (40) 30%
Dodge (8) -2%
Drive (Chariot) (5) -5%
Jump (12) 2%
Ride (Horse) (5) 10%
Swim (15) 5%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 15%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 30%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 30%
Speak (Heortling) (0) 0%
Speak (Tarshite) (50) 50%
Speak (Tradetalk) (0) 10%
Manipulation (-5%)
Conceal (5) 0%
Craft (Arms) (10) 5%
Devise (5) 0%
Play Instrument (5) 0%
Sleight (10) 5%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 55%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Humakt) (0) 40%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Customs (Tarshite) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 30%
First Aid (10) 30%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Humakt) (0) 35%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 40%
Scan (25) 50%
Search (25) 30%
Track (5) 10%
Ranged (-5%)
Arbalest (10) 5%
Axe, Throwing (10) 5%
Composite Bow (5) 0%
Crossbows (25) 20%
Dagger, Throwing (5) 0%
Elf Bow (5) 0%
Javelin (10) 15%
Pole Lasso (5) 0%
Rock (15) 10%
Self Bow (5) 0%
Sling (5) 10%
Staff Sling (10) 5%
Throwing Dagger (10) 5%
Thrown Axe (10) 5%

Melee (-5%)
1H Axe (10) 5%
1H Hammer (10) 5%
1H Mace (15) 10%
1H Spear (5) 10%
2H Axe (5) 0%
2H Hammer (5) 0%
2H Mace (10) 5%
2H Spear (15) 25%
Battle Axe (10) 55%
Broadsword (10) 50%
Dagger (15) 20%
Fist (25) 20%
Grapple (25) 20%
Greatsword (5) 0%
Kick (15) 10%
Kopis (10) 5%
Lance (5) 0%
Pike (15) 10%
Quarterstaff (15) 10%
Rapier (5) 0%
Shortsword (10) 5%
Whip (5) 0%
Shield (-5%)
Large Shield (15) 20%
Medium Shield (15) 60%
Small Shield (15) 10%
Stealth (-5%)
Hide (10) 5%
Move Quietly (10) 5%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 55% 1D8+2 10
/8
Medium Shield 60% 1D4 10
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 20% 2D4+2 5 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 4 /4
16-18 L Arm 5 3 /3
13-15 R Arm 5 3 /3
12 Chest 5 5 /5
9-11 Abdomen 5 4 /4
5-8 L Leg 5 4 /4
1-4 R Leg 5 4 /4
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coins
War booty worth 2xD100 L