NPC

Beast Movement Water

Priest of Sartar, Initiate of Heler

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Created at 2024/12/18 by lion93


Description

NPC is Obscene and Gaudy. He is a Heroic adventurer. (He/Him)


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Characteristics
Strength 13 65%
Constitution 15 75%
Size 16 80%
Dexterity 16 80%
Intelligence 17 85%
Power 10 50%
Charisma 8 40%
Attributes
Rune Points (Heler) 3
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 16
Healing Rate 3
Magic Points 10
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 10%
Darkness Darkness 60%
Earth Earth 40%
Water Water 80%
Beast Beast 85%
Movement Movement 85%
Rune Spells
Flight Air Movement 1
Rain Air Water 1
Movement
Ground 8
Passions & Reputation
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Temple) 60%
Loyalty (Tribe) 60%
Reputation 21%
Spirit Magic
Coordination 9
Heal 1
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+5%)
Climb (40) 55%
Jump (48) 78%
Ride (Horse) (5) 15%
Swim (Heler) (15) 75%
Communication (+0%)
Dance (10) 25%
Orate (10) 20%
Sing (10) 75%
Speak (Tradetalk) (0) 10%
Manipulation (+15%)

Knowledge (+10%)
Cult Lore (Heler) (0) 25%
Farm (10) 40%
First Aid (10) 35%
Herd (5) 25%
Manage Household (10) 30%
Read/Write (Old Tarsh) (0) 20%

Magic (+0%)
Meditate (0) 15%
Sorcery (Spell) (0) 10%
Spirit Combat (20) 35%
Worship (Heler) (0) 20%
Worship (Orlanth) (0) 30%
Perception (+10%)
Ranged (+15%)
Javelin (10) 35%
Rock (15) 55%
Sling (5) 30%

Melee (+15%)
1H Spear (5) 40%
2H Spear (15) 50%
Battle Axe (10) 35%
Broadsword (10) 50%
Dagger (15) 40%
Shield (+15%)
Large Shield (15) 50%
Medium Shield (15) 70%
Stealth (+10%)

Agility (+5%)
Boat (5) 10%
Climb (40) 55%
Dodge (32) 37%
Drive (Chariot) (5) 10%
Jump (48) 78%
Ride (Horse) (5) 15%
Swim (15) 20%
Swim (Heler) (15) 75%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 25%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 20%
Sing (10) 75%
Speak (Heortling) (0) 0%
Speak (Tradetalk) (0) 10%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Heler) (0) 25%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 40%
First Aid (10) 35%
Game (15) 25%
Herd (5) 25%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 30%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 20%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+0%)
Meditate (0) 15%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 10%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Heler) (0) 20%
Worship (Orlanth) (0) 30%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 35%
Scan (25) 35%
Search (25) 35%
Track (5) 15%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 55%
Self Bow (5) 20%
Sling (5) 30%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 40%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 50%
Battle Axe (10) 35%
Broadsword (10) 50%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 50%
Medium Shield (15) 70%
Small Shield (15) 30%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 50% 1D8+1+1D4 4
/12
Medium Shield 70% 1D4+1D4 5
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 40% 2D4+2 1 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 6 6 /6
16-18 L Arm 6 5 /5
13-15 R Arm 6 5 /5
12 Chest 6 7 /7
9-11 Abdomen 6 6 /6
5-8 L Leg 6 6 /6
1-4 R Leg 6 6 /6
Equipment
Equipment
Open helmet (4pts)
Heavy scale hauberk (5pts)
Cuirboilli greaves & vambraces (3pts)
Artifacts & regalia of diety
Noble clothing worth 60 L
Cultural weapons
One riding animal
160 L in coin
450 L in jewelry, vessels and luxury goods