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--- NPC --- Runes: Beast Movement Water Type: Player Character Homeland: Sartar Occupation: Priest Initiate of Cult: Heler Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: NPC is Obscene and Gaudy. He is a Heroic adventurer. (He/Him) Stats: Strength: 13 (65%) Constitution: 15 (75%) Size: 16 (80%) Dexterity: 16 (80%) Intelligence: 17 (85%) Power: 10 (50%) Charisma: 8 (40%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 16 Healing Rate: 3 Magic Points: 10 Movement: Ground: 8 Passions & Reputations: Reputation 21% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% **Cults: Heler - Initiate - Rune Points: 3 Elemental Runes: Earth 40% Water 80% Darkness 60% Air 10% Power Runes: Beast 85% Movement 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 37% Drive (Chariot) 10% Jump 78% Ride (Horse) 15% Swim 20% Swim (Heler) 75% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 25% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 20% Sing 75% Speak (Heortling) 0% Speak (Tradetalk) 10% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Heler) 25% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 35% Game 25% Herd 25% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 30% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 20% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 15% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 10% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Heler) 20% Worship (Orlanth) 30% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 35% Search 35% Track 15% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 40% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 50% Battle Axe 35% Broadsword 50% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 55% Self Bow 20% Sling 30% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 50% Medium Shield 70% Small Shield 30% Spirit Magic: Heal (1pts) Coordination (9pts) Rune Spells: Rain (1pts) Flight (1pts) Melee Attacks: Broadsword 50% 1D8+1+1D4 SR 4 12/12 HP Medium Shield 70% 1D4+1D4 SR 5 12/12 HP Ranged Attacks: Light Crossbow 40% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 6/6 HP (16-18) - L Arm Armor: 6 5/5 HP (13-15) - R Arm Armor: 6 5/5 HP (12) - Chest Armor: 6 7/7 HP (9-11) - Abdomen Armor: 6 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** NPC ** Runes: Beast Movement Water Homeland: Sartar, Occupation: Priest, Initiate of Cult: Heler STR: 13, CON: 15, SIZ: 16, DEX: 16, INT: 17, POW: 10, CHA: 8, Derived Stats: Damage Bonus: +1D4, Hit Points: 16, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Reputation 21%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Cults: Heler - Initiate - Rune Points: 3 Runes: Air 10%, Earth 40%, Water 80%, Darkness 60%, Beast 85%, Movement 85%, Skills: Jump 78%, Swim (Heler) 75%, Sing 75%, Medium Shield 70%, Climb 55%, Rock 55%, Broadsword 50%, 2H Spear 50%, Large Shield 50%, 1H Spear 40%, Fist 40%, Dagger 40%, Farm 40%, Homeland Lore (Local) 40% Spirit Magic: Coordination (9pts), Heal (1pts) Rune Spells: Rain (1pts), Flight (1pts) Attacks: Broadsword 50% 1D8+1+1D4 SR 4 12/12 HP Medium Shield 70% 1D4+1D4 SR 5 12/12 HP Light Crossbow 40% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 6/6 HP (16-18) - L Arm Armor: 6 5/5 HP (13-15) - R Arm Armor: 6 5/5 HP (12) - Chest Armor: 6 7/7 HP (9-11) - Abdomen Armor: 6 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,