NPC

Death Illusion Earth

Thief of Sartar, Initiate of Babeester Gor

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Created at 2024/12/09 by buddhamagnet@gmail.com


Description

NPC is Violent and Constricting. She is a Heroic adventurer. (She/Her)


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Characteristics
Strength 10 50%
Constitution 15 75%
Size 13 65%
Dexterity 7 35%
Intelligence 18 90%
Power 10 50%
Charisma 12 60%
Attributes
Rune Points (Babeester Gor) 3
Damage Bonus 0
DEX Strike Rank 4
Hit Points 16
Healing Rate 3
Magic Points 10
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 70%
Darkness Darkness 40%
Earth Earth 80%
Death Death 85%
Illusion Illusion 85%
Rune Spells
Axe Trance Death 1
Earth Shield Earth Air 3
Summon Earth Elemental Earth 1
Movement
Ground 8
Passions & Reputation
Hate (Oathbreakers) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Gang) 60%
Loyalty (Tribe) 60%
Reputation 11%
Spirit Magic
Heal 4
Strength 2
Details
Standard of Living Poor
Income 30 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (-5%)
Climb (40) 45%
Ride (Horse) (5) 15%
Communication (+5%)
Dance (10) 20%
Disguise (5) 40%
Fast Talk (5) 40%
Intimidate (15) 30%
Sing (10) 25%
Speak (Earthtongue) (0) 30%
Speak (Tradetalk) (0) 15%
Manipulation (+5%)
Devise (5) 20%
Sleight (10) 70%

Knowledge (+10%)
Bureacracy (0) 35%
Cult Lore (Babeester Gor) (0) 25%
Farm (10) 40%
Herd (5) 25%
Homeland Lore (Local) (30) 50%
Lore (Local) (0) 20%
Manage Household (10) 30%

Magic (+0%)
Meditate (0) 25%
Prepare Corpse (10) 20%
Spirit Combat (20) 35%
Worship (Babeester Gor) (0) 20%
Perception (+10%)
Ranged (+5%)
Composite Bow (5) 20%
Javelin (10) 25%

Melee (+5%)
1H Axe (10) 30%
1H Spear (5) 20%
2H Axe (5) 30%
Battle Axe (10) 65%
Broadsword (10) 30%
Dagger (15) 30%
Shield (+5%)
Large Shield (15) 55%
Medium Shield (15) 35%
Stealth (+0%)
Hide (10) 20%
Move Quietly (10) 50%

Agility (-5%)
Boat (5) 0%
Climb (40) 45%
Dodge (14) 9%
Drive (Chariot) (5) 0%
Jump (21) 16%
Ride (Horse) (5) 15%
Swim (15) 10%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 40%
Fast Talk (5) 40%
Intimidate (15) 30%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 25%
Speak (Earthtongue) (0) 30%
Speak (Heortling) (50) 55%
Speak (Tradetalk) (0) 15%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 20%
Play Instrument (5) 10%
Sleight (10) 70%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 20%
Bureacracy (0) 35%
Celestial Lore (5) 15%
Cult Lore (Babeester Gor) (0) 25%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 40%
First Aid (10) 20%
Game (15) 25%
Herd (5) 25%
Homeland Lore (Local) (30) 50%
Library Use (0) 0%
Lore (Local) (0) 20%
Manage Household (10) 30%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+0%)
Meditate (0) 25%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Babeester Gor) (0) 20%
Worship (Orlanth) (0) 0%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 35%
Scan (25) 35%
Search (25) 35%
Track (5) 15%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 20%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 25%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 30%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 20%
2H Axe (5) 30%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 65%
Broadsword (10) 30%
Dagger (15) 30%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 55%
Medium Shield (15) 35%
Small Shield (15) 20%
Stealth (+0%)
Hide (10) 20%
Move Quietly (10) 50%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 65% 1D8+2 9
/8
Medium Shield 35% 1D4 9
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 30% 2D4+2 4 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 6 /6
16-18 L Arm 2 5 /5
13-15 R Arm 2 5 /5
12 Chest 2 7 /7
9-11 Abdomen 2 6 /6
5-8 L Leg 2 6 /6
1-4 R Leg 2 6 /6
Equipment
Equipment
Lock picks
Jimmy
Other appropriate tools
Light one-handed weapon
Mask
20m rope w/ grapple
Sack
Hooded Lantern
30 L in coin
Secret thieves mark