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--- NPC --- Runes: Death Illusion Earth Type: Player Character Homeland: Sartar Occupation: Thief Initiate of Cult: Babeester Gor Standard of Living: Poor Income: 30 L Ransom: 250 L Description: NPC is Violent and Constricting. She is a Heroic adventurer. (She/Her) Stats: Strength: 10 (50%) Constitution: 15 (75%) Size: 13 (65%) Dexterity: 7 (35%) Intelligence: 18 (90%) Power: 10 (50%) Charisma: 12 (60%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 16 Healing Rate: 3 Magic Points: 10 Spirit Damage: 1D6 DEX Strike Rank: 4 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 60% Hate (Oathbreakers) 60% Reputation 11% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Gang) 60% **Cults: Babeester Gor - Initiate - Rune Points: 3 Elemental Runes: Air 70% Earth 80% Darkness 40% Power Runes: Death 85% Illusion 85% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 45% Dodge 9% Drive (Chariot) 0% Jump 16% Ride (Horse) 15% Swim 10% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 40% Fast Talk 40% Intimidate 30% Intrigue 10% Orate 15% Sing 25% Speak (Earthtongue) 30% Speak (Heortling) 55% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 35% Celestial Lore 15% Cult Lore (Babeester Gor) 25% Cult Lore (Orlanth) 0% Customs (Heortling) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 20% Game 25% Herd 25% Homeland Lore (Local) 50% Library Use 0% Lore (Local) 20% Manage Household 30% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 25% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Babeester Gor) 20% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 20% Play Instrument 10% Sleight 70% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 35% Search 35% Track 15% **Stealth (+0%)** Hide 20% Move Quietly 50% **Melee (+5%)** 1H Axe 30% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 30% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 65% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 55% Medium Shield 35% Small Shield 20% Spirit Magic: Heal (4pts) Strength (2pts) Rune Spells: Axe Trance (1pts) Earth Shield (3pts) Summon Earth Elemental (1pts) Melee Attacks: 1H Battle Axe 65% 1D8+2 SR 9 8/8 HP Medium Shield 35% 1D4 SR 9 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 2 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Lock picks Jimmy Other appropriate tools Light one-handed weapon Mask 20m rope w/ grapple Sack Hooded Lantern 30 L in coin Secret thieves mark
** NPC ** Runes: Death Illusion Earth Homeland: Sartar, Occupation: Thief, Initiate of Cult: Babeester Gor STR: 10, CON: 15, SIZ: 13, DEX: 7, INT: 18, POW: 10, CHA: 12, Derived Stats: Hit Points: 16, Magic Points: 10, Damage Bonus: 0, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Reputation 11%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Gang) 60%, Loyalty (Tribe) 60%, Hate (Oathbreakers) 60%, Cults: Babeester Gor - Initiate - Rune Points: 3 Runes: Darkness 40%, Air 70%, Earth 80%, Death 85%, Illusion 85%, Skills: Sleight 70%, Battle Axe 65%, Speak (Heortling) 55%, Large Shield 55%, Homeland Lore (Local) 50%, Move Quietly 50%, Climb 45%, Fast Talk 40%, Farm 40%, Disguise 40%, Medium Shield 35%, Spirit Combat 35%, Search 35%, Scan 35% Spirit Magic: Heal (4pts), Strength (2pts) Rune Spells: Axe Trance (1pts), Earth Shield (3pts), Summon Earth Elemental (1pts) Attacks: 1H Battle Axe 65% 1D8+2 SR 9 8/8 HP Medium Shield 35% 1D4 SR 9 12/12 HP Light Crossbow 30% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 2 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Lock picks, Jimmy, Other appropriate tools, Light one-handed weapon, Mask, 20m rope w/ grapple, Sack, Hooded Lantern, 30 L in coin, Secret thieves mark,