Ivartha's Entourage - christopherallison


The allies and enemies close to the queen of the Cinsina.



Sartarite Sword-Thane

Non-Player Character [View]


Cults
Initiate of Orlanth
/3 RP
Characteristics
Strength 14
Constitution 13
Size 15
Dexterity 12
Intelligence 12
Power 13
Charisma 12
Damage Bonus +1D4
SIZ SR 1
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 4 5
L Arm 16-18 4 4
R Arm 13-15 4 4
Chest 12 4 6
Abdomen 9-11 4 5
L Leg 5-8 4 5
R Leg 1-4 4 5
Hit Points
HP
/14

Magic Points
MP
/13

Runes
Air Air 75%
Movement Movement 70%
Skills
Medium Shield 70%
Broadsword 70%
Climb 60%
Javelin 60%
Listen / Scan 50%
Herd 50%
First Aid 50%
Ride (Horse) 45%
Magic
Spirit Magic
Bladesharp 3
Heal 3
Protection 2
Strength 2
Rune Spells
Earth Shield 3
Lightning 1
Shield 1
Weapons
Attack Skill Damage SR HP
Broadsword (custom) 70% 1d8+1+1D4 6 12 / 12
Javelin 60% 1d6+1D4 6 8 / 8
Medium Shield (custom) 70% 1d4+1D4 7 12 / 12
Attack Skill Damage SR Range Special
Thrown Javelin 60% 1D10+1D2 3 20m

Ivartha the Skinner of Sartar

Noble of Red Cow Clan, Cinsina Tribe. [View]


Cults
Initiate of Orlanth Adventurous
/8 RP
Characteristics
Strength 19
Constitution 17
Size 13
Dexterity 17
Intelligence 15
Power 16
Charisma 18
Damage Bonus +1D4
SIZ SR 2
DEX SR 1
Hit Locations
Location Armor HP
Head 19-20 6 6
L Arm 16-18 6 5
R Arm 13-15 6 5
Chest 12 6 7
Abdomen 9-11 6 6
L Leg 5-8 6 6
R Leg 1-4 6 6
Hit Points
HP
/18

Magic Points
MP
/16

Runes
Air Air 100%
Earth Earth 70%
Illusion Illusion 95%
Movement Movement 95%
Mastery Mastery 50%
Skills
Medium Shield 120%
Broadsword 115%
Jump 106%
Orate 105%
Sing 100%
Climb 95%
Dodge 89%
Javelin 85%
Manage Household 80%
Spirit Combat 76%
Magic
Spirit Magic
Bladesharp 3
Detect Enemies 1
Disruption 1
Fanaticism 1
Mobility 1
Strength 2
Rune Spells
Dark Walk 1
Dismiss Elemental 1
Earth Shield 3
Leap 1
Lightning 1
Mist Cloud 1
Shield 1
Summon Elemental 1
Weapons
Attack Skill Damage SR HP
Broadsword 115% 1D8+1+1D4 5 12 / 12
Dagger 70% 1D4+2+1D4 7 6 / 6
Medium Shield 120% 1D4+1D4 6 12 / 12
Wolfbiter (Iron Sword) 115% 1d8+2+1D4 6 18 / 18 Iron
Attack Skill Damage SR Range Special
Light Crossbow 70% 2D4+2 1 100m
Thrown Javelin 85% 1D10+1D2 1 20m

Vastyr Bloody-Shirt of Sartar

Light Infantry of Greenhaft Clan, Cinsina Tribe. [View]


Cults
Initiate of Orlanth
/3 RP
Characteristics
Strength 18
Constitution 13
Size 14
Dexterity 11
Intelligence 14
Power 11
Charisma 13
Damage Bonus +1D4
SIZ SR 2
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 5 5
L Arm 16-18 5 4
R Arm 13-15 5 4
Chest 12 5 6
Abdomen 9-11 5 5
L Leg 5-8 5 5
R Leg 1-4 5 5
Hit Points
HP
/14

Magic Points
MP
/11

Runes
Air Air 90%
Disorder Disorder 85%
Movement Movement 85%
Skills
Broadsword 85%
Large Shield 85%
Speak (Heortling) 80%
Battle 75%
Sling 75%
Listen 60%
Dodge 60%
Battle Axe 55%
Climb 55%
Orate 45%
Magic
Spirit Magic
Bladesharp 1
Disruption 1
Mobility 1
Protection 2
Rune Spells
Summon Air Elemental 1
Summons of Evil 3
Wind Warp 1
Weapons
Attack Skill Damage SR HP
1H Battle Axe 55% 1D8+2+1D4 8 8 / 8
Broadsword 85% 1D8+1+1D4 7 12 / 12
Large Shield 85% 1D6+1D4 8 16 / 16
Attack Skill Damage SR Range Special
Sling 75% 1D8 3 80m

Leikorl the Shadow of Sartar

Hunter of Siganti Clan, Torkani Tribe. [View]


Cults
Initiate of Orlanth Adventurous
/3 RP
Characteristics
Strength 13
Constitution 15
Size 14
Dexterity 17
Intelligence 14
Power 12
Charisma 8
Damage Bonus +1D4
SIZ SR 2
DEX SR 1
Hit Locations
Location Armor HP
Head 19-20 2 6
L Arm 16-18 2 5
R Arm 13-15 2 5
Chest 12 2 7
Abdomen 9-11 2 6
L Leg 5-8 2 6
R Leg 1-4 2 6
Hit Points
HP
/16

Magic Points
MP
/12

Runes
Air Air 90%
Death Death 80%
Movement Movement 85%
Skills
Self Bow 95%
Move Quietly 85%
Hide 85%
Track 70%
Listen 65%
Animal Lore 65%
Broadsword 65%
Climb 65%
Jump 55%
Scan 50%
Magic
Spirit Magic
Farsee 3
Protection 3
Silence 1
Speedart 3
Rune Spells
Dismiss Elemental 1
Mist Cloud 1
Shield 1
Weapons
Attack Skill Damage SR HP
Dagger 40% 1D4+2+1D4 7 6 / 6
Medium Shield 45% 1D4+1D4 6 12 / 12
Attack Skill Damage SR Range Special
Composite Bow 95% 1D8+1 1 100m

Ostling Spotted-Fur of Sartar

Bandit of Kostajor's Family Clan, Telmori Tribe. [View]


Cults
Initiate of Telmor
/3 RP
Characteristics
Strength 14
Constitution 19
Size 14
Dexterity 14
Intelligence 14
Power 12
Charisma 12
Damage Bonus +1D4
SIZ SR 2
DEX SR 2
Hit Locations
Location Armor HP
Head 19-20 5 7
L Arm 16-18 5 6
R Arm 13-15 5 6
Chest 12 5 8
Abdomen 9-11 5 7
L Leg 5-8 5 7
R Leg 1-4 5 7
Hit Points
HP
/20

Magic Points
MP
/12

Runes
Water Water 80%
Beast Beast 85%
Harmony Harmony 85%
Skills
Spirit Combat 95%
Track 80%
Survival 75%
1H Spear 70%
2H Spear 60%
Javelin 60%
Climb 55%
Hide 55%
Speak (Heortling) 50%
Listen 45%
Magic
Spirit Magic
Dullblade 2
Ironhand 3
Shimmer 2
Rune Spells
Transform Self 2
Wolfhide 3
Wolfrunning 2
Weapons
Attack Skill Damage SR HP
1H Battle Axe 30% 1D8+2+1D4 7 8 / 8
Large Shield 45% 1D6+1D4 7 16 / 16
Attack Skill Damage SR Range Special
Light Crossbow 35% 2D4+2 2 100m

Sartarite Sword-Thane

Non-Player Character [View]


Cults
Initiate of Orlanth
/3 RP
Characteristics
Strength 14
Constitution 13
Size 15
Dexterity 12
Intelligence 12
Power 13
Charisma 12
Damage Bonus +1D4
SIZ SR 1
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 4 5
L Arm 16-18 4 4
R Arm 13-15 4 4
Chest 12 4 6
Abdomen 9-11 4 5
L Leg 5-8 4 5
R Leg 1-4 4 5
Hit Points
HP
/14

Magic Points
MP
/13

Runes
Air Air 75%
Movement Movement 70%
Skills
Broadsword 70%
Medium Shield 70%
Climb 60%
Javelin 60%
Herd 50%
First Aid 50%
Listen / Scan 50%
Ride (Horse) 45%
Magic
Spirit Magic
Bladesharp 3
Heal 3
Protection 2
Strength 2
Rune Spells
Earth Shield 3
Lightning 1
Shield 1
Weapons
Attack Skill Damage SR HP
Broadsword (custom) 70% 1d8+1+1D4 6 12 / 12
Javelin 60% 1d6+1D4 6 8 / 8
Medium Shield (custom) 70% 1d4+1D4 7 12 / 12
Attack Skill Damage SR Range Special
Thrown Javelin 60% 1D10+1D2 3 20m

Sartarite Sword-Thane

Non-Player Character [View]


Cults
Initiate of Orlanth
/3 RP
Characteristics
Strength 14
Constitution 13
Size 15
Dexterity 12
Intelligence 12
Power 13
Charisma 12
Damage Bonus +1D4
SIZ SR 1
DEX SR 3
Hit Locations
Location Armor HP
Head 19-20 4 5
L Arm 16-18 4 4
R Arm 13-15 4 4
Chest 12 4 6
Abdomen 9-11 4 5
L Leg 5-8 4 5
R Leg 1-4 4 5
Hit Points
HP
/14

Magic Points
MP
/13

Runes
Air Air 75%
Movement Movement 70%
Skills
Broadsword 70%
Medium Shield 70%
Climb 60%
Javelin 60%
First Aid 50%
Listen / Scan 50%
Herd 50%
Ride (Horse) 45%
Magic
Spirit Magic
Bladesharp 3
Heal 3
Protection 2
Strength 2
Rune Spells
Earth Shield 3
Lightning 1
Shield 1
Weapons
Attack Skill Damage SR HP
Broadsword (custom) 70% 1d8+1+1D4 6 12 / 12
Javelin 60% 1d6+1D4 6 8 / 8
Medium Shield (custom) 70% 1d4+1D4 7 12 / 12
Attack Skill Damage SR Range Special
Thrown Javelin 60% 1D10+1D2 3 20m