NPC_5

Air Death Disorder

Fisher of Durulz (Ducks), Rune Lord of Humakt

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Created at 2024/12/05 by Toad Lord


Description

NPC is Joyous and Matter-Of-Fact. She is a Epic adventurer. (She/Her)


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Characteristics
Strength 11 55%
Constitution 15 75%
Size 7 35%
Dexterity 15 75%
Intelligence 14 70%
Power 14 70%
Charisma 9 45%
Attributes
Rune Points (Humakt) 8
Damage Bonus 0
DEX Strike Rank 2
Hit Points 14
Healing Rate 3
Magic Points 14
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 100%
Darkness Darkness 60%
Death Death 95%
Disorder Disorder 95%
Rune Spells
Bind Ghost Death 1
Detect Truth Truth 1
Morale Death Truth 2
Oath Death Truth 2
Shield Magic 1
Sword Trance Death 1
True Weapon Death 1
Turn Undead Death 1
Movement
Ground 5
Water 8
Passions & Reputation
Honor 60%
Love (Family) 70%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 16%
Spirit Magic
Parry 9
Details
Standard of Living Poor
Income 60 L
Ransom 200 L

Skills [Gameplay] [Main]

Agility (+5%)
Boat (25) 65%
Climb (40) 85%
Dodge (30) 45%
Swim (80) 155%
Communication (+0%)
Dance (10) 15%
Intimidate (15) 30%
Sing (10) 20%
Manipulation (+10%)

Knowledge (+5%)
Cult Lore (Humakt) (0) 20%
Farm (10) 60%
First Aid (10) 25%
Herd (5) 20%
Homeland Lore (Local) (30) 45%
Lore (River) (0) 35%

Magic (+5%)
Meditate (0) 25%
Spirit Combat (20) 80%
Worship (Humakt) (0) 70%
Perception (+5%)
Listen (25) 40%
Scan (25) 80%
Ranged (+10%)
Arbalest (10) 60%
Composite Bow (5) 25%
Crossbows (25) 60%
Javelin (10) 30%
Self Bow (5) 85%
Sling (5) 55%

Melee (+10%)
1H Spear (5) 60%
2H Mace (10) 30%
Battle Axe (10) 30%
Broadsword (10) 45%
Dagger (15) 60%
Grapple (25) 45%
Whip (5) 25%
Shield (+10%)
Large Shield (15) 85%
Medium Shield (15) 80%
Stealth (+15%)

Agility (+5%)
Boat (25) 65%
Climb (40) 85%
Dodge (30) 45%
Drive (Chariot) (5) 10%
Jump (45) 50%
Ride (Horse) (0) 0%
Swim (80) 155%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 15%
Disguise (5) 5%
Fast Talk (25) 25%
Intimidate (15) 30%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 20%
Speak (Heortling) (0) 0%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Humakt) (0) 20%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 60%
First Aid (10) 25%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 45%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (River) (0) 35%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 25%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 80%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Humakt) (0) 70%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 40%
Scan (25) 80%
Search (25) 30%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 60%
Axe, Throwing (10) 20%
Composite Bow (5) 25%
Crossbows (25) 60%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 85%
Sling (5) 55%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 60%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 30%
2H Spear (15) 25%
Battle Axe (10) 30%
Broadsword (10) 45%
Dagger (15) 60%
Fist (25) 35%
Grapple (25) 45%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 25%
Shield (+10%)
Large Shield (15) 85%
Medium Shield (15) 80%
Small Shield (15) 25%
Stealth (+15%)
Hide (10) 25%
Move Quietly (10) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Fist 35% 1D3 8
/0
Large Shield 85% 1D6 7
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 60% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 5 /5
16-18 L Arm 4 4 /4
13-15 R Arm 4 4 /4
12 Chest 4 6 /6
9-11 Abdomen 4 5 /5
5-8 L Leg 4 5 /5
1-4 R Leg 4 5 /5
Equipment
Equipment
Cultural Weapons
200m of rope or line
Bobbin
Small boat
Jig lines or nets
Hooks, baskets
Gaff
Salted or dried fish worth 60 L