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NPC_5
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--- NPC_5 --- Runes: Air Death Disorder Type: Player Character Homeland: Durulz (Ducks) Occupation: Fisher Rune Lord of Cult: Humakt Standard of Living: Poor Income: 60 L Ransom: 200 L Description: NPC is Joyous and Matter-Of-Fact. She is a Epic adventurer. (She/Her) Stats: Strength: 11 (55%) Constitution: 15 (75%) Size: 7 (35%) Dexterity: 15 (75%) Intelligence: 14 (70%) Power: 14 (70%) Charisma: 9 (45%) Derived Stats: Damage Bonus: 0 Hit Points: 14 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 2 Movement: Ground: 5 Water: 8 Passions & Reputations: Honor 60% Reputation 16% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Humakt - Rune Lord - Rune Points: 8 Elemental Runes: Air 100% Darkness 60% Power Runes: Death 95% Disorder 95% Condition Runes: Skills: **Agility (+5%)** Boat 65% Climb 85% Dodge 45% Drive (Chariot) 10% Jump 50% Ride (Horse) 0% Swim 155% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 25% Intimidate 30% Intrigue 5% Orate 10% Sing 20% Speak (Heortling) 0% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Humakt) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 60% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Lore (River) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 25% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 80% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Humakt) 70% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 80% Search 30% Track 10% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 60% 2H Axe 15% 2H Hammer 15% 2H Mace 30% 2H Spear 25% Battle Axe 30% Broadsword 45% Dagger 60% Fist 35% Grapple 45% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 25% **Ranged (+10%)** Arbalest 60% Axe, Throwing 20% Composite Bow 25% Crossbows 60% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 85% Sling 55% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 85% Medium Shield 80% Small Shield 25% Spirit Magic: Parry (9pts) Rune Spells: Oath (2pts) Morale (2pts) Shield (1pts) Bind Ghost (1pts) True Weapon (1pts) Turn Undead (1pts) Detect Truth (1pts) Sword Trance (1pts) Melee Attacks: Fist 35% 1D3 SR 8 0/0 HP Large Shield 85% 1D6 SR 7 16/16 HP Ranged Attacks: Light Crossbow 60% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP Equipment: Cultural Weapons 200m of rope or line Bobbin Small boat Jig lines or nets Hooks, baskets Gaff Salted or dried fish worth 60 L
** NPC_5 ** Runes: Air Death Disorder Homeland: Durulz (Ducks), Occupation: Fisher, Rune Lord of Cult: Humakt STR: 11, CON: 15, SIZ: 7, DEX: 15, INT: 14, POW: 14, CHA: 9, Derived Stats: Magic Points: 14, Damage Bonus: 0, Hit Points: 14, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Reputation 16%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Honor 60%, Cults: Humakt - Rune Lord - Rune Points: 8 Runes: Air 100%, Darkness 60%, Death 95%, Disorder 95%, Skills: Swim 155%, Self Bow 85%, Climb 85%, Large Shield 85%, Spirit Combat 80%, Scan 80%, Medium Shield 80%, Worship (Humakt) 70%, Boat 65%, 1H Spear 60%, Farm 60%, Dagger 60%, Crossbows 60%, Arbalest 60% Spirit Magic: Parry (9pts) Rune Spells: Sword Trance (1pts), Oath (2pts), Morale (2pts), Shield (1pts), Bind Ghost (1pts), True Weapon (1pts), Turn Undead (1pts), Detect Truth (1pts) Attacks: Fist 35% 1D3 SR 8 0/0 HP Large Shield 85% 1D6 SR 7 16/16 HP Light Crossbow 60% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP Equipment: Cultural Weapons, 200m of rope or line, Bobbin, Small boat, Jig lines or nets, Hooks, baskets, Gaff, Salted or dried fish worth 60 L,