NPC

Beast Fertility Earth

Herder of Dark Troll Adventurer, Initiate of Grandfather Baboon

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Created at 2024/11/24 by Keith Macquarrie


Description

NPC is Excellent and Miserable. He is a Common adventurer. (He/Him)


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Characteristics
Strength 17 85%
Constitution 13 65%
Size 21 105%
Dexterity 7 35%
Intelligence 12 60%
Power 14 70%
Charisma 8 40%
Attributes
Rune Points (Grandfather Baboon) 1
Damage Bonus +1D6
DEX Strike Rank 4
Hit Points 16
Healing Rate 3
Magic Points 14
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 40%
Darkness Darkness 30%
Earth Earth 60%
Beast Beast 75%
Fertility Fertility 75%
Rune Spells
Discorporation Magic 1
Movement
Ground 8
Passions & Reputation
Loyalty (Shaman) 60%
Loyalty (Tribe) 60%
Reputation 5%
Spirit Magic
Detect (Substance) 1
Detect Magic 1
Lantern 1
Shimmer 1
Spirit Binding 1
Details
Standard of Living Poor
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (-10%)
Jump (21) 21%
Communication (-5%)
Sing (10) 15%
Speak (Spiritspeech) (0) 30%
Manipulation (+0%)

Knowledge (+0%)
Animal Lore (5) 15%
Cult Lore (Grandfather Baboon) (0) 15%
First Aid (10) 20%
Herd (5) 45%
Lore (Local) (0) 10%
Peaceful Cut (10) 50%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (30) 65%
Spirit Lore (0) 15%
Worship (Grandfather Baboon) (0) 25%
Perception (+0%)
Darksense Search (25) 35%
Scan (25) 45%
Track (5) 15%
Ranged (+0%)
Sling (20) 60%

Melee (+0%)
1H Mace (25) 35%
Shield (+0%)
Small Shield (15) 25%
Stealth (-20%)

Agility (-10%)
Boat (5) -5%
Climb (40) 30%
Dodge (14) 4%
Drive (Chariot) (5) -5%
Jump (21) 21%
Ride (Horse) (5) -5%
Swim (15) 5%
Communication (-5%)
Act (5) 0%
Art (5) 0%
Bargain (5) 0%
Charm (15) 10%
Dance (10) 5%
Disguise (5) 0%
Fast Talk (5) 0%
Intimidate (25) 20%
Intrigue (5) 0%
Orate (10) 5%
Sing (10) 15%
Speak (Heortling) (0) 0%
Speak (Spiritspeech) (0) 30%
Manipulation (+0%)
Conceal (5) 5%
Craft (Arms) (10) 10%
Devise (5) 5%
Play Instrument (5) 5%
Sleight (10) 10%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 10%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Grandfather Baboon) (0) 15%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 10%
First Aid (10) 20%
Game (15) 15%
Herd (5) 45%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 10%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 50%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 15%
Treat Disease (5) 5%
Treat Poison (5) 5%
Troll Lore (25) 25%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (30) 65%
Spirit Dance (0) 0%
Spirit Lore (0) 15%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Grandfather Baboon) (0) 25%
Worship (Orlanth) (0) 0%
Perception (+0%)
Darksense Scan (25) 25%
Darksense Search (25) 35%
Insight (Species) (20) 20%
Listen (35) 35%
Scan (25) 45%
Search (25) 25%
Track (5) 15%
Ranged (+0%)
Arbalest (10) 10%
Axe, Throwing (10) 10%
Composite Bow (5) 5%
Crossbows (25) 25%
Dagger, Throwing (5) 5%
Elf Bow (5) 5%
Javelin (10) 10%
Pole Lasso (5) 5%
Rock (15) 15%
Self Bow (5) 5%
Sling (20) 60%
Staff Sling (10) 10%
Throwing Dagger (10) 10%
Thrown Axe (10) 10%

Melee (+0%)
1H Axe (10) 10%
1H Hammer (10) 10%
1H Mace (25) 35%
1H Spear (5) 5%
2H Axe (5) 5%
2H Hammer (20) 20%
2H Mace (10) 10%
2H Spear (15) 15%
Battle Axe (10) 10%
Broadsword (10) 10%
Dagger (15) 15%
Fist (25) 25%
Grapple (25) 25%
Greatsword (5) 5%
Kick (15) 15%
Kopis (10) 10%
Lance (5) 5%
Pike (15) 15%
Quarterstaff (15) 15%
Rapier (5) 5%
Shortsword (10) 10%
Whip (5) 5%
Shield (+0%)
Large Shield (25) 25%
Medium Shield (15) 15%
Small Shield (15) 25%
Stealth (-20%)
Hide (10) -10%
Move Quietly (20) 0%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Heavy Mace 35% 1D8+2+1D6 8
/10
Small Shield 25% 1D3+1D6 8
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 60% 1D8 4 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 6 /6
16-18 L Arm 0 5 /5
13-15 R Arm 0 5 /5
12 Chest 0 7 /7
9-11 Abdomen 0 6 /6
5-8 L Leg 0 6 /6
1-4 R Leg 0 6 /6
Equipment
Equipment
Cultural Weapons
Herd animals worth 120 L
Staff
Herding animal