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--- NPC --- Runes: Beast Fertility Earth Type: Player Character Homeland: Dark Troll Adventurer Occupation: Herder Initiate of Cult: Grandfather Baboon Standard of Living: Poor Income: 60 L Ransom: 500 L Description: NPC is Excellent and Miserable. He is a Common adventurer. (He/Him) Stats: Strength: 17 (85%) Constitution: 13 (65%) Size: 21 (105%) Dexterity: 7 (35%) Intelligence: 12 (60%) Power: 14 (70%) Charisma: 8 (40%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 16 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6 DEX Strike Rank: 4 Movement: Ground: 8 Passions & Reputations: Reputation 5% Loyalty (Tribe) 60% Loyalty (Shaman) 60% **Cults: Grandfather Baboon - Initiate - Rune Points: 1 Elemental Runes: Earth 60% Darkness 30% Air 40% Power Runes: Fertility 75% Beast 75% Condition Runes: Skills: **Agility (-10%)** Boat -5% Climb 30% Dodge 4% Drive (Chariot) -5% Jump 21% Ride (Horse) -5% Swim 5% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 5% Disguise 0% Fast Talk 0% Intimidate 20% Intrigue 0% Orate 5% Sing 15% Speak (Heortling) 0% Speak (Spiritspeech) 30% **Knowledge (+0%)** Alchemy 0% Animal Lore 15% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Grandfather Baboon) 15% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 20% Game 15% Herd 45% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 10% Manage Household 10% Mineral Lore 5% Peaceful Cut 50% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% Troll Lore 25% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 65% Spirit Dance 0% Spirit Lore 15% Spirit Travel 0% Understand Herd Beast 0% Worship (Grandfather Baboon) 25% Worship (Orlanth) 0% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Darksense Scan 25% Darksense Search 35% Insight (Species) 20% Listen 35% Scan 45% Search 25% Track 15% **Stealth (-20%)** Hide -10% Move Quietly 0% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 35% 1H Spear 5% 2H Axe 5% 2H Hammer 20% 2H Mace 10% 2H Spear 15% Battle Axe 10% Broadsword 10% Dagger 15% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 10% Pole Lasso 5% Rock 15% Self Bow 5% Sling 60% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 25% Medium Shield 15% Small Shield 25% Spirit Magic: Lantern (1pts) Shimmer (1pts) Detect Magic (1pts) Spirit Binding (1pts) Detect (Substance) (1pts) Rune Spells: Discorporation (1pts) Melee Attacks: Heavy Mace 35% 1D8+2+1D6 SR 8 10/10 HP Small Shield 25% 1D3+1D6 SR 8 8/8 HP Ranged Attacks: Sling 60% 1D8 SR 4 80/80 HP Rng 80 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Cultural Weapons Herd animals worth 120 L Staff Herding animal
** NPC ** Runes: Beast Fertility Earth Homeland: Dark Troll Adventurer, Occupation: Herder, Initiate of Cult: Grandfather Baboon STR: 17, CON: 13, SIZ: 21, DEX: 7, INT: 12, POW: 14, CHA: 8, Derived Stats: Damage Bonus: +1D6, Hit Points: 16, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Reputation 5%, Loyalty (Tribe) 60%, Loyalty (Shaman) 60%, Cults: Grandfather Baboon - Initiate - Rune Points: 1 Runes: Air 40%, Earth 60%, Darkness 30%, Beast 75%, Fertility 75%, Skills: Spirit Combat 65%, Sling 60%, Peaceful Cut 50%, Scan 45%, Herd 45%, Listen 35%, Darksense Search 35%, 1H Mace 35%, Climb 30%, Homeland Lore (Local) 30%, Speak (Spiritspeech) 30%, Grapple 25%, Small Shield 25%, Search 25% Spirit Magic: Lantern (1pts), Shimmer (1pts), Detect Magic (1pts), Spirit Binding (1pts), Detect (Substance) (1pts) Rune Spells: Discorporation (1pts) Attacks: Heavy Mace 35% 1D8+2+1D6 SR 8 10/10 HP Small Shield 25% 1D3+1D6 SR 8 8/8 HP Sling 60% 1D8 SR 4 80/80 HP Rng 80 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Cultural Weapons, Herd animals worth 120 L, Staff, Herding animal,