Egeria

Fire/Sky Truth Movement

Light Infantry of Sartar, Initiate of Humakt

Colymar Clan | Narri Tribe Thumbnail

Created at 2024/11/10 by attilla jc


Description


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Characteristics
Strength 14 70%
Constitution 14 70%
Size 11 55%
Dexterity 15 75%
Intelligence 12 60%
Power 11 55%
Charisma 15 75%
Attributes
Rune Points (Humakt) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 14
Healing Rate 3
Magic Points 11
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 70%
Darkness Darkness 15%
Earth Earth 20%
Fire/Sky Fire/Sky 75%
Moon Moon 20%
Water Water 40%
Movement Movement 75%
Truth Truth 75%
Rune Spells
Shield Magic 1
Sword Trance Death 1
Turn Undead Death 1
Movement
Ground 8
Passions & Reputation
Honor 70%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Protection 5
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Swim (15) 45%
Communication (+5%)
Charm (15) 30%
Dance (10) 20%
Intimidate (15) 35%
Sing (10) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+5%)

Knowledge (+0%)
Battle (10) 40%
Cult Lore (Humakt) (0) 30%
Farm (10) 30%
First Aid (10) 25%
Herd (5) 15%
Survival (15) 25%

Magic (+0%)
Meditate (0) 15%
Spirit Combat (20) 35%
Worship (Humakt) (0) 40%
Perception (+0%)
Listen (25) 60%
Scan (25) 45%
Ranged (+5%)
Composite Bow (5) 55%
Javelin (10) 60%

Melee (+5%)
1H Spear (5) 45%
Battle Axe (10) 25%
Broadsword (10) 75%
Dagger (15) 30%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 60%
Stealth (+5%)
Hide (10) 25%
Move Quietly (10) 35%

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (30) 35%
Drive (Chariot) (5) 10%
Jump (45) 50%
Ride (Horse) (5) 10%
Ride (Horse) (5) 10%
Swim (15) 45%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 30%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 35%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+0%)
Animal Lore (5) 5%
Battle (10) 40%
Celestial Lore (5) 5%
Cult Lore (Humakt) (0) 30%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 30%
First Aid (10) 25%
Game (15) 15%
Herd (5) 15%
Homeland Lore (Local) (30) 30%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 5%
Survival (15) 25%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+0%)
Meditate (0) 15%
Prepare Corpse (10) 10%
Spirit Combat (20) 35%
Worship (Humakt) (0) 40%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 60%
Scan (25) 45%
Search (25) 25%
Track (5) 5%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 55%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 60%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 45%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 25%
Broadsword (10) 75%
Dagger (15) 30%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 60%
Small Shield (15) 20%
Stealth (+5%)
Hide (10) 25%
Move Quietly (10) 35%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Javelin 45% 1D6+1D4 6
/8
Broadsword 75% 1D8+1+1D4 6
/12
Medium Shield 60% 1D4+1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 55% 1D8+1 2 100m
Thrown Javelin 60% 1D10+1D2 2 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 5 /5
16-18 L Arm 3 4 /4
13-15 R Arm 3 4 /4
12 Chest 3 6 /6
9-11 Abdomen 3 5 /5
5-8 L Leg 3 5 /5
1-4 R Leg 3 5 /5
Equipment
Equipment
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Composite helm (3 pts)
Weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2xD100 L