Jean-Marc Quapple

Death Air Movement

Military Officer of Durulz (Ducks), Initiate of Goshawk War Society

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Created at 2024/11/09 by AWDoBaun


Description


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Characteristics
Strength 13 65%
Constitution 11 55%
Size 5 25%
Dexterity 18 90%
Intelligence 18 90%
Power 16 80%
Charisma 12 60%
Attributes
Rune Points (Goshawk War Society) 3
Damage Bonus 0
DEX Strike Rank 1
Hit Points 10
Healing Rate 2
Magic Points 16
Spirit Damage 1D6+1
SIZ Strike Rank 3
Runes
Air Air 90%
Earth Earth 40%
Fire/Sky Fire/Sky 20%
Death Death 100%
Movement Movement 75%
Rune Spells
Heal Wound Magic 1
Warding Magic 1
Movement
Ground 5
Water 8
Passions & Reputation
Hate 60%
Honor 80%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Strength 0
Details
Standard of Living Free
Income 120 L
Ransom 700 L

Skills [Gameplay] [Main]

Agility (+10%)
Boat (25) 40%
Ride (Horse) (5) 25%
Communication (+5%)
Dance (10) 20%
Intimidate (15) 30%
Intrigue (5) 30%
Orate (10) 35%
Sing (10) 25%
Manipulation (+20%)

Knowledge (+10%)
Battle (10) 50%
Cult Lore (Goshawk War Society) (0) 25%
Farm (10) 40%
First Aid (10) 40%
Herd (5) 25%
Homeland Lore (Local) (30) 50%
Read/Write (Own Language) (0) 20%

Magic (+5%)
Meditate (0) 40%
Spirit Combat (20) 50%
Worship (Goshawk War Society) (0) 25%
Perception (+10%)
Scan (25) 55%
Ranged (+20%)
Composite Bow (5) 90%
Crossbows (25) 75%
Javelin (10) 40%
Self Bow (5) 40%
Throwing Dagger (10) 40%

Melee (+20%)
1H Spear (5) 35%
Battle Axe (10) 40%
Broadsword (10) 65%
Dagger (15) 45%
Fist (25) 80%
Grapple (25) 55%
Kick (15) 45%
Quarterstaff (15) 90%
Whip (5) 80%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 50%
Small Shield (15) 65%
Stealth (+25%)

Agility (+10%)
Boat (25) 40%
Climb (40) 50%
Dodge (36) 46%
Drive (Chariot) (5) 15%
Jump (54) 64%
Ride (Horse) (5) 25%
Swim (80) 90%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (25) 30%
Intimidate (15) 30%
Intrigue (5) 30%
Orate (10) 35%
Sing (10) 25%
Speak (Heortling) (0) 0%
Speak (Heortling) (50) 55%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 50%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Goshawk War Society) (0) 25%
Customs (Heortling) (0) 0%
Customs (Heortling) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 40%
First Aid (10) 40%
Game (15) 25%
Herd (5) 25%
Homeland Lore (Local) (30) 50%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Read/Write (Own Language) (0) 20%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 40%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 50%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Goshawk War Society) (0) 25%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 35%
Scan (25) 55%
Search (25) 35%
Track (5) 15%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 90%
Crossbows (25) 75%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 40%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 40%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 40%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 30%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (5) 35%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 40%
Broadsword (10) 65%
Dagger (15) 45%
Fist (25) 80%
Grapple (25) 55%
Greatsword (5) 25%
Kick (15) 45%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 90%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 80%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 50%
Small Shield (15) 65%
Stealth (+25%)
Hide (10) 35%
Move Quietly (10) 35%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Fist 80% 1D3 8
/0
Kick 45% 1D6 8
/0
Quarterstaff 90% 1D8 4
/8
Small Shield 65% 1D3 7
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 90% 1D8+1 1 100m
Light Crossbow 75% 2D4+2 1 100m
Staff Sling 30% 1D10 1 100m
Thrown Dagger 40% 1D4 1 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 4 /4
16-18 L Arm 5 3 /3
13-15 R Arm 5 3 /3
12 Chest 5 5 /5
9-11 Abdomen 5 4 /4
5-8 L Leg 5 4 /4
1-4 R Leg 5 4 /4
Equipment
Equipment
Armor: as unit
Weapory: as unit
In fact, pretty much everything as unit, I guess.