Darlinda Sorro

Death Fire/Sky Truth

Light Infantry of Longhome, Initiate of Babeester Gor

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Created at 2024/10/15 by Nick Diamon


Description


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Characteristics
Strength 15 75%
Constitution 14 70%
Size 13 65%
Dexterity 13 65%
Intelligence 19 95%
Power 13 65%
Charisma 10 50%
Attributes
Rune Points (Babeester Gor) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 15
Healing Rate 3
Magic Points 13
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Earth Earth 50%
Fire/Sky Fire/Sky 80%
Water Water 20%
Death Death 100%
Truth Truth 75%
Rune Spells
Berserker Death Beast 2
Shield Magic 1
Summon Earth Elemental Earth 1
Movement
Ground 8
Passions & Reputation
Devotion (Babeester Gor) 70%
Fear (Chaos) 65%
Hate (Alandar) 60%
Honor 60%
Honor (Combat) 77%
Love (Family) 60%
Loyalty (Long Home) 60%
Loyalty (The Tribe) 80%
Reputation 22%
Spirit Magic
Detect Enemies 0
Strength 0
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Communication (+5%)
Intimidate (15) 55%
Speak (Earthtongue) (0) 15%
Speak (0) 47%
Manipulation (+15%)

Knowledge (+10%)
Battle (10) 60%
Cult Lore (Babeester Gor) (0) 35%
First Aid (10) 45%
Survival (15) 70%

Magic (+5%)
Meditate (0) 25%
Worship (Babeester Gor) (0) 45%
Perception (+10%)
Listen (25) 70%
Scan (25) 45%
Ranged (+15%)

Melee (+15%)
1H Axe (10) 40%
2H Axe (20) 55%
Dagger (15) 55%
Kopis (10) 118%
Shortsword (10) 60%
Shield (+15%)
Medium Shield (15) 109%
Stealth (+10%)
Hide (10) 55%
Move Quietly (10) 30%

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (26) 31%
Drive (Chariot) (5) 10%
Jump (39) 44%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 15%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 55%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 15%
Speak (Heortling) (0) 0%
Speak (Earthtongue) (0) 15%
Speak (0) 47%
Speak (Own Language: Tarshite) (50) 55%
Speak (Tradetalk) (15) 20%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 60%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Babeester Gor) (0) 35%
Customs (Heortling) (0) 0%
Customs (Long Home) (45) 55%
Customs (Tarshite) (15) 25%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (25) 35%
First Aid (10) 45%
Game (15) 25%
Herd (15) 25%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 70%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 25%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (10) 15%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Babeester Gor) (0) 45%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 70%
Scan (25) 45%
Search (25) 35%
Track (5) 15%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (15) 30%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (15) 30%
Sling (20) 35%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 40%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (10) 25%
2H Axe (20) 55%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 25%
Broadsword (15) 30%
Dagger (15) 55%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 118%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 60%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 30%
Medium Shield (15) 109%
Small Shield (15) 30%
Stealth (+10%)
Hide (10) 55%
Move Quietly (10) 30%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 55% 1D4+2+1D4 8
/6
Kopis 118% 1D8+1+1D4 6
/12
Medium Shield 109% 1D4+1D4 7
/12
Shortsword 60% 1D6+1+1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 40% 2D4+2 2 100m
Thrown Dagger 25% 1D4+1D2 2 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 5 /5
16-18 L Arm 3 4 /4
13-15 R Arm 3 4 /4
12 Chest 3 6 /6
9-11 Abdomen 3 5 /5
5-8 L Leg 3 5 /5
1-4 R Leg 3 5 /5
Equipment
Equipment
History: 600 Lunars
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Composite helm (3 pts)
Weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2xD100 L