Orl bis roder

Air Movement

Herder of Prax: Bison Riders, Initiate of Orlanth Adventurous

Cow Shivers Clan Clan | Mmmm Tribe Thumbnail

Created at 2024/10/11 by tinytimidfluffybunny


Description

One man and his bison vs a cruel and evil world this is their story….


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Characteristics
Strength 17 85%
Constitution 14 70%
Size 19 95%
Dexterity 11 55%
Intelligence 15 75%
Power 9 45%
Charisma 14 70%
Attributes
Rune Points (Orlanth Adventurous) 3
Damage Bonus +1D6
DEX Strike Rank 3
Hit Points 16
Healing Rate 3
Magic Points 9
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 80%
Earth Earth 50%
Fire/Sky Fire/Sky 40%
Movement Movement 75%
Rune Spells
Lightning Air 1
Mist Cloud Air 1
Shield Magic 1
Movement
Ground 8
Passions & Reputation
Devotion (Orlanth) 70%
Hate (Chaos) 70%
Honor (Own) 59%
Love (Bison Steed) 60%
Love (Family) 70%
Loyalty (Family) 60%
Loyalty (Tribe) 60%
Reputation 7%
Spirit Magic
Bladesharp 1
Disruption 1
Farsee 1
Heal 1
Mobility 1
Details
Standard of Living Poor
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+0%)
Jump (33) 43%
Ride (Bison) (5) 65%
Communication (+5%)
Orate (10) 45%
Sing (10) 25%
Speak (Stormspeech) (0) 25%
Speak (Tradetalk) (0) 40%
Manipulation (+10%)

Knowledge (+5%)
Animal Lore (5) 20%
First Aid (10) 50%
Herd (5) 70%
Peaceful Cut (10) 60%
Survival (15) 40%

Magic (+0%)
Meditate (0) 15%
Spirit Combat (20) 50%
Perception (+5%)
Scan (25) 65%
Track (5) 20%
Ranged (+10%)
Javelin (10) 60%

Melee (+10%)
1H Spear (5) 45%
Broadsword (10) 30%
Dagger (15) 35%
Lance (5) 30%
Shield (+10%)
Medium Shield (15) 45%
Stealth (-5%)

Agility (+0%)
Boat (5) 5%
Climb (40) 40%
Dodge (22) 22%
Drive (Chariot) (5) 5%
Jump (33) 43%
Ride (Horse) (5) 5%
Ride (Bison) (5) 65%
Swim (15) 15%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 15%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 45%
Sing (10) 25%
Speak (Praxian) (50) 55%
Speak (Stormspeech) (0) 25%
Speak (Tradetalk) (0) 40%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Animal Lore (5) 20%
Battle (10) 15%
Celestial Lore (5) 10%
Customs (Bison Tribe) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 50%
Game (15) 20%
Herd (5) 70%
Homeland Lore (Local) (30) 35%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 60%
Plant Lore (5) 10%
Survival (15) 40%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 15%
Prepare Corpse (10) 10%
Spirit Combat (20) 50%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 65%
Search (25) 30%
Track (5) 20%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 60%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 45%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 20%
Broadsword (10) 30%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 30%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 25%
Medium Shield (15) 45%
Small Shield (15) 25%
Stealth (-5%)
Hide (10) 5%
Move Quietly (10) 5%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Short Spear 45% 1D6+1+1D6 6
/10
Broadsword 30% 1D8+1+1D6 6
/12
Dagger 35% 1D4+2+1D6 8
/6
Medium Shield 45% 1D4+1D6 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 60% 1D10+1D3 3 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 6 /6
16-18 L Arm 3 5 /5
13-15 R Arm 3 5 /5
12 Chest 4 7 /7
9-11 Abdomen 4 6 /6
5-8 L Leg 3 6 /6
1-4 R Leg 3 6 /6
Equipment
Equipment
History: 15 Lunars
Cultural Weapons
Herd animals worth 120 L
Staff
Herding animal