Harala

Moon Truth Death

Hunter of Lunar Tarsh, Initiate of Seven Mothers

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Created at 2024/09/29 by TremendousT


Description

Harala is Quixotic and Patient. She is a Heroic adventurer. (She/Her)


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Characteristics
Strength 9 45%
Constitution 9 45%
Size 13 65%
Dexterity 15 75%
Intelligence 15 75%
Power 11 55%
Charisma 15 75%
Attributes
Rune Points (Seven Mothers) 3
Damage Bonus 0
DEX Strike Rank 2
Hit Points 10
Healing Rate 2
Magic Points 11
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Earth Earth 40%
Fire/Sky Fire/Sky 60%
Moon Moon 90%
Death Death 85%
Truth Truth 85%
Rune Spells
Dismiss Air Elemental Air 1
Summon Earth Elemental Earth 1
Summon Water Elemental Water 1
Movement
Ground 8
Passions & Reputation
Love (Family) 70%
Loyalty (Clan) 60%
Loyalty (Red Emperor) 60%
Loyalty (Shaker Temple) 60%
Reputation 11%
Spirit Magic
Bludgeon 1
Detect Life 1
Disruption 1
Glamour 2
Ironhand 1
Light 1
Protection 2
Details
Standard of Living Poor
Income 40 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+5%)
Climb (40) 70%
Jump (45) 75%
Ride (Horse) (5) 35%
Communication (+5%)
Dance (10) 20%
Intrigue (5) 15%
Sing (10) 25%
Speak (New Pelorian) (50) 90%
Speak (Tarshite) (0) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+10%)
Conceal (5) 25%

Knowledge (+5%)
Animal Lore (5) 40%
Celestial Lore (5) 15%
Cult Lore (Seven Mothers) (0) 20%
Farm (10) 40%
Read/Write (New Pelorian) (0) 20%

Magic (+0%)
Meditate (0) 25%
Spirit Combat (20) 35%
Worship (Seven Mothers) (0) 20%
Perception (+5%)
Listen (25) 40%
Scan (25) 40%
Track (5) 40%
Ranged (+10%)
Axe, Throwing (10) 75%
Composite Bow (5) 25%
Javelin (10) 30%

Melee (+10%)
2H Spear (15) 40%
Dagger (15) 35%
Kopis (10) 30%
Shield (+10%)
Large Shield (15) 40%
Medium Shield (15) 35%
Stealth (+5%)
Hide (10) 25%

Agility (+5%)
Boat (5) 10%
Climb (40) 70%
Dodge (30) 35%
Drive (Chariot) (5) 10%
Jump (45) 75%
Ride (Horse) (5) 35%
Swim (15) 20%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 15%
Orate (10) 15%
Sing (10) 25%
Speak (Heortling) (0) 0%
Speak (New Pelorian) (50) 90%
Speak (Tarshite) (0) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+10%)
Conceal (5) 25%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 40%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Seven Mothers) (0) 20%
Customs (Heortling) (0) 0%
Customs (Lunar Provincial) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 40%
First Aid (10) 15%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (New Pelorian) (0) 20%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 25%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Seven Mothers) (0) 20%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 40%
Scan (25) 40%
Search (25) 30%
Track (5) 40%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 75%
Composite Bow (5) 25%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 15%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 40%
Battle Axe (10) 20%
Broadsword (10) 20%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 30%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 40%
Medium Shield (15) 35%
Small Shield (15) 25%
Stealth (+5%)
Hide (10) 25%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Large Shield 40% 1D6 7
/16
Long Spear 40% 1D10+1 4
/10
Ranged Attacks
Attack Skill Damage SR Range Special
Axe, Throwing 75% 2 0m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 4 /4
16-18 L Arm 2 3 /3
13-15 R Arm 2 3 /3
12 Chest 2 5 /5
9-11 Abdomen 2 4 /4
5-8 L Leg 2 4 /4
1-4 R Leg 2 4 /4
Equipment
Equipment
Cultural Weapons
Hunting animal
Snares
Furs worth 120 L