Hender

Moon Beast Death

Assistant Shaman of Lunar Tarsh, Initiate of Seven Mothers

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Created at 2024/09/29 by TremendousT


Description

Hender is Compliant and Indolent. He is a Heroic adventurer. (He/Him)


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Characteristics
Strength 16 80%
Constitution 16 80%
Size 15 75%
Dexterity 15 75%
Intelligence 16 80%
Power 17 85%
Charisma 9 45%
Attributes
Rune Points (Seven Mothers) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 18
Healing Rate 3
Magic Points 17
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Darkness Darkness 60%
Earth Earth 40%
Moon Moon 90%
Beast Beast 85%
Death Death 85%
Rune Spells
Dismiss Earth Elemental Earth 1
Reflection Illusion Moon 1
Summon Earth Elemental Earth 1
Movement
Ground 8
Passions & Reputation
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Red Emperor) 60%
Loyalty (Shaker Temple) 60%
Loyalty (Shaman) 60%
Reputation 17%
Spirit Magic
Countermagic 2
Detect (Substance) 1
Dispel Magic 2
Repair 10
Details
Standard of Living Poor
Income 20 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+10%)
Dodge (30) 65%
Communication (+5%)
Dance (10) 20%
Intrigue (5) 15%
Sing (10) 80%
Speak (New Pelorian) (50) 75%
Speak (Spiritspeech) (0) 25%
Speak (Tarshite) (0) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+15%)

Knowledge (+10%)
Celestial Lore (5) 20%
Cult Lore (Seven Mothers) (0) 25%
Farm (10) 45%
First Aid (10) 35%
Lore (Animal) (0) 25%
Lore (Plant) (0) 30%
Read/Write (New Pelorian) (0) 40%

Magic (+10%)
Meditate (0) 35%
Spirit Combat (20) 75%
Spirit Dance (0) 20%
Spirit Lore (0) 30%
Spirit Travel (0) 30%
Worship (Seven Mothers) (0) 30%
Perception (+10%)
Ranged (+15%)
Composite Bow (5) 30%
Javelin (10) 35%
Self Bow (5) 45%
Thrown Axe (10) 50%

Melee (+15%)
2H Spear (15) 45%
Dagger (15) 50%
Kopis (10) 35%
Shield (+15%)
Large Shield (15) 45%
Medium Shield (15) 40%
Stealth (+0%)

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (30) 65%
Drive (Chariot) (5) 15%
Jump (45) 55%
Ride (Horse) (5) 15%
Swim (15) 25%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 15%
Orate (10) 15%
Sing (10) 80%
Speak (Heortling) (0) 0%
Speak (New Pelorian) (50) 75%
Speak (Spiritspeech) (0) 25%
Speak (Tarshite) (0) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 20%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Seven Mothers) (0) 25%
Customs (Heortling) (0) 0%
Customs (Lunar Provincial) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 45%
First Aid (10) 35%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Animal) (0) 25%
Lore (Local) (0) 0%
Lore (Plant) (0) 30%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (New Pelorian) (0) 40%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+10%)
Meditate (0) 35%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 75%
Spirit Dance (0) 20%
Spirit Lore (0) 30%
Spirit Travel (0) 30%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Seven Mothers) (0) 30%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 35%
Scan (25) 35%
Search (25) 35%
Track (5) 15%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 30%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 45%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 50%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 20%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 45%
Battle Axe (10) 25%
Broadsword (10) 25%
Dagger (15) 50%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 35%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 45%
Medium Shield (15) 40%
Small Shield (15) 30%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Large Shield 45% 1D6+1D4 6
/16
Long Spear 45% 1D10+1+1D4 3
/10
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 40% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 6 /6
16-18 L Arm 2 5 /5
13-15 R Arm 2 5 /5
12 Chest 2 7 /7
9-11 Abdomen 2 6 /6
5-8 L Leg 2 6 /6
1-4 R Leg 2 6 /6
Equipment
Equipment
Local herbs & powders
Several small statuettes
Crafted goods worth 25 L
5 L in coin
Loincloth and robe
Appropriate cultural weapons