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Hender
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--- Hender --- Runes: Moon Beast Death Type: Player Character Homeland: Lunar Tarsh Occupation: Assistant Shaman Initiate of Cult: Seven Mothers Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Hender is Compliant and Indolent. He is a Heroic adventurer. (He/Him) Stats: Strength: 16 (80%) Constitution: 16 (80%) Size: 15 (75%) Dexterity: 15 (75%) Intelligence: 16 (80%) Power: 17 (85%) Charisma: 9 (45%) Derived Stats: Magic Points: 17 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 18 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Shaman) 60% Loyalty (Red Emperor) 60% Loyalty (Shaker Temple) 60% Reputation 17% Love (Family) 60% **Cults: Seven Mothers - Initiate - Rune Points: 3 Elemental Runes: Darkness 60% Moon 90% Earth 40% Power Runes: Death 85% Beast 85% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 65% Drive (Chariot) 15% Jump 55% Ride (Horse) 15% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 15% Orate 15% Sing 80% Speak (Heortling) 0% Speak (New Pelorian) 75% Speak (Spiritspeech) 25% Speak (Tarshite) 25% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 20% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 25% Customs (Heortling) 0% Customs (Lunar Provincial) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 45% First Aid 35% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Animal) 25% Lore (Local) 0% Lore (Plant) 30% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (New Pelorian) 40% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 35% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 75% Spirit Dance 20% Spirit Lore 30% Spirit Travel 30% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 30% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 35% Search 35% Track 15% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 20% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 45% Battle Axe 25% Broadsword 25% Dagger 50% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 35% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 30% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 45% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 50% **Shield (+15%)** Large Shield 45% Medium Shield 40% Small Shield 30% Spirit Magic: Repair (10pts) Countermagic (2pts) Dispel Magic (2pts) Detect (Substance) (1pts) Rune Spells: Reflection (1pts) Summon Earth Elemental (1pts) Dismiss Earth Elemental (1pts) Melee Attacks: Long Spear 45% 1D10+1+1D4 SR 3 10/10 HP Large Shield 45% 1D6+1D4 SR 6 16/16 HP Ranged Attacks: Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 2 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** Hender ** Runes: Moon Beast Death Homeland: Lunar Tarsh, Occupation: Assistant Shaman, Initiate of Cult: Seven Mothers STR: 16, CON: 16, SIZ: 15, DEX: 15, INT: 16, POW: 17, CHA: 9, Derived Stats: Magic Points: 17, Damage Bonus: +1D4, Hit Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Reputation 17%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Shaman) 60%, Loyalty (Red Emperor) 60%, Loyalty (Shaker Temple) 60%, Cults: Seven Mothers - Initiate - Rune Points: 3 Runes: Moon 90%, Earth 40%, Darkness 60%, Death 85%, Beast 85%, Skills: Sing 80%, Spirit Combat 75%, Speak (New Pelorian) 75%, Dodge 65%, Jump 55%, Climb 50%, Thrown Axe 50%, Dagger 50%, Large Shield 45%, Farm 45%, 2H Spear 45%, Self Bow 45%, Read/Write (New Pelorian) 40%, Fist 40% Spirit Magic: Repair (10pts), Countermagic (2pts), Dispel Magic (2pts), Detect (Substance) (1pts) Rune Spells: Reflection (1pts), Summon Earth Elemental (1pts), Dismiss Earth Elemental (1pts) Attacks: Long Spear 45% 1D10+1+1D4 SR 3 10/10 HP Large Shield 45% 1D6+1D4 SR 6 16/16 HP Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 2 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,