Yanr Jarnr Ice-Heart

Moon Death Disorder

Troll Hunter/Gatherer of Lunar Tarsh, Initiate of Seven Mothers

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Created at 2024/09/29 by TremendousT


Description

Yanr Jarnr Ice-Heart is Sharp-Witted and Uncaring. She is a Heroic adventurer. (She/Her)


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Characteristics
Strength 10 50%
Constitution 19 95%
Size 13 65%
Dexterity 10 50%
Intelligence 11 55%
Power 11 55%
Charisma 10 50%
Attributes
Rune Points (Seven Mothers) 3
Damage Bonus 0
DEX Strike Rank 3
Hit Points 20
Healing Rate 0
Magic Points 11
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Darkness Darkness 40%
Earth Earth 60%
Moon Moon 90%
Death Death 85%
Disorder Disorder 85%
Rune Spells
Summon Darkness Elemental Darkness 1
Summon Moon Elemental Moon 1
Summon Water Elemental Water 1
Movement
Ground 8
Passions & Reputation
Hate (Aldryami) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Red Emperor) 60%
Loyalty (Shaker Temple) 60%
Reputation 16%
Spirit Magic
Bladesharp 4
Disruption 1
Protection 4
Spell Matrix Enchantment 1
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+0%)
Communication (+0%)
Dance (10) 15%
Intrigue (5) 10%
Sing (10) 20%
Speak (New Pelorian) (50) 90%
Speak (Tarshite) (0) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+0%)

Knowledge (+0%)
Celestial Lore (5) 10%
Cult Lore (Seven Mothers) (0) 40%
Farm (10) 60%
Read/Write (New Pelorian) (0) 30%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 35%
Worship (Seven Mothers) (0) 20%
Perception (+0%)
Darksense Scan (0) 20%
Darksense Search (0) 10%
Track (5) 45%
Ranged (+0%)
Javelin (10) 20%
Sling (5) 35%

Melee (+0%)
2H Spear (15) 30%
Dagger (15) 25%
Kopis (10) 30%
Shield (+0%)
Large Shield (15) 30%
Medium Shield (15) 25%
Small Shield (15) 40%
Stealth (-5%)
Hide (10) 15%
Move Quietly (10) 60%

Agility (+0%)
Boat (5) 5%
Climb (40) 40%
Dodge (20) 20%
Drive (Chariot) (5) 5%
Jump (30) 30%
Ride (Horse) (5) 5%
Swim (15) 15%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 15%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 10%
Orate (10) 10%
Sing (10) 20%
Speak (Heortling) (0) 0%
Speak (New Pelorian) (50) 90%
Speak (Tarshite) (0) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+0%)
Conceal (5) 5%
Craft (Arms) (10) 10%
Devise (5) 5%
Play Instrument (5) 5%
Sleight (10) 10%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 5%
Battle (10) 10%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Seven Mothers) (0) 40%
Customs (Heortling) (0) 0%
Customs (Lunar Provincial) (25) 25%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 60%
First Aid (10) 10%
Game (15) 15%
Herd (5) 5%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 5%
Read/Write (New Pelorian) (0) 30%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 15%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Seven Mothers) (0) 20%
Perception (+0%)
Darksense Scan (0) 20%
Darksense Search (0) 10%
Insight (Species) (20) 20%
Listen (25) 25%
Scan (25) 25%
Search (25) 25%
Track (5) 45%
Ranged (+0%)
Arbalest (10) 10%
Axe, Throwing (10) 10%
Composite Bow (5) 5%
Crossbows (25) 25%
Dagger, Throwing (5) 5%
Elf Bow (5) 5%
Javelin (10) 20%
Pole Lasso (5) 5%
Rock (15) 15%
Self Bow (5) 5%
Sling (5) 35%
Staff Sling (10) 10%
Throwing Dagger (10) 10%
Thrown Axe (10) 10%

Melee (+0%)
1H Axe (10) 10%
1H Hammer (10) 10%
1H Mace (15) 15%
1H Spear (5) 5%
2H Axe (5) 5%
2H Hammer (5) 5%
2H Mace (10) 10%
2H Spear (15) 30%
Battle Axe (10) 10%
Broadsword (10) 10%
Dagger (15) 25%
Fist (25) 25%
Grapple (25) 25%
Greatsword (5) 5%
Kick (15) 15%
Kopis (10) 30%
Lance (5) 5%
Pike (15) 15%
Quarterstaff (15) 15%
Rapier (5) 5%
Shortsword (10) 10%
Whip (5) 5%
Shield (+0%)
Large Shield (15) 30%
Medium Shield (15) 25%
Small Shield (15) 40%
Stealth (-5%)
Hide (10) 15%
Move Quietly (10) 60%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Large Shield 30% 1D6 8
/16
Long Spear 30% 1D10+1 5
/10
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 35% 1D8 3 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 7 /7
16-18 L Arm 2 6 /6
13-15 R Arm 2 6 /6
12 Chest 2 8 /8
9-11 Abdomen 2 7 /7
5-8 L Leg 2 7 /7
1-4 R Leg 2 7 /7
Equipment
Equipment
Heavy Mace
Sling
Snares for prey
Large Shield or Maul
Cuirboilli greaves, vambraces, and hauberk
INT×100 bolgs