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Yanr Jarnr Ice-Heart
Full Character
Stat Block
--- Yanr Jarnr Ice-Heart --- Runes: Moon Death Disorder Type: Player Character Homeland: Lunar Tarsh Occupation: Troll Hunter/Gatherer Initiate of Cult: Seven Mothers Standard of Living: Free Income: 60 L Ransom: 500 L Description: Yanr Jarnr Ice-Heart is Sharp-Witted and Uncaring. She is a Heroic adventurer. (She/Her) Stats: Strength: 10 (50%) Constitution: 19 (95%) Size: 13 (65%) Dexterity: 10 (50%) Intelligence: 11 (55%) Power: 11 (55%) Charisma: 10 (50%) Derived Stats: Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 20 Healing Rate: 0 Movement: Ground: 8 Passions & Reputations: Loyalty (Shaker Temple) 60% Reputation 16% Love (Family) 60% Loyalty (Clan) 60% Hate (Aldryami) 60% Loyalty (Red Emperor) 60% **Cults: Seven Mothers - Initiate - Rune Points: 3 Elemental Runes: Moon 90% Earth 60% Darkness 40% Power Runes: Death 85% Disorder 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 20% Drive (Chariot) 5% Jump 30% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 10% Orate 10% Sing 20% Speak (Heortling) 0% Speak (New Pelorian) 90% Speak (Tarshite) 20% Speak (Tradetalk) 10% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 40% Customs (Heortling) 0% Customs (Lunar Provincial) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 60% First Aid 10% Game 15% Herd 5% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (New Pelorian) 30% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 20% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Darksense Scan 20% Darksense Search 10% Insight (Species) 20% Listen 25% Scan 25% Search 25% Track 45% **Stealth (-5%)** Hide 15% Move Quietly 60% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 5% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 30% Battle Axe 10% Broadsword 10% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 30% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 20% Pole Lasso 5% Rock 15% Self Bow 5% Sling 35% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 30% Medium Shield 25% Small Shield 40% Spirit Magic: Disruption (1pts) Protection (4pts) Spell Matrix Enchantment (1pts) Bladesharp (4pts) Rune Spells: Summon Moon Elemental (1pts) Summon Water Elemental (1pts) Summon Darkness Elemental (1pts) Melee Attacks: Long Spear 30% 1D10+1 SR 5 10/10 HP Large Shield 30% 1D6 SR 8 16/16 HP Ranged Attacks: Sling 35% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 7/7 HP (16-18) - L Arm Armor: 2 6/6 HP (13-15) - R Arm Armor: 2 6/6 HP (12) - Chest Armor: 2 8/8 HP (9-11) - Abdomen Armor: 2 7/7 HP (5-8) - L Leg Armor: 2 7/7 HP (1-4) - R Leg Armor: 2 7/7 HP Equipment: Heavy Mace Sling Snares for prey Large Shield or Maul Cuirboilli greaves, vambraces, and hauberk INT×100 bolgs
** Yanr Jarnr Ice-Heart ** Runes: Moon Death Disorder Homeland: Lunar Tarsh, Occupation: Troll Hunter/Gatherer, Initiate of Cult: Seven Mothers STR: 10, CON: 19, SIZ: 13, DEX: 10, INT: 11, POW: 11, CHA: 10, Derived Stats: Damage Bonus: 0, Hit Points: 20, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 Passions: Reputation 16%, Love (Family) 60%, Loyalty (Clan) 60%, Hate (Aldryami) 60%, Loyalty (Red Emperor) 60%, Loyalty (Shaker Temple) 60%, Cults: Seven Mothers - Initiate - Rune Points: 3 Runes: Moon 90%, Earth 60%, Darkness 40%, Death 85%, Disorder 85%, Skills: Speak (New Pelorian) 90%, Farm 60%, Move Quietly 60%, Track 45%, Climb 40%, Small Shield 40%, Cult Lore (Seven Mothers) 40%, Sling 35%, Spirit Combat 35%, Homeland Lore (Local) 30%, Kopis 30%, 2H Spear 30%, Jump 30%, Large Shield 30% Spirit Magic: Spell Matrix Enchantment (1pts), Bladesharp (4pts), Disruption (1pts), Protection (4pts) Rune Spells: Summon Moon Elemental (1pts), Summon Water Elemental (1pts), Summon Darkness Elemental (1pts) Attacks: Long Spear 30% 1D10+1 SR 5 10/10 HP Large Shield 30% 1D6 SR 8 16/16 HP Sling 35% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 7/7 HP (16-18) - L Arm Armor: 2 6/6 HP (13-15) - R Arm Armor: 2 6/6 HP (12) - Chest Armor: 2 8/8 HP (9-11) - Abdomen Armor: 2 7/7 HP (5-8) - L Leg Armor: 2 7/7 HP (1-4) - R Leg Armor: 2 7/7 HP Equipment: Heavy Mace, Sling, Snares for prey, Large Shield or Maul, Cuirboilli greaves, vambraces, and hauberk, INT×100 bolgs,