Madros Lightstone

Fertility Truth Fire/Sky

Heavy Infantry of Sun County (Prax), Initiate of Yelmalio

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Created at 2024/09/12 by LichwayEd


Description

Veteran Sundome Templar


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Characteristics
Strength 18 90%
Constitution 9 45%
Size 15 75%
Dexterity 16 80%
Intelligence 19 95%
Power 16 80%
Charisma 17 85%
Attributes
Rune Points (Yelmalio) 5
Damage Bonus +1D6
DEX Strike Rank 1
Hit Points 10
Healing Rate 2
Magic Points 16
Spirit Damage 1D6+3
SIZ Strike Rank 1
Runes
Earth Earth 40%
Fire/Sky Fire/Sky 80%
Water Water 20%
Fertility Fertility 95%
Harmony Harmony 60%
Man Man 75%
Truth Truth 85%
Rune Spells
Catseye Fire/Sky Beast 1
Sunbright Fire/Sky 2
Movement
Ground 8
Passions & Reputation
Devotion (Sun Dome) 80%
Fear (Disease) 70%
Hate (Chaos) 80%
Hate (Darkness Creatures) 70%
Honor 90%
Love (Immediate Family) 70%
Loyalty (Sun County) 70%
Loyalty (Temple Authority) 80%
Reputation 10%
Spirit Magic
Befuddle 2
Heal 4
Multimissile 2
Slow 1
Vigor 1
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Ride (Horse) (5) 30%
Communication (+15%)
Dance (10) 30%
Sing (10) 65%
Speak (Flamespeech) (0) 35%
Speak (New Praxian) (0) 65%
Speak (Tradetalk) (0) 25%
Manipulation (+20%)

Knowledge (+10%)
Battle (10) 50%
Celestial Lore (5) 40%
Cult Lore (Yelmalio) (0) 50%
Customs (Sun County) (0) 60%
Farm (10) 60%
First Aid (10) 85%
Homeland Lore (Sun County) (30) 75%

Magic (+10%)
Meditate (0) 30%
Spirit Combat (20) 55%
Worship (Yelmalio) (0) 30%
Perception (+10%)
Listen (25) 70%
Scan (25) 70%
Ranged (+20%)
Dagger, Throwing (5) 40%
Javelin (10) 65%

Melee (+20%)
1H Spear (5) 115%
Dagger (15) 45%
Pike (15) 95%
Shield (+20%)
Large Shield (15) 75%
Medium Shield (15) 45%
Stealth (+10%)

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (32) 42%
Drive (Chariot) (5) 15%
Jump (48) 58%
Ride (Horse) (5) 15%
Ride (Horse) (5) 30%
Swim (15) 25%
Communication (+15%)
Act (5) 20%
Art (5) 20%
Bargain (5) 20%
Charm (15) 30%
Dance (10) 30%
Disguise (5) 20%
Fast Talk (5) 20%
Intimidate (15) 30%
Intrigue (5) 20%
Orate (10) 25%
Sing (10) 65%
Speak (Heortling) (0) 0%
Speak (Flamespeech) (0) 35%
Speak (New Praxian) (0) 65%
Speak (Tradetalk) (0) 25%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 50%
Bureacracy (0) 0%
Celestial Lore (5) 40%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Yelmalio) (0) 50%
Customs (Heortling) (0) 0%
Customs (Sun County) (0) 60%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 60%
First Aid (10) 85%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 40%
Homeland Lore (Sun County) (30) 75%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+10%)
Meditate (0) 30%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 55%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Yelmalio) (0) 30%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 70%
Scan (25) 70%
Search (25) 35%
Track (5) 15%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 25%
Crossbows (25) 45%
Dagger, Throwing (5) 40%
Elf Bow (5) 25%
Javelin (10) 65%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 30%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (5) 115%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 30%
Broadsword (10) 30%
Dagger (15) 45%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 95%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 75%
Medium Shield (15) 45%
Small Shield (15) 35%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Short Spear 115% 1D6+1+1D6 4
/10
Dagger 45% 1D4+2+1D6 6
/6
Heavy Cestus 45% 1D3+2+1D6 6
/8
Large Shield 75% 1D6+1D6 5
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Dagger 40% 1D4+1D3 1 20m
Thrown Javelin 65% 1D10+1D3 1 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 4 /4
16-18 L Arm 5 3 /3
13-15 R Arm 5 3 /3
12 Chest 5 5 /5
9-11 Abdomen 5 4 /4
5-8 L Leg 5 4 /4
1-4 R Leg 5 4 /4
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coins
War booty worth 2xD100 L