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Madros Lightstone
Full Character
Stat Block
--- Madros Lightstone --- Runes: Fertility Truth Fire/Sky Type: Player Character Homeland: Sun County (Prax) Occupation: Heavy Infantry Initiate of Cult: Yelmalio Standard of Living: Free Income: 60 L Ransom: 500 L Description: Veteran Sundome Templar Stats: Strength: 18 (90%) Constitution: 9 (45%) Size: 15 (75%) Dexterity: 16 (80%) Intelligence: 19 (95%) Power: 16 (80%) Charisma: 17 (85%) Derived Stats: Hit Points: 10 Healing Rate: 2 Magic Points: 16 Spirit Damage: 1D6+3 DEX Strike Rank: 1 SIZ Strike Rank: 1 Damage Bonus: +1D6 Movement: Ground: 8 Passions & Reputations: Fear (Disease) 70% Love (Immediate Family) 70% Hate (Darkness Creatures) 70% Loyalty (Temple Authority) 80% Honor 90% Reputation 10% Hate (Chaos) 80% Devotion (Sun Dome) 80% Loyalty (Sun County) 70% **Cults: Yelmalio - Initiate - Rune Points: 5 Elemental Runes: Fire/Sky 80% Earth 40% Water 20% Power Runes: Death 5% Stasis 50% Movement 50% Fertility 95% Beast 25% Truth 85% Harmony 60% Illusion 15% Man 75% Disorder 40% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 42% Drive (Chariot) 15% Jump 58% Ride (Horse) 15% Ride (Horse) 30% Swim 25% **Communication (+15%)** Act 20% Art 20% Bargain 20% Charm 30% Dance 30% Disguise 20% Fast Talk 20% Intimidate 30% Intrigue 20% Orate 25% Sing 65% Speak (Heortling) 0% Speak (Flamespeech) 35% Speak (New Praxian) 65% Speak (Tradetalk) 25% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 50% Bureacracy 0% Celestial Lore 40% Cult Lore (Orlanth) 0% Cult Lore (Yelmalio) 50% Customs (Heortling) 0% Customs (Sun County) 60% Elder Race Lore (Elves) 15% Evaluate 20% Farm 60% First Aid 85% Game 25% Herd 15% Homeland Lore (Local) 40% Homeland Lore (Sun County) 75% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 30% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 55% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelmalio) 30% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+10%)** Insight (Species) 30% Listen 70% Scan 70% Search 35% Track 15% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 115% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 30% Broadsword 30% Dagger 45% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 95% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 45% Dagger, Throwing 40% Elf Bow 25% Javelin 65% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 75% Medium Shield 45% Small Shield 35% Spirit Magic: Heal (4pts) Slow (1pts) Vigor (1pts) Befuddle (2pts) Multimissile (2pts) Rune Spells: Catseye (1pts) Sunbright (2pts) Melee Attacks: Dagger 45% 1D4+2+1D6 SR 6 6/6 HP Heavy Cestus 45% 1D3+2+1D6 SR 6 8/8 HP Large Shield 75% 1D6+1D6 SR 5 16/16 HP 1H Short Spear 115% 1D6+1+1D6 SR 4 10/10 HP Ranged Attacks: Thrown Dagger 40% 1D4+1D3 SR 1 6/6 HP Rng 20 Thrown Javelin 65% 1D10+1D3 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Madros Lightstone ** Runes: Fertility Truth Fire/Sky Homeland: Sun County (Prax), Occupation: Heavy Infantry, Initiate of Cult: Yelmalio STR: 18, CON: 9, SIZ: 15, DEX: 16, INT: 19, POW: 16, CHA: 17, Derived Stats: Damage Bonus: +1D6, Hit Points: 10, Magic Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Love (Immediate Family) 70%, Hate (Darkness Creatures) 70%, Loyalty (Temple Authority) 80%, Fear (Disease) 70%, Reputation 10%, Hate (Chaos) 80%, Devotion (Sun Dome) 80%, Loyalty (Sun County) 70%, Honor 90%, Cults: Yelmalio - Initiate - Rune Points: 5 Runes: Earth 40%, Water 20%, Fire/Sky 80%, Beast 25%, Truth 85%, Harmony 60%, Man 75%, Disorder 40%, Illusion 15%, Death 5%, Stasis 50%, Movement 50%, Fertility 95%, Skills: 1H Spear 115%, Pike 95%, First Aid 85%, Large Shield 75%, Homeland Lore (Sun County) 75%, Scan 70%, Listen 70%, Sing 65%, Speak (New Praxian) 65%, Javelin 65%, Farm 60%, Customs (Sun County) 60%, Jump 58%, Spirit Combat 55% Spirit Magic: Slow (1pts), Vigor (1pts), Befuddle (2pts), Multimissile (2pts), Heal (4pts) Rune Spells: Catseye (1pts), Sunbright (2pts) Attacks: Dagger 45% 1D4+2+1D6 SR 6 6/6 HP Heavy Cestus 45% 1D3+2+1D6 SR 6 8/8 HP Large Shield 75% 1D6+1D6 SR 5 16/16 HP 1H Short Spear 115% 1D6+1+1D6 SR 4 10/10 HP Thrown Dagger 40% 1D4+1D3 SR 1 6/6 HP Rng 20 Thrown Javelin 65% 1D10+1D3 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,