Erissa, Daughter of Farnan

Fertility Harmony Air

Entertainer of Sartar, Initiate of Ernalda

Colymar Clan | Haraborn Tribe Thumbnail

Created at 2024/08/24 by Mr Gamer


Description


Add to my Roster Text Notes (0)
Characteristics
Strength 15 75%
Constitution 13 65%
Size 16 80%
Dexterity 16 80%
Intelligence 14 70%
Power 12 60%
Charisma 20 100%
Attributes
Rune Points (Ernalda) 3
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 14
Healing Rate 3
Magic Points 12
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 65%
Darkness Darkness 20%
Earth Earth 60%
Fertility Fertility 85%
Harmony Harmony 75%
Man Man 60%
Movement Movement 65%
Movement
Ground 8
Passions & Reputation
Devotion (Ernalda) 60%
Hate (Lunar Empire) 70%
Love (Family) 60%
Love (Person) 60%
Loyalty (Clan) 60%
Loyalty (Sartar) 60%
Loyalty (Tribe) 60%
Reputation 11%
Spirit Magic
Disruption 1
Ignite 1
Shimmer 3
Details
Standard of Living Free
Income 100 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Communication (+10%)
Dance (10) 95%
Orate (10) 30%
Sing (10) 85%
Speak (Tradetalk) (0) 20%
Manipulation (+10%)
Play Instrument (5) 45%

Knowledge (+5%)
Cult Lore (Ernalda) (0) 20%
Farm (10) 35%
Herd (5) 20%
Lore (Sartar) (0) 15%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 40%
Worship (Ernalda) (0) 25%
Perception (+5%)
Insight (Human) (20) 35%
Ranged (+10%)
Javelin (10) 30%
Sling (5) 25%

Melee (+10%)
1H Spear (5) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 35%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 40%
Stealth (+5%)

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (32) 37%
Drive (Chariot) (5) 10%
Jump (48) 53%
Ride (Horse) (5) 10%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 95%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (5) 15%
Orate (10) 30%
Sing (10) 85%
Speak (Tradetalk) (0) 20%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 45%
Sleight (10) 20%

Knowledge (+5%)
Animal Lore (5) 10%
Battle (10) 15%
Celestial Lore (5) 10%
Cult Lore (Ernalda) (0) 20%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 15%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Lore (Sartar) (0) 15%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Spirit Combat (20) 40%
Worship (Ernalda) (0) 25%
Perception (+5%)
Insight (Species) (20) 25%
Insight (Human) (20) 35%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 25%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 25%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 40%
Small Shield (15) 25%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Medium Shield 40% 1D4+1D4 5
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 25% 1D8 1 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 5 /5
16-18 L Arm 0 4 /4
13-15 R Arm 0 4 /4
12 Chest 0 6 /6
9-11 Abdomen 0 5 /5
5-8 L Leg 0 5 /5
1-4 R Leg 0 5 /5
Equipment
Equipment
Musical instrument
50 L in coin
70 L in goods
Cultural weapons
Costume if appropriate