Aslandar

Air Movement Beast

Heavy Cavalry of Prax: Pol-Joni, Initiate of Orlanth Adventurous

Amber Clan | Pol Joni Tribe Thumbnail

Created at 2024/08/07 by Lucas Brant


Description


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Characteristics
Strength 17 85%
Constitution 16 80%
Size 11 55%
Dexterity 14 70%
Intelligence 13 65%
Power 11 55%
Charisma 16 80%
Attributes
Rune Points (Orlanth Adventurous) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 16
Healing Rate 3
Magic Points 11
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 90%
Darkness Darkness 20%
Earth Earth 60%
Beast Beast 75%
Movement Movement 85%
Rune Spells
Dark Walk Darkness Movement 1
Flight Air Movement 1
Shield Magic 1
Movement
Ground 8
Passions & Reputation
Devotion (Orlanth) 60%
Hate (Chaos) 80%
Hate (Lunar Empire) 90%
Love (Family) 80%
Loyalty (Leader) 60%
Loyalty 60%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Befuddle 0
Heal 2
Mobility 0
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Dodge (28) 63%
Communication (+5%)
Orate (10) 55%
Sing (10) 35%
Speak (Stormspeech) (0) 25%
Speak (Tradetalk) (0) 25%
Manipulation (+15%)

Knowledge (+5%)
Battle (10) 65%
First Aid (10) 35%
Herd (5) 40%
Peaceful Cut (10) 30%
Survival (15) 30%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 50%
Perception (+5%)
Listen (25) 40%
Scan (25) 50%
Ranged (+15%)
Composite Bow (5) 80%

Melee (+15%)
Broadsword (10) 100%
Dagger (15) 40%
Lance (5) 55%
Shield (+15%)
Large Shield (15) 75%
Medium Shield (15) 45%
Stealth (+10%)

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (28) 63%
Drive (Chariot) (5) 15%
Jump (42) 52%
Ride (Horse) (5) 15%
Ride (Horse) (5) 15%
Swim (15) 25%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 15%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 55%
Sing (10) 35%
Speak (Praxian) (50) 55%
Speak (Stormspeech) (0) 25%
Speak (Tradetalk) (0) 25%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+5%)
Animal Lore (5) 10%
Battle (10) 65%
Celestial Lore (5) 10%
Customs (Pol-Joni) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 35%
Game (15) 20%
Herd (5) 40%
Homeland Lore (Local) (30) 35%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 30%
Plant Lore (5) 10%
Survival (15) 30%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Spirit Combat (20) 50%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 40%
Scan (25) 50%
Search (25) 30%
Track (5) 10%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 80%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 25%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 20%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 25%
Broadsword (10) 100%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 55%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 75%
Medium Shield (15) 45%
Small Shield (15) 30%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 100% 1D8+1+1D4 6
/12
Large Shield 75% 1D6+1D4 7
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 80% 1D8+1 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 6 /6
16-18 L Arm 5 5 /5
13-15 R Arm 5 5 /5
12 Chest 5 7 /7
9-11 Abdomen 5 6 /6
5-8 L Leg 5 6 /6
1-4 R Leg 5 6 /6
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Weapons
Riding animal
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coin
War booty worth 2xD100 L