Jorn Velhelm

Fertility Man Air

Heavy Infantry of Sun County (Prax), Initiate of Yelmalio

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Created at 2024/07/16 by torkamada


Description


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Characteristics
Strength 19 95%
Constitution 16 80%
Size 13 65%
Dexterity 14 70%
Intelligence 11 55%
Power 14 70%
Charisma 12 60%
Attributes
Rune Points (Yelmalio) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 17
Healing Rate 3
Magic Points 14
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 60%
Earth Earth 40%
Fire/Sky Fire/Sky 30%
Fertility Fertility 75%
Man Man 75%
Rune Spells
Catseye Fire/Sky Beast 1
Sunbright Fire/Sky 2
Movement
Ground 8
Ground 8
Passions & Reputation
Hate 70%
Hate (Darkness Creatures) 60%
Honor 80%
Loyalty (Sun County) 60%
Reputation 10%
Spirit Magic
Detect (Substance) 1
Detect Enemies 1
Heal 2
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Ride (Horse) (5) 95%
Communication (+0%)
Dance (10) 15%
Sing (10) 30%
Speak (Flamespeech) (0) 20%
Speak (New Praxian) (0) 50%
Speak (Tradetalk) (0) 10%
Manipulation (+10%)

Knowledge (+0%)
Battle (10) 40%
Celestial Lore (5) 20%
Cult Lore (Yelmalio) (0) 30%
Customs (Sun County) (0) 25%
Farm (10) 40%
First Aid (10) 55%
Homeland Lore (Sun County) (30) 55%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 40%
Worship (Yelmalio) (0) 45%
Perception (+0%)
Listen (25) 65%
Scan (25) 65%
Track (5) 35%
Ranged (+10%)
Composite Bow (5) 30%
Self Bow (5) 25%

Melee (+10%)
1H Spear (5) 130%
2H Spear (15) 125%
Pike (15) 35%
Shortsword (10) 60%
Shield (+10%)
Large Shield (15) 40%
Medium Shield (15) 135%
Stealth (+0%)

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (28) 38%
Drive (Chariot) (5) 15%
Jump (42) 52%
Ride (Horse) (5) 15%
Ride (Horse) (5) 95%
Swim (15) 25%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 15%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 30%
Speak (Heortling) (0) 0%
Speak (Flamespeech) (0) 20%
Speak (New Praxian) (0) 50%
Speak (Tradetalk) (0) 10%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 5%
Battle (10) 40%
Bureacracy (0) 0%
Celestial Lore (5) 20%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Yelmalio) (0) 30%
Customs (Heortling) (0) 0%
Customs (Sun County) (0) 25%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 40%
First Aid (10) 55%
Game (15) 15%
Herd (5) 5%
Homeland Lore (Local) (30) 30%
Homeland Lore (Sun County) (30) 55%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 15%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Yelmalio) (0) 45%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 65%
Scan (25) 65%
Search (25) 25%
Track (5) 35%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 30%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 20%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 25%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 130%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 125%
Battle Axe (10) 20%
Broadsword (10) 20%
Dagger (15) 25%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 35%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 60%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 40%
Medium Shield (15) 135%
Small Shield (15) 25%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Short Spear 130% 1D6+1+1D4 6
/10
Medium Shield 135% 1D4+1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 35% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 6 /6
16-18 L Arm 5 5 /5
13-15 R Arm 5 5 /5
12 Chest 5 7 /7
9-11 Abdomen 5 6 /6
5-8 L Leg 5 6 /6
1-4 R Leg 5 6 /6
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coins
War booty worth 2xD100 L