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Jorn Velhelm
Full Character
Stat Block
--- Jorn Velhelm --- Runes: Fertility Man Air Type: Player Character Homeland: Sun County (Prax) Occupation: Heavy Infantry Initiate of Cult: Yelmalio Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 19 (95%) Constitution: 16 (80%) Size: 13 (65%) Dexterity: 14 (70%) Intelligence: 11 (55%) Power: 14 (70%) Charisma: 12 (60%) Derived Stats: DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 17 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 Movement: Ground: 8 Ground: 8 Passions & Reputations: Hate 70% Honor 80% Reputation 10% Loyalty (Sun County) 60% Hate (Darkness Creatures) 60% **Cults: Yelmalio - Initiate - Rune Points: 3 Elemental Runes: Air 60% Earth 40% Fire/Sky 30% Power Runes: Harmony 50% Truth 50% Movement 50% Fertility 75% Stasis 50% Disorder 50% Illusion 50% Man 75% Beast 25% Death 25% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 38% Drive (Chariot) 15% Jump 52% Ride (Horse) 15% Ride (Horse) 95% Swim 25% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 30% Speak (Heortling) 0% Speak (Flamespeech) 20% Speak (New Praxian) 50% Speak (Tradetalk) 10% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 40% Bureacracy 0% Celestial Lore 20% Cult Lore (Orlanth) 0% Cult Lore (Yelmalio) 30% Customs (Heortling) 0% Customs (Sun County) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 40% First Aid 55% Game 15% Herd 5% Homeland Lore (Local) 30% Homeland Lore (Sun County) 55% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelmalio) 45% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+0%)** Insight (Species) 20% Listen 65% Scan 65% Search 25% Track 35% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 130% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 125% Battle Axe 20% Broadsword 20% Dagger 25% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 35% Quarterstaff 25% Rapier 15% Shortsword 60% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 30% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 25% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 40% Medium Shield 135% Small Shield 25% Spirit Magic: Heal (2pts) Detect Enemies (1pts) Detect (Substance) (1pts) Rune Spells: Catseye (1pts) Sunbright (2pts) Melee Attacks: Medium Shield 135% 1D4+1D4 SR 7 12/12 HP 1H Short Spear 130% 1D6+1+1D4 SR 6 10/10 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Jorn Velhelm ** Runes: Fertility Man Air Homeland: Sun County (Prax), Occupation: Heavy Infantry, Initiate of Cult: Yelmalio STR: 19, CON: 16, SIZ: 13, DEX: 14, INT: 11, POW: 14, CHA: 12, Derived Stats: Damage Bonus: +1D4, Hit Points: 17, Magic Points: 14, Movement- Ground: 8, Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Hate 70%, Honor 80%, Reputation 10%, Loyalty (Sun County) 60%, Hate (Darkness Creatures) 60%, Cults: Yelmalio - Initiate - Rune Points: 3 Runes: Air 60%, Earth 40%, Fire/Sky 30%, Illusion 50%, Man 75%, Beast 25%, Death 25%, Harmony 50%, Truth 50%, Movement 50%, Fertility 75%, Stasis 50%, Disorder 50%, Skills: Medium Shield 135%, 1H Spear 130%, 2H Spear 125%, Ride (Horse) 95%, Listen 65%, Scan 65%, Shortsword 60%, Homeland Lore (Sun County) 55%, First Aid 55%, Jump 52%, Speak (New Praxian) 50%, Climb 50%, Worship (Yelmalio) 45%, Large Shield 40% Spirit Magic: Heal (2pts), Detect Enemies (1pts), Detect (Substance) (1pts) Rune Spells: Catseye (1pts), Sunbright (2pts) Attacks: Medium Shield 135% 1D4+1D4 SR 7 12/12 HP 1H Short Spear 130% 1D6+1+1D4 SR 6 10/10 HP Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,