Ararm

Illusion Beast Earth

Troll Priestesses of Sartar, Initiate of Eurmal

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Created at 2024/06/08 by GabeMcMahan


Description

Ararm is Righteous and Caring. He is a Common adventurer. (He/Him)


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Characteristics
Strength 13 65%
Constitution 7 35%
Size 13 65%
Dexterity 6 30%
Intelligence 14 70%
Power 12 60%
Charisma 15 75%
Attributes
Rune Points (Eurmal) 1
Damage Bonus +1D4
DEX Strike Rank 4
Hit Points 8
Healing Rate 2
Magic Points 12
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 10%
Darkness Darkness 40%
Earth Earth 60%
Fire/Sky Fire/Sky 20%
Beast Beast 75%
Illusion Illusion 75%
Rune Spells
Illusory Sound Illusion 1
Movement
Ground 8
Passions & Reputation
Hate (Authority) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Disruption 1
Glamour 2
Details
Standard of Living Free
Income 0 L
Ransom 0 L

Skills [Gameplay] [Main]

Agility (-5%)
Dodge (12) 42%
Ride (Horse) (5) 5%
Communication (+5%)
Charm (15) 60%
Dance (10) 45%
Fast Talk (5) 25%
Sing (10) 55%
Speak (Tradetalk) (0) 15%
Manipulation (+0%)

Knowledge (+5%)
Cult Lore (Eurmal) (0) 20%
Farm (10) 45%
Herd (5) 20%
Lore (Cult) (0) 35%
Read/Write (Darktonge) (0) 15%

Magic (+0%)
Meditate (0) 15%
Prepare Corpse (10) 20%
Spirit Combat (20) 65%
Spirit Dance (0) 10%
Spirit Lore (0) 10%
Spirit Travel (0) 10%
Worship (Eurmal) (0) 20%
Worship (Troll God) (0) 30%
Perception (+5%)
Ranged (+0%)
Composite Bow (5) 15%
Crossbows (25) 35%
Javelin (10) 20%

Melee (+0%)
1H Spear (5) 15%
Battle Axe (10) 20%
Broadsword (10) 25%
Dagger (15) 25%
Shield (+0%)
Large Shield (15) 25%
Medium Shield (15) 30%
Stealth (-5%)

Agility (-5%)
Boat (5) 0%
Climb (40) 35%
Dodge (12) 42%
Drive (Chariot) (5) 0%
Jump (18) 13%
Ride (Horse) (5) 5%
Swim (15) 10%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 60%
Dance (10) 45%
Disguise (5) 10%
Fast Talk (5) 25%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 55%
Speak (Heortling) (0) 0%
Speak (Tradetalk) (0) 15%
Manipulation (+0%)
Conceal (5) 5%
Craft (Arms) (10) 10%
Devise (5) 5%
Play Instrument (5) 5%
Sleight (10) 10%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Eurmal) (0) 20%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 45%
First Aid (10) 15%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Cult) (0) 35%
Lore (Local) (0) 0%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Darktonge) (0) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 15%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 65%
Spirit Dance (0) 10%
Spirit Lore (0) 10%
Spirit Travel (0) 10%
Understand Herd Beast (0) 0%
Worship (Eurmal) (0) 20%
Worship (Orlanth) (0) 0%
Worship (Troll God) (0) 30%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 10%
Ranged (+0%)
Arbalest (10) 10%
Axe, Throwing (10) 10%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 5%
Elf Bow (5) 5%
Javelin (10) 20%
Pole Lasso (5) 5%
Rock (15) 15%
Self Bow (5) 5%
Sling (5) 5%
Staff Sling (10) 10%
Throwing Dagger (10) 10%
Thrown Axe (10) 10%

Melee (+0%)
1H Axe (10) 10%
1H Hammer (10) 10%
1H Mace (15) 15%
1H Spear (5) 15%
2H Axe (5) 5%
2H Hammer (5) 5%
2H Mace (10) 10%
2H Spear (15) 15%
Battle Axe (10) 20%
Broadsword (10) 25%
Dagger (15) 25%
Fist (25) 25%
Grapple (25) 25%
Greatsword (5) 5%
Kick (15) 15%
Kopis (10) 10%
Lance (5) 5%
Pike (15) 15%
Quarterstaff (15) 15%
Rapier (5) 5%
Shortsword (10) 10%
Whip (5) 5%
Shield (+0%)
Large Shield (15) 25%
Medium Shield (15) 30%
Small Shield (15) 15%
Stealth (-5%)
Hide (10) 5%
Move Quietly (10) 5%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Grapple 25% Special+1D4 10
/0
Medium Shield 30% 1D4+1D4 9
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 35% 2D4+2 4 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 3 /3
16-18 L Arm 0 2 /2
13-15 R Arm 0 2 /2
12 Chest 0 4 /4
9-11 Abdomen 0 3 /3
5-8 L Leg 0 3 /3
1-4 R Leg 0 3 /3
Equipment
Equipment
Cultural weapons
Large shield
Bronze greaves and vambraces (each 6 pts.); scale hauberk (5 pts.); open helm (4 pts.)
Fancy clothing worth 80 L
One dose healing potion (POT 1D6)
One dose poison antidote of any type (POT 6)
Trollkin slave
Magic point storage crystal (1D6 points)
Owns SIZ×1,000 bolgs