Harstan the Korgor

Truth Death Fire/Sky

Light Cavalry of Sartar, Initiate of Yelmalio

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Created at 2024/06/01 by Jared Patton


Description

Harstan the Korgor is No Purpose and Silky. He is a Common adventurer. (He/Him)


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Characteristics
Strength 10 50%
Constitution 12 60%
Size 12 60%
Dexterity 8 40%
Intelligence 19 95%
Power 11 55%
Charisma 10 50%
Attributes
Rune Points (Yelmalio) 1
Damage Bonus 0
DEX Strike Rank 4
Hit Points 12
Healing Rate 2
Magic Points 11
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 10%
Darkness Darkness 20%
Fire/Sky Fire/Sky 60%
Moon Moon 40%
Death Death 75%
Truth Truth 75%
Rune Spells
Catseye Fire/Sky Beast 1
Movement
Ground 8
Passions & Reputation
Honor 70%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Farsee 1
Light 1
Repair 3
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (-5%)
Communication (+5%)
Dance (10) 20%
Sing (10) 45%
Speak (Flamespeech) (0) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+5%)

Knowledge (+10%)
Battle (10) 50%
Celestial Lore (5) 60%
Cult Lore (Yelmalio) (0) 40%
Farm (10) 40%
First Aid (10) 30%
Herd (5) 25%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 35%
Worship (Yelmalio) (0) 20%
Perception (+10%)
Listen (25) 45%
Scan (25) 55%
Ranged (+5%)
Composite Bow (5) 40%
Javelin (10) 25%
Thrown Axe (10) 40%

Melee (+5%)
1H Spear (5) 20%
Battle Axe (10) 25%
Broadsword (10) 30%
Dagger (15) 65%
Grapple (25) 40%
Kopis (10) 25%
Shield (+5%)
Large Shield (15) 65%
Medium Shield (15) 35%
Stealth (+5%)

Agility (-5%)
Boat (5) 0%
Climb (40) 35%
Dodge (16) 11%
Drive (Chariot) (5) 0%
Jump (24) 19%
Ride (Horse) (5) 0%
Swim (15) 10%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 45%
Speak (Flamespeech) (0) 25%
Speak (Heortling) (50) 55%
Speak (Tradetalk) (0) 15%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 50%
Bureacracy (0) 0%
Celestial Lore (5) 60%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Yelmalio) (0) 40%
Customs (Heortling) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 40%
First Aid (10) 30%
Game (15) 25%
Herd (5) 25%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Yelmalio) (0) 20%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 45%
Scan (25) 55%
Search (25) 35%
Track (5) 15%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 40%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 25%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 40%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 20%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 25%
Broadsword (10) 30%
Dagger (15) 65%
Fist (25) 30%
Grapple (25) 40%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 25%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 65%
Medium Shield (15) 35%
Small Shield (15) 20%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 65% 1D4+2 10
/6
Large Shield 65% 1D6 9
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 40% 1D8+1 4 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 4 /4
16-18 L Arm 3 3 /3
13-15 R Arm 3 3 /3
12 Chest 3 5 /5
9-11 Abdomen 3 4 /4
5-8 L Leg 3 4 /4
1-4 R Leg 3 4 /4
Equipment
Equipment
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Open helm (4 pts)
Riding Animal
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2x1D100 L