Landusflyn Pettus

Disorder Illusion Water

Entertainer of Sartar, Initiate of Eurmal

All Orlanthi Clan | Sartar Tribe Thumbnail

Created at 2024/05/25 by Walter C


Description

Landusflyn Pettus is a Eurmal initiate from Sartar. Little is known of their background, parentage, age, or how they came to reside in the lands of the Orlanthi. However, being an initiate of Eurmal, Landusflyn is welcomed into the tribes and clans of Sartar as a traveling entertainer, loyal to no single tribe or clan, but to the legacy of Sartar and the nation he built long ago.


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Characteristics
Strength 9 45%
Constitution 12 60%
Size 9 45%
Dexterity 18 90%
Intelligence 14 70%
Power 13 65%
Charisma 20 100%
Attributes
Rune Points (Eurmal) 3
Damage Bonus 0
DEX Strike Rank 1
Hit Points 12
Healing Rate 2
Magic Points 13
Spirit Damage 1D6+3
SIZ Strike Rank 2
Runes
Air Air 50%
Moon Moon 25%
Water Water 60%
Disorder Disorder 95%
Illusion Illusion 95%
Movement Movement 55%
Rune Spells
Illusory Odor Illusion 1
Illusory Sight Illusion 1
Illusory Sound Illusion 1
Movement
Ground 8
Passions & Reputation
Devotion (Eurmal) 70%
Fear (Crimson Bat) 70%
Hate (Authority) 60%
Honor (Orlanthi) 70%
Love (A Small, Smooth Red Stone Carried In A Pouch) 70%
Love (Family) 60%
Love (Person) 60%
Loyalty (Clan) 60%
Loyalty (Sartar) 70%
Loyalty (Tribe) 60%
Reputation 15%
Spirit Magic
Demoralize 2
Disruption 1
Glamour 2
Ignite 1
Shimmer 3
Details
Standard of Living Free
Income 100 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Climb (40) 60%
Dodge (36) 96%
Ride (Tortise) (5) 20%
Communication (+10%)
Charm (15) 85%
Dance (10) 55%
Fast Talk (5) 50%
Orate (10) 30%
Sing (10) 70%
Speak (Old Pavic) (0) 40%
Speak (Tradetalk) (0) 20%
Manipulation (+15%)
Conceal (5) 30%
Play Instrument (5) 50%

Knowledge (+5%)
Cult Lore (Eurmal) (0) 30%
Customs (Sartar) (0) 15%
Farm (10) 35%
Herd (5) 20%
Lore (Dragon Pass) (0) 15%

Magic (+10%)
Meditate (0) 15%
Spirit Combat (20) 45%
Worship (Eurmal) (0) 55%
Perception (+5%)
Insight (Human) (20) 60%
Ranged (+15%)
Javelin (10) 35%
Sling (5) 30%

Melee (+15%)
1H Spear (5) 30%
Battle Axe (10) 35%
Broadsword (10) 40%
Dagger (15) 65%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 45%
Stealth (+15%)

Agility (+10%)
Boat (5) 15%
Climb (40) 60%
Dodge (36) 96%
Drive (Chariot) (5) 15%
Jump (54) 64%
Ride (Horse) (5) 15%
Ride (Tortise) (5) 20%
Swim (15) 25%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 85%
Dance (10) 55%
Disguise (5) 15%
Fast Talk (5) 50%
Intimidate (15) 25%
Intrigue (5) 15%
Orate (10) 30%
Sing (10) 70%
Speak (Heortling) (0) 0%
Speak (Heortling) (50) 60%
Speak (Old Pavic) (0) 40%
Speak (Tradetalk) (0) 20%
Manipulation (+15%)
Conceal (5) 30%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 50%
Sleight (10) 25%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Eurmal) (0) 30%
Customs (Heortling) (0) 0%
Customs (Heortling) (25) 30%
Customs (Sartar) (0) 15%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 15%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Dragon Pass) (0) 15%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+10%)
Meditate (0) 15%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 45%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Eurmal) (0) 55%
Perception (+5%)
Insight (Species) (20) 25%
Insight (Human) (20) 60%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 10%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 30%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 30%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 35%
Broadsword (10) 40%
Dagger (15) 65%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 45%
Small Shield (15) 30%
Stealth (+15%)
Hide (10) 25%
Move Quietly (10) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
2H Short Spear 30% 1D8+1 4
/10
Broadsword 40% 1D8+1 5
/12
Dagger 65% 1D4+2 7
/6
Medium Shield 45% 1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 40% 2D4+2 1 100m
Thrown Javelin 35% 1D10 1 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 4 /4
16-18 L Arm 1 3 /3
13-15 R Arm 1 3 /3
12 Chest 1 5 /5
9-11 Abdomen 1 4 /4
5-8 L Leg 1 4 /4
1-4 R Leg 1 4 /4
Equipment
Equipment
History: 1 Lunars
History: 1 Lunars
Musical instrument
50 L in coin
70 L in goods
Cultural weapons
Costume if appropriate