Tiskia

Death Truth Fire/Sky

Noble of Sun County (Prax), Initiate of Yelmalio

Sundomers Clan | Sandheart Tribe Thumbnail

Created at 2024/05/24 by andybmth


Description

Destined for a Templar role at the Sundome Tiskia has found herself disgraced and sent to the backwater of Sandheart to lead a file of rag tag locals and outsiders in the militia


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Characteristics
Strength 13 65%
Constitution 12 60%
Size 14 70%
Dexterity 17 85%
Intelligence 14 70%
Power 11 55%
Charisma 14 70%
Attributes
Rune Points (Yelmalio) 3
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 13
Healing Rate 2
Magic Points 11
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 40%
Fire/Sky Fire/Sky 70%
Water Water 20%
Death Death 75%
Truth Truth 75%
Movement
Ground 8
Passions & Reputation
Devotion (Yelmalio) 60%
Hate (Darkness Creatures) 60%
Hate (Sartarites) 60%
Honor 90%
Loyalty (Sun County) 60%
Reputation 15%
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+10%)
Ride (Horse) (5) 20%
Ride (Horse) (5) 20%
Communication (+5%)
Bargain (5) 40%
Dance (10) 20%
Intimidate (15) 30%
Intrigue (5) 20%
Orate (10) 40%
Sing (10) 35%
Speak (Flamespeech) (0) 25%
Speak (New Praxian) (0) 55%
Speak (Tradetalk) (0) 25%
Manipulation (+15%)

Knowledge (+5%)
Battle (10) 45%
Bureacracy (0) 20%
Celestial Lore (5) 25%
Cult Lore (Yelmalio) (0) 45%
Customs (Pavis) (0) 15%
Customs (Sun County) (0) 35%
Farm (10) 45%
Homeland Lore (Sun County) (30) 60%
Read/Write (Pavic) (0) 15%

Magic (+0%)
Spirit Combat (20) 60%
Worship (Yelmalio) (0) 25%
Perception (+5%)
Insight (Species) (20) 45%
Listen (25) 65%
Scan (25) 50%
Search (25) 40%
Ranged (+15%)
Self Bow (5) 55%

Melee (+15%)
1H Spear (5) 60%
Dagger (15) 55%
Pike (15) 40%
Shortsword (10) 90%
Shield (+15%)
Large Shield (15) 45%
Medium Shield (15) 90%
Stealth (+10%)
Move Quietly (10) 30%

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (34) 44%
Drive (Chariot) (5) 15%
Jump (51) 61%
Ride (Horse) (5) 20%
Ride (Horse) (5) 20%
Swim (15) 25%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 40%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 30%
Intrigue (5) 20%
Orate (10) 40%
Sing (10) 35%
Speak (Flamespeech) (0) 25%
Speak (New Praxian) (0) 55%
Speak (Tradetalk) (0) 25%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+5%)
Animal Lore (5) 10%
Battle (10) 45%
Bureacracy (0) 20%
Celestial Lore (5) 25%
Cult Lore (Yelmalio) (0) 45%
Customs (Pavis) (0) 15%
Customs (Sun County) (0) 35%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 45%
First Aid (10) 15%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Homeland Lore (Sun County) (30) 60%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Pavic) (0) 15%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Prepare Corpse (10) 10%
Spirit Combat (20) 60%
Worship (Yelmalio) (0) 25%
Perception (+5%)
Insight (Species) (20) 45%
Listen (25) 65%
Scan (25) 50%
Search (25) 40%
Track (5) 10%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 25%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 55%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 60%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 25%
Broadsword (10) 25%
Dagger (15) 55%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 40%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 90%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 45%
Medium Shield (15) 90%
Small Shield (15) 30%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 30%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Medium Shield 90% 1D4+1D4 6
/12
Sickle 90% 1D6+1+1D4 6
/6
Ranged Attacks
Attack Skill Damage SR Range Special
Self Bow 55% 1D6+1 1 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 5 /5
16-18 L Arm 4 4 /4
13-15 R Arm 4 4 /4
12 Chest 6 6 /6
9-11 Abdomen 4 5 /5
5-8 L Leg 4 5 /5
1-4 R Leg 4 5 /5
Equipment
Equipment
History: 158 Lunars
Bronze cuirass (6pts)
Bronze greaves (6pts)
Closed helmet (5pts)
cultural weapons
two riding animals
noble clothing (60L)
200 L in coing
450 L in jewelry, vessels and luxury goods